Aside from completely agreeing with Navaar that we really need a ranked system first to have some data and that the dynamics in 2vs2 are quite different, I would also like to add that imo we should do small, incremental nerfs&buffs, like +5 or -5 energy, instead of the huge +30 energy nerfs called for here. It is much easier to keep a card playable that way, and if necessary you can just repeat the nerf until it seems fine. Just nuking a card from orbit really reduces variety, especially considering that the cards talked about here are one of a relatively low number of turrets that are act