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Chronopie

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  1. Pulsar liked a post in a topic by Chronopie in Community Update #26 - August 2022   
    It's for the card play conditions, not the Monuments themselves. So the Twilight Slayers are T3; one Nature, one Fire, one Nature OR Fire. GRR/GGR.
  2. Metagross31 liked a post in a topic by Chronopie in Community Update #26 - August 2022   
    It's for the card play conditions, not the Monuments themselves. So the Twilight Slayers are T3; one Nature, one Fire, one Nature OR Fire. GRR/GGR.
  3. PrincessKenny liked a post in a topic by Chronopie in Community Update #26 - August 2022   
    It's for the card play conditions, not the Monuments themselves. So the Twilight Slayers are T3; one Nature, one Fire, one Nature OR Fire. GRR/GGR.
  4. Chronopie liked a post in a topic by Majora in Anniversary Stream: Friday 20:00 CET - December 17th   
    Hey everyone,

    Sadly, something went wrong with the playback of yesterdays stream that we are not sure we can fix. Since we recorded it live with the 3 of us, and 2 audio tracks are broken, it does not make much sense for the viewer anymore. We are sorry for those who missed the stream and now can't watch it.

    We will need all the time we have today to get the patch to you as soon as possible. If we cannot fix the video, we plan to do a retake for youtube, adjusting it to be some kind of looking back at 2021, that people can watch to see everything that has been added since release. 
    Additionally, we will release the community update today, which contains all the info you might have missed yesterday. 
    Edit: Community Update is live, be sure to check it out. 
     
  5. WatcherOfSky liked a post in a topic by Chronopie in Community Update #14 - November 13th 2021   
    Wasteland Wing sounds like there should be a, well, wing of them, and probably more along the lines of drakes than a Dragon.
    If they're intended as a singular capstone unit, I'd say something strong, like Wasteland Tyrant. If they're meant to be clustered as a group, Wasteland Scourge.
     
    Tainted Cleanse sounds like a oxymoron, and, I need to note, has the effect of the Gifted Disenchant, with the Tainted Disenchant instead being tailored to making enemies insensitive to buffs. Might be worthwhile changing its affinity.
    Infused Cleanse is fine though.
     
    Though, to confuse things further, Bloodhorn's Tainted Purge doubles their damage at the cost of some life, while it's their Infused Purge that gives them debuff immunity. :?
    --
     
    As for balancing concerns, since the numbers aren't finalised:
     
    The 290 power cost, two red/two purple orb cost, 5250 (L)/2950 statline feels somewhat awkward, considering their closest comparisons are their fellow Bandit Deck capstones, Bloodhorns (RPXX) and Tortugun (RRPP), both at 240 power, 4700 (XL)/5000 and 8400 (L)/3200 respectively, at U0. That's one hell of a premium just for having wings.
     
    On the other wing, Fire Dragons are 240 power, 2150 (XL)/2400 at U0, and three fire orbs. But that's still a one orb splash, rather than being locked behind a specific four orb combo. And the Rage is one hell of a drug.
    Giant Wyrms, we all know that they're going to be a direct comparison to any other dragon, are 4000 (L)/3530 at U0, going up to 5115 (L)/3530 at U3, for just ten more power (300), but the far more flexible one Green splash.
  6. JarodDempsey liked a post in a topic by Chronopie in Community Update #13 - October 23th 2021   
    Amongst other things, Moloch and Skyelf Commander buffs? Nice.
  7. Kapo liked a post in a topic by Chronopie in Encounters with Twilight Tweak   
    Basically just a QoL for the map.
     
    Reduce the Amii Screaming Stone's initial cooldown. It doesn't really need to take two minutes after Viridya's dialogue ends. 
  8. Timer liked a post in a topic by Chronopie in Encounters with Twilight Tweak   
    Basically just a QoL for the map.
     
    Reduce the Amii Screaming Stone's initial cooldown. It doesn't really need to take two minutes after Viridya's dialogue ends. 
  9. Metagross31 liked a post in a topic by Chronopie in Encounters with Twilight Tweak   
    Basically just a QoL for the map.
     
    Reduce the Amii Screaming Stone's initial cooldown. It doesn't really need to take two minutes after Viridya's dialogue ends. 
  10. Loriens liked a post in a topic by Chronopie in Encounters with Twilight Tweak   
    Basically just a QoL for the map.
     
