Jump to content

fShark

Member
  • Posts

    37
  • Joined

  • Last visited

Reputation Activity

  1. fShark liked a post in a topic by Metagross31 in Official PvE Event #12: Faction Fusion: Embrace the Shift - UNTIL 14.02. 23:59 CET   
    Hey all,
    the rewards for the 12th official PvE Event "Faction Fusion" have just been sent out.
    If you did not receive your reward or you think you received the wrong one, please contact me as soon as possible, so we can set things straight.
    Thank you again for participating, we received an overwhelming amount of entries!
    The next events are already in the making and one is just around the corner.🌈
    See you in the next event!
  2. Hrdina_Imperia liked a post in a topic by fShark in Official PvE Event #12: Faction Fusion: Embrace the Shift - UNTIL 14.02. 23:59 CET   
    Just sent my replay on Advanced. Couldn't do it on Hard. I guess if I had Coldsnap it would be easier.
  3. Metagross31 liked a post in a topic by fShark in Community Update - December 2023   
    Lost Manabeast addition is absolute great news for Lost Souls fans! We can dream about Lost Hulk and Lost Drake in the future... thanks!
      
  4. Metagross31 liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  5. fShark liked a post in a topic by Kapo in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Time is up!
    In total, I have received 140 entries from 88 different participants.
    The next step is to compile all the data and present it to the jurors, they will (understandably) need some time to judge all the entries and to discuss edge cases. After the jury has made their decision, I will post the results here.
    Please note that 140 entries is A LOT, so this might take a while.
    Thanks for all the cool submissions and the awesome energy so many of you brought to this contest! 
  6. Xamos liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  7. MacoWish liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  8. ImaginaryNumb3r liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  9. eragonas liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  10. fShark liked a post in a topic by Arenguros in Official Card Design Contest - CLOSED - Winners Reveal inside   
    This is not an entry, I have sent those already.
     
    Name: Goat Lancer
    So the basic idea is: We have a goat model, but no unit in the Frost faction, what gives?
    This would be a recolor of the Nomad modell, but in effect it would be the opposite: A unit that wants to be alone, scouting and poking the enemy.
    Passive ability: Lone Rider
    As long as there are no other friendly units in a 30m radius around this unit, Goat Rider deals 25% more damage and periodically receives an ice shield that absorbs 300 damage for 15 seconds. All ice shields will be lost if another unit is in the vicinity of Goat Rider and it can not benefit from external sources of shielding.
    Stats and other abilities:

     
  11. fShark liked a post in a topic by Dutchy in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Got inspiration for a new card as well since Lost Souls is lacking any air units on tier 2. 
    Its based on the model from Mana Wing.
    Mist Slash: Attacks every 2 seconds and knocks back (only) L-sized units. This attack ignores all damage reduction effects, I.E. Glacier Shell and Adamant Skin.
    Revenant's Doom: Activate to bestow the unit with a curse that will make it resurrect in case it dies. The resurrected revenant will only be a shadow of its former self but it will be endowed with the same abilities and equal in strength. After 25 seconds the revenant will then die once and for all. May only be triggered once.
     


    Based on 3 Ice barriers close together.
    Ice Barrier Wall: Creates 3 Ice Barriers next to each other. Units are unable to walk through the Ice Barriers.
    Rapid Construction: Construction time is reduced by 85%.


