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Karl Lavafeld

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Everything posted by Karl Lavafeld

  1. Karl Lavafeld

    Custom maps collection

    Hi all, i reworked some of my old maps. All maps that didnt have a minimap now have one. And Stumpfland 8 i added some decoration. I also release a brand new map. It took me about 50 hours to do it. Thx to everybody who helped. "dragonhunt" The Dragongod Doombringer went crazy and sends out his kind over the lands. You fight your way to the dragongod and slay it. Its a 2 Player Pve map. If u like the maps pls give a like here. All 11 maps are availeble here in one rar file or ingame. If u have the old version of the maps consider delete them manualy first, then download the new ones. The new ones i only upload the pak file, the old also had a folder and a .map file. Kind regards
  2. Karl Lavafeld

    different versions of one map online

    During the process of map testing a new map i upload it then i changed something and uploaded the new one . i thought it will overwrite the old one. I think back in the day it was like this?! This would have the folowing problem. If i upload a newer version of a map and somebody overwrites it with an older version. I suggest just the creator of a map and the devs should be able to upload a map to the server. Or is it allready like this? Now there are 2 versions of my new map online and they are both not final. You have a suggestion how to solve this problem? In future i wont upload any not final versions of a map. But there is allways the possibility that after some time u want update a map again. For now pls delete all versions of "Dragonhunt" from the servers. I soon will release the final version. Edit: I just see i changed the Name from two words to one word... that is one part of the problem. Kind Regards
  3. Karl Lavafeld

    different versions of one map online

    I ´ll just give my maps version numbers to at least make sure the newest is recognizeble. Like "dragonhunt 1.0" But maybe other people will reupload older versions after the serverstop. It will result in one map will be on the server in manny versions. And some day the server is stable there should be a way of deleting old maps. Not for the players but at least for the devs. So map makers can ask devs for delete. Kind regards I searched out a old thread from 2015 were "The Black One" made a statement. I dont think it will help but anyway is interesting. Kind regards
  4. Karl Lavafeld

    2 pl communitymaps freeze if played alone

    Hello, just today tryed to start a 2 player communitymap alone. The game froze after some seconds in the game. One time it didnt finish load in loadingscreen. I tryed 3 different maps several times, it happend all the time. I tryed one player maps it worked. Edit: now it works... no idea why. No need get aktive. If it happen again i ´ll tell. Kind regards
  5. Karl Lavafeld

    2 pl communitymaps freeze if played alone

    I tested 3 maps. My new map "Dragonhunt". One of my old maps that workes since years and wasnt changed "simpleland". And "umbabwe towerdefence" , also a old map from the custom map collection pool. Now it seems to work agian. Seems to was a temporary problem. Another thing i think u are allready aware of is that select a custom map in map selection screen only works if u are fresh reloged. after u played a game u cant start communitymaps. kind regards
  6. Karl Lavafeld

    new T1 units for the "mixed" fractions

    Like it's a fire card with affinity towards bandits. Where affinity to solocollours give a buff, affinity s to duocolours need a requirement (to have a duo color t2 unit of the affinity in deck) to can be played. So it's a fire card if u play it u get a fire orb, but if u not have a t2 banditcard in your deck u can't play it.
  7. Karl Lavafeld

    new T1 units for the "mixed" fractions

    Fire Btw I know this will most likely never happen just theoretical.
  8. Karl Lavafeld

    new T1 units for the "mixed" fractions

    Just to make clear. My suggestion not need 2 monuments at once. You just play a "normal" monocolored t1 unit with a requirement. (have a t2 bandit card in your deck) I see the problem is the units must be at least the same viable as the normal t1 metacards or you woud not play them at all. If they stronger they will completely substitute the normal t1 cards. To Balance would be too hard.
  9. Karl Lavafeld

    new T1 units for the "mixed" fractions

    It would be for example a fire unit that requires a t2 bandit card in your deck as a requirement to be played. You could play it together with normal t1 fire cards. Everything just theory. This would be hard to balance and would have high impact on the meta. Kind Regards
  10. Karl Lavafeld

    new T1 units for the "mixed" fractions

    In fact i don't like this too. No matter what fraction u play t1 u play pure. Let's theory this. The only way I can imagine to realize this is that there is some kind of check, for you have at least one t2 bandit unit in your deck, then it will allow you to play a bandit t1 unit. The check could either be in deckbuilding., not allowing you to put the card in your deck or in game not allowing you to play that card. This would be a complete new mechanic to the game and I guess hard to impossible to realize. No need to say this is no priority. Kind Regards
  11. Wb I remember you . ^^ Balancing ignored it sounds like fresh idea and u put some effort.But it's gonna be a long road before think of new cards are added to the game. Anyway the forum can need any kind of activity Imo. Kind Regards
  12. Karl Lavafeld