    Reduce the Amii Screaming Stone's initial cooldown. It doesn't really need to take two minutes after Viridya's dialogue ends. 
  11. Ca7 liked a post in a topic by Chronopie in Trashcan for useless cards   
    Opening a booster and seeing a 23rd copy of Earth Crystal isn't going to be useful to anyone. Being able to recycle them for a scrap of bfp is at least something.
     
    Exchanging them for other cards sounds abusable though, even if it's random. Turn three Envenoms into a Shaman? Three Evocator's Woe (currently 20 bfp) into an Enlightenment (3k atm)?
  12. Chronopie liked a post in a topic by Dallarian in Pure Frost PvE Guide – How to hit hard as hail   
    Also available in pdf! Choose the format that suits you best.
    Disclaimer: The work does not cover all possibilities and is not the highest quality. I am a recognisable Frost player, but certainly not the best one. I do not expect to make any major updates.
    I am not responsible for any malicious software contained within enclosed files and do not promise that all provided links are safe. Use at your own risk.
    https://drive.google.com/file/d/1iScntKo6SOFooLC2OO-Qtu3MGf_TcnYu/view?usp=sharing

    Pure Frost PvE Guide – How to hit hard as hail
     
    @Dallarian – author
    @Weak1ings – substantive support
    @boots - editor
     
    Europe, February 2021
     
     
     
    When you enter the cavern, overwhelming noise disappears, leaving only howling wind, allowing you to thought over your situation. You are shivering. You expected Frost part of Forge to be cold, but having to go through Maelstrom to get there was a bit too much. What they were thinking off?
    Anyway, the cave. It is completely frozen, yet floor is not slippery. As you walk down the corridor, you notice that walls are gently shining, giving just enough blue light to continue the journey. After a while you reach large chamber. There are two people facing formation of crystals under one of walls, something what you think could be a table, and many passages deeper into the cave. Walls are covered by numerous maps, banners and crystals. As you approach, one person turns around and you recognise him as your friend Wazhai, who told you about this place. He comes to greet you, while the other person stays still.
    Wazhai: Ah, you made it. It wasn’t that bad, was it? I hope you enjoyed your journey. Now officially, welcome to Order of the Battleships.
    You: It’s a pleasure. I see this place isn’t too crowded.
    Wazhai: It’s not that bad. We’re mostly active at nights, when Sun is gone.
    Your friend turns to the person in blue robe.
    Wazhai: He is the person I told you about.
    Dallarian: A new disciple? Excellent. Wazhai, please show him Moonlight Chamber. Prepare Skylord, there are many challenges awaiting.
    The person you suspect to be The Old God of Battleships himself, does not turn toward you until you leave the room.
     
     
     
    Table of content

    Dallarian: Your knowledge is questionable. If you are to represent us, you must do so in a professional way. Therefore, your wisdom must be reviewed and unified. You shall practice over and over, until you become confident in those aspects.
    Basics on chosen topics
    If you do not understand a word, it may be explained in Glossary of Terms. If you require more beginner advice, check Beginner section in "Guide Navigation"    or suggested Beginner guides at the end of document.
    Gameplay related resources
     
    Micromanagement
     
    Macromanagement
     
    Wazhai: Good. Now you know which way sword should be pointing at. Become familiar with those basic creatures, structures and magic. They are weak yet important, since they are base for your missions. Do not underestimate their importance. We closely cooperate with humans of Lyr and they help us out of their free will, so at least appear to be respecting them. You will need this Frost Shard, take it. It helps manifest Frost Magic outside the Forge, should be useful to you.
    The moment you touched the shard, you felt connection formed between you and it. Now, you feel pathway to Frost energies deep within your body.
    Chosen cards and strategies overview
    Tier 1 cards
     
     
    Wazhai: You know enough. Now it’s time to organise it all together. Did you know you can secure most T2s with Master Archers only?
    T1 chosen strategies
     
    Weakl1ngs: It’s time to introduce you into more advanced options Frost has. There are many interesting creatures and spells you could use at your advantage. And I will teach you to use Coldsnap. For some reason many Skylords like this part the most.
    Tier 2 cards[2]
     