  12. fShark liked a post in a topic by UltDragon in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Name: Lost Obelisk
    Tier & Orbs: T4, 2 Shadow and 2 Frost
    Type: Building
    Power: 150
    Hit points and Size: 4000
    Attack value and Type: None
    Active Abilities:
    * Soul Extraction: [Power: 0] Activate to extract revenants from own lost souls units in a chosen area of 25m radius within a 200m range. Affected units that have Revenant's Doom activated will have their revenant forms forcefully spawned, but then Revenant's Doom will be removed from the unit, won't trigger anymore when the unit dies and cannot be reactivated while the unit is alive. Reusable every 20 seconds.
    Passive Abilities:
    * Ethereal Anchor: The life time of every friendly Lost Revenant's in the current game will run out 25% slower.
    Explanation of idea behind the card:
    Lost Souls needs a T4 building, this would enable strong end-game and fits the revenant theme.
    On T4, your squad rarely dies, if it happens, the support spells aren't being played accordingly, as Lost Souls need them, because of units with low utility abilities, aside from Lost Dragon, but it has low attack power, you need to spawn multiple in rPvE to be effective.
    If you are going pure Lost Souls you would generally play Lost Evocation (Frost affinity) for survivability, or splash some frost spells like Ward of the North or Maelstrom Storm.
    Then Revenant's Doom its almost a waste to use on T4, so by adding this building, would drastically increase the burst potential, with a high-risk, high-reward situation. If you choose to use the ability, you need to micromanage the revenants life time to reach the next camp and also keep they alive.
    The passive buff would stack multiplicatively with other Lost Obelisk, so the building cost is chosen thinking on that.

  13. fShark liked a post in a topic by Mynoduesp in Official Card Design Contest - CLOSED - Winners Reveal inside   
    (This is the first entry of my evil twon brother: Mynoduesp, but with a mustache.)
    Mock-up #3:

    Timeless Slumber
    Create a temporary space rift in a 20m radius up to 6 / 8 / 10 / 10 units, buildings and Wall Segments are shifted to the in-between for 15 seconds.
    in-between
    Entity cannot be targeted, controlled, move, attack, loses its hitbox and effects are prolonged until this effect wears off.
    Elaboration:
    It's a Lost Souls-themed CC spell. For power level adjustments it can have an additional short wind-up time (like Coldsnap or more prolonged Creeping Paralysis). It can or cannot affect Amii Structures like Power Wells, Monuments and even Wall Segments. I feel like there's little to no interaction with walls. This could provide a new specific tool against walls.
  14. Majora liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  15. Kapo liked a post in a topic by fShark in Official Card Design Contest - CLOSED - Winners Reveal inside   
    Every 3 seconds, unit throws out its corruptive spit dealing 120 damage to enemies in a 5m radius around its targed, up to 200 in total. Friendly units within a 25m radius regenerate 100 life points per second.
    IMHO, Lost Souls is the most perfect faction ever invented in all of gaming history.
    Lost Shade is my favorite card, this is the reason my 11 year old dog is named Shade. 
    What's more amazing is that both the game and my dog are still alive and incredibly healthy. 
    I'd like to suggest a Lost Drake, not sure what the best mechanic would be to fit the faction.
    But as a lover of Lost Souls and Lost Shade more specifically, I thought of something that would give them more sustainability. Taking concepts that already exist in Lost Spirit Ship and Lost Dragon (obviously a little nerfed).
    To be honest I haven't been playing as much as I'd like to, so the numbers and even the ideas might be off.
    Please, I accept suggestions to improve this card, my main goal is not the rewards, but to see Lost Drake in the game.

  16. fShark liked a post in a topic by Riviute in Official Card Design Contest - CLOSED - Winners Reveal inside   
    For all those who would like to submit their idea and are struggling with a nice picture for it to make it look a bit more nice (I know the picture is not that important but for the submitter it might be a little boost in confidence) i really recommend you using the Art-AI DALL-E-2. 
    DALL-E-2 is an artificial art program where you just have to describe what you want to be drawn. For example: "A giant dragon with black wings is flying over ruins" then it takes a couple of seconds and it then will present you 4 pictures that you can use freely. You need to have an account there and with the initial account you get 50 generated pictures groups for free, and each month you get additional 15. 
    Here is the link if you're interested
    https://openai.com/dall-e-2/
    Here is an example of something the AI created for me, this is obviously not my entry to the contest but this is still insanely cool. You can also tell the AI in which artstyle they should draw. As mentioned before its completely for free and its super fun!

  17. art199_13 liked a post in a topic by fShark in Open Stress Test Information   
    Lost Souls and Promo Mo 
  18. fShark liked a post in a topic by Aviat0r in [Important] Open Beta Delayed   
    Currently you can only preload the game to immediately start playing when the game reaches open beta.
    You are only able to extract the file to a place on your harddrive, but you can't start the game for now. So you won't be able to go to the forge until you get our launcher.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use