    Current Proposal: Rewards

    U would beat me too if I have 120 deck and u play only icebarriers. 🤣
  13. Karl Lavafeld

    Current Proposal: Rewards

    I feel I got real close with my % numbers for its pure guess. But Thx for tell me the exact numbers it's interesting. 50 players I meant all those who are in a pvp game and those who are searching for a pvp game at the same time. But the conclusion is the same. I hope there will come lots of new players though. Maybe if some event got streamed it will draw attention. Could u take some of the patreon money to make a Tournament with real price money after release? Anyway interesting how much attention to Bf reborn will EA tolerate. I think if reborn has 20000 players it's no problem. But should it become viral and become verry popular Ea will be "interested" . I plan to polish up my old maps little bit up. Make them little bit more nice and add some comfort things. So I can after servers are stable suggest them for you to consider make them official. Some are really solid allready. Kind Regards
  14. Karl Lavafeld

    Quest & Achievement Suggestions Megathread

    I want make a general important note. Not make quests like. "finish a mission" Cause then map like Soultree what is short is more efficient then others. Omg I played Soultree allready too often. Quests should be possible to finish on as manny maps and communitymaps as possible. F. E. "Play card" x" 30 times" "make 100000 damage with spells" Kind Regards
  15. Karl Lavafeld

    Current Proposal: Rewards

    Since I have no access to the game atm an I m bored, I say my opinion on this. Plus some future thoughts. There are different type of players, as stated before in another post. Collectors will stop play after they collected all there is to collect. (All cards and maybe play through campaign). It may be after 3 month or 1 year. Most of the old players back in the days were collectors. I guess 80 %. Now is the reborn project I guess 90 % of who plays now is hardcore Bf Fan and a veteran from back in the days. So atm collectors maybe only 10 %. Pvp players will play as long as it is interesting to play Pvp. I see some problems. The entrence for new Pvp players is high cause the game needs to aquire a lot new players to make Pvp sustainable. There are atm maybe I guess 50 Pvp players playing online at one time and 30 of them are high elo. So if u matchmake for a game. U maybe u get 1 or 2 easy enemy's and then one of the endboss rank top 10 players. Even back in the day this was a problem. Now with much less active Pvp players its worse I guess. I don't know how interesting it is for the top 100 Pvp players to play vs each other over and over again.(top100 Pvp players I summon you ^^) I guess less a problem then for me a noob Pvp. If I play 5 x and loose vs the same top 10 player I have enough. I want play and improove vs similar elo players. This is not a problem of matchmaking but of the less number of players. Fact is real Pvp playing starts if everybody has a charged deck. At some point speedrunners will need new Maps to speedrun (that are in the ingame leaderbord) . Or speedrun only rpve. And guess what... Communitymapsplayers until now 1% of the players cause atm no loot. But if they got loot as planed in future the number will rise. IMHO the future of Bf cause its possibly unlimmited content. I allready back in the days got so bored by the official content that I started make my own maps. What would have been warcraft 3 without custom maps. I still have it on my pc. I just say towerdefence and Dota. Bf has a Powerfull Editor too. After all important things is done devs should focus on make something to make creating communitymaps more accseseble. Like make some scripting tutorials. So my opinion. Give me all cards make them all u3 and I will continue where I left of. Create and play new maps. BTW create a map and beta test is fun too. But ofc I respect the desition of the devs to reset the game.I was warned so I can't complain now. The achievementsytem also now is not installed and manny allready have all cards. So I not want your work on that to be for nothing. => Pls just make achievements creative so I not have to play Soultree cause it's the fastest map. (not "finish one mission" ) More like achievements u can solve on every map and even communitymaps same efficient. (This is super important) F. E. (not know if these are realizeble) "play 30 shamans" "make 10000 damage with spells" Kind Regards
  16. Karl Lavafeld

    Current Proposal: Rewards

    Thx @Kubik nice to hear. For me that 0,5 % u can edit allready feels like 80% if it includes card changes. No more questions for now from my side. I can't imagine what the other 99,5% could be. Turn Bf into a shooter? Or Bf meets street fighter? Just foolin around here... All I wish for Bf server is stable all cards that are in the game are somehow viable and balanced and featured community maps with loot (more pve content). Since beginning of stress test you improved the game allready a lot. Kind regards
  17. Karl Lavafeld