    Weakl1ngs: While War Eagle is a great option, it is not the only valid one. Personally I prefer Mountaineer and White Rangers. Review closely creatures I’ve shown you, there are a few interesting you may use.
    T2 chosen strategies:
     
     
    Uro: Now you are allowed to use very powerful creatures, blah blah blah. This is the boring part. The only thing you actually need to know, is if your Avatars are facing enemy. That’s it. But I have to explain you in details anyway… ehh…
    Tier 3 cards
     
     
    Uro: Do you remember when I told you to use Avatars? There isn’t a lot of philosophy in it. Try Core Dredges if you want some fun.
    T3 chosen strategies
     
     
    Yshia: You have grown stronger and stronger in past months. Finally, you are worthy to see our most powerful magic and best creatures, including the famous Battleship. Learn carefully, and you will have suitable tools to change fate of the world.
    Tier 4 cards
     
     
    Yshia: After this part you will know everything you need to proceed as a true Frost Skylord. Brace yourself, for today your training is coming to the end. I am proud I could guide you on your last steps. It was a pleasure.
    T4 chosen strategies
     
     
    Dallarian: You have completed your training. There is one last aspect. You must now choose your path as a Skylord. Which one will you follow?
    Path of Wind
    You are like arctic wind, frosty and piercing through your foes. If you are a Skylord in the very meaning of the word. If your armies are free and up in sky, including War Eagles, Northland Drakes and Battleship, the path is for you to take.
    Path of Shield
    No troops under your command fear death, for you are their angel, protecting them from all harm. Whether it’s Ice Guardian, Area Ice Shield, Ward of the North or Dreadnought, your armies are always safe while crushing your opponents.
    Path of Crystal
    The only who will need protection, is your foe, for your creatures are most durable beings in the whole Nyn. If your army consist of high durable units, like Lightblades, Tremors and Ironclads, none shall shatter your armor.
    Path of Aurora
    Both your past and future are a mystery to me. I will observe your career with a great interest. Choose this path if you cannot decide on none of the above.
    Please answer in provided poll with relevant path, it allows me to keep track of how useful the thread is and encourages more content in the future. It is purely Roleplay choice and does not influence the gameplay, choose what is closest to your heart, not what you actually play.
    Dallarian: I see. Interesting choice. Anah’shar laje’ura. Accept may blessing and good luck on your new path of life.
    As Dallarian tells his weird words, you feel chills going through your body. When they end, you are even stronger, and feel like the whole world was on your doorstep.
     
    Decks and approaches
    rPvE Offence
     
    rPvE Defence
     
    Custom maps / unknown map
     
    PvE Campaign
     
     
    Uro: Ssssh. Come with me.
    You follow Uro into one of less used corridors.
    Uro: Good, here nobody will hear us. Did you know Togob is hiding many things from you? There is a whole range of possibilities within our grasp, but he will never admit it! Let me show you.
    Heresy – non pure decks
     
    Supporting materials
    Additional notes on game mechanics
     
    Glossary of terms
     
     
    See also:
    “Expert Campaign – Missions Briefing – Among the Old Gods Achievement” by @Dallarian for Expert maps guidance and almost complete library of pure Frost PvE decks.
     
    "Guide Navigation" by @Eirias . If there is any relevant guide on topic you are looking for, you will find it here.
     
    Frost T1 PvP Guide by RadicalX by @RadicalX . Awesome source of knowledge for T1 Frost opening, by currently best PvP player.
     
    Battleforge undocumented details by @Emmaerzeh. Information about buffs, stacking and more.
    card attributes & main card types by @Ilsyde. Beginner guide.
    interface and game mechanics guide by @Ilsyde. Beginner guide.
     
    References:
    RadicalX. Frost T1 PvP Guide by RadicalX. 2017; Available at: https://forum.skylords.eu/index.php?/topic/2823-frost-t1-pvp-guide-by-radicalx/ (Accessed 10 January 2021) PvP changes are considered, that may influence abilities, counter types and statistics. The thread is up to date on patch #400025. {GM} Emmaerzeh, Battleforge undocumented details, 2020. Available at: https://forum.skylords.eu/index.php?/topic/6669-battleforge-undocumented-details/
    (Accessed 15 February 2021)  

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