    Current Proposal: Rewards

    First of all thx again for your awesome work bringing bf back and allready improoving it. OK now I'm curious. Any information about what is part of that 1 % u can edit now woud be interesting. Not in detail like patchnotes just gereral. I know the updates moved to discord only, but I think more of a summary . For example "... Is not priority now" (change cards) as stated often for me sounds like we could. Or is it, we maybe can in the future, or we have no idea if its ever possible. And if u willing to answer you shoud consider make an extra Topic for this and stick it. I think it will prevent manny questions and suggestions. Kind Regards
  18. Nice work. Pls expand. This should be moved to "new player help and guides" or "deck building and color strategys" and made sticky.
  19. Hi, I try make it short. If needed I'll explain more what I mean. I feel the rpve could be more random or varied. Rpve gets verry repetetive after some games. IMHO the biggest impact to the gameplay there is now in rpve is what fraction the enemy is (lost souls are imba, but that's OK) and what bosses are on the map. The structure of the ways is always verry similar. For example in 4 Pl. Rpve level 9 player 1 +2 in 98% of the games come together at t3. Now in 4 Pl rpve l10 the split is mostly direct after t1. I remember a time when the structure of level 10 was different then phenomic changed it. I remember u had from t1 to t2 one way then a split in two ways with massive unit income from both ways. And came together at t4. I won't say the old structure was better. I just conclude from this that it's possible to change it. Does Rpve work with the generate random map settings from the editor? I'm not verry familiar with the random map generator in the editor but I tryed it out one or two times and there is a lot of variety possible. Either you could make settings for random generated maps in general more random or you could change the setting every month or so. This would bring more fun and more variety. I hope I made clear what I mean. Kind regards
  20. I know it's not priority anyway I wanted to share the suggestion allready. Thx for the reply @Kubik. I had no insight what is possible for u and what not without Sourcecode. And I think I ll really little bit play around and get familiar with the random map generator more. Generate some maps and make a best of ramdom zip or something. Cause u need 4 pl to allready have the maps installed to play a 4 pl community map. @Treim I thought it was 10 but didn't remember 100% clear. I also think they changed rpve more then one time. I also remember the times when u came into a ls base and there were about 9 of the eyes that kill your xl units instand. I made a Screenshot back in the days and posted it to the forum. (Some were unit wave some belonged to the base.) So u walked in with 12 units and if u not cc they insta killed 9.... Kind regards
  21. Karl Lavafeld

    nerf amii monument

    Hi all, i make it short. Amii monument needs to be nerfed. It binds less power then a regular monument. So its allways better in pve to build an amii monument then a regular monument, and u dont have to clear the regular monument and u dont need t3 units at all. Like it is now imho its like cheat. Even if it would cost 500 to build it plus activation cost 300 people would still play it. I suggest to make the energy costs like this. Pls take it into consideration for after the final release. Kind Regards
  22. Karl Lavafeld

    nerf amii monument

    To make clear. Somebody else sayd "learn to play before u make a post like this" I just quoted and added a lol. I didn't make that clear enough. I say "What u say is wrong" referred to the statement its useless card. It's nearly always useful unless u can't find a free slot for it. Cause u at least save bound Energy. With "What have you ever done for the community?" I want make clear that I plan exactly the opposite of destroy the game balance. But the level designer point of view keeps being ignored from most of the people. Never the less I apologize for the little overstatement. People were for example called retarded, learn to play or u want to destroy the card for support the nerf suggestion. Please let's come back to less emotions and mostly less flame and more arguments. Kind regards
  23. Karl Lavafeld

    nerf amii monument

    Man whats wrong with you. What u say about amii monument is your opinion ok but you say i m not allowed to write Kind regards is just redicolous. I suggested to nerf a card. For you that is negative, and forbids me to say Kind regards. What have you ever done for the community? I made about 10 communitymaps. You can play my maps with amii but not think its balanced for that. All my balance test i would never use amii. Kind regards ( Its a term of politeness)
  24. Karl Lavafeld

    Looking for help to make Maps

    Hi, somebody want help me on doing Maps? I can also use somebody who not have experience to just place some dekoration on the Map. U have free time and are motivated is the only skill requirement. I teach u the rest. Discord or skype would be good for communication. Make Map together is more fun then alone. Map making includes : Draw concept sketches , Textures , Map heights , Place Units and buildings , Dekoration , Scripts , Blocking areas , balancing .... I also allways search for people just to play my maps. Pm me Kind Regards
  25. Karl Lavafeld

    Looking for help to make Maps

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