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Alpha & Beta Tester
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About ndclub

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  1. ndclub

    Skylords Reborn Championship (11.07)

    I keep checking in to see when the stream is uploaded on youtube, lots of games I am excited to watch. Thanks again for all the hard work.
  2. ndclub

    Skylords Reborn Championship (11.07)

    I see the tutoring discord but is there another room or something people go to wait for their match? I will be getting up as early as I can (I live in Texas) and I don't know where to go to be ready. There is a 99% chance I will lose my first round because it is against TopS3cret and I haven't played in years. However, I don't want to be a no show by not knowing where to go and when.
  3. ndclub

    How to get back a decent player base?

    I am also waiting to come back when there is more player activity being a PVP player as well. The stress test happened when I was too busy with other things in life. It will be a tough road to get the population back to any sustainable level and will require something drastic. The fact that everyone working on it is doing it on a volunteer basis it makes this goal even harder. Every discord feels so disconnected from everything else. It is definitely not a marketing tool but good for active discussions.
  4. ndclub

    Balance Changes

    Balance of Battleforge was so close to my heart. The closure of it actually made me go off to make my own games to balance. I would normally love to discuss but do not know much time I could actually spend. I think it is pretty funny that there was no mention of frost t1 strength. They had a sudden disadvantage on the randomly generated maps that were bigger. That being said T1 was the most balanced part of the game but of course not perfect. T2 was close but things really start to break down in matchups and things like bandit were laughable. T3 was quite a mess balance wise and you were literally punished by not having certain orbs.
  5. ndclub

    New Badges and Group Info

    Exciting to see the tester pool expanded!
  6. ndclub

    Introducing Inwutsch, our new developer !

    We appreciate all of the time all of the developers have spent and will spend bringing our wishes into reality. Glad to see the more helping out.
  7. ndclub

    viability of cards

    Well no one has quoted the price of the first server yet so I don't think we can make assumptions and remove suggestions based off of the price of a second yet. Also consider that a server cost is related to the amount of traffic it will receive. A test server will be very sparsely populated. I could almost see a situation where we could host our own server using own equipment for such a small load.
  8. ndclub

    viability of cards

    [quote='Eirias' pid='11099' dateline='1438225590'] [quote='ndclub' pid='10966' dateline='1438197163'] Edit: Except Girl Power - Please delete that card as fast as you can and never speak of it again. [/quote] Actually, I thought girl power was okay in a pure fire deck for buffing firedancer and gladiatrix? [/quote] Even though it is "ok" in some circumstances it still remains true that this card is confusing(why have cards based on gender if cards do not list gender, even if they did...why?...), borderline offensive, doesn't fulfill a need the game had, and doesn't make sense thematically. And though we have discussed before - where you think the game is balanced as is, I think it can do far better. I know you think it risks making it worse but a test server would alleviate the vast majority of this problem.
  9. ndclub

    viability of cards

    This subject is very close to my heart. I think if we can run a test server and constantly test and retune cards it would be a priceless resource - one that I would love to pour time into. To concerns about not knowing how players will use cards once it goes public I think this fear comes from the pace of EA changes. If they screwed up it would be minimum 2 months later of terror before any fix occurs. There is nothing stopping us for patching as we go far more often. In my vision for bforge, every card should have a use, even if that use is in rare situations. There should never be a completely outclassed or worthless card. Edit: Except Girl Power - Please delete that card as fast as you can and never speak of it again.
  10. He said we were now talking generally as in not just pure cards. The question still remained what is UP now and OP in another deck. I wasn't trying to call you out, just saying that the question still remained more specific. [quote='Hirooo' pid='9159' dateline='1437677750'] Sunken Temple Dont know why that should change for shadow. [/quote] Because the units are unbound power shrine of greed, altar of nihil, motivate, CE. Like I said it wouldn't be overpowered, I just think it would be stronger in their hands.
  11. [quote='Hirooo' pid='9088' dateline='1437659926'] Juggernaut becoming anything.. War Eagle becoming anything.. Any core pure unit becoming anything.. In general every strong 2n2 tactic getting viable for 1n1. Dryad in shadow t1. root aoc in every nature splash. Harvester with heal or disenchant and cc. Shadowmage with heal. Sunderer Lw etc etc. [/quote] But those are not considered weak units in 1v1(maybe sunderer?). I personally think northguards in fire shadow or nature. Strikers in frost. Creeping paralysis in pure fire/bandits/pure shadow. Fountain of rebirth frost. Sunken temple in shadow(I think strong card but rarely seen). Suppression in nature (not overpowered, just used a lot more). Girl power in the trash.
  12. ndclub

    ndclub's PVP Guide

    Why are we throwing out 100 bfp number? My deck suggestions can be put together for less than 10 bfp. As far as stomping people in t1- its not like my deck suggestions stop you from doing that but I do not believe someone who can get to legendary with 4 cards is in the target audience for my guide or any guide for that matter. It is simply a suggestion for a cheap deck for those who need a little nudge with deck building and budget. I tried countless new players and this subject was always brought up.
  13. ndclub

    Global Warming Rework

    [quote='Hirooo' pid='8480' dateline='1437479267'] Global warming was sadly enough not even very good at removing shields. To increase diversity you should first make the core-function of the card viable. Increase the damage to shielded minions by another 100 dmg and lets see if its useful vs p frost or mountaineer. [/quote] I will admit that GW was not that much of a shield hard counter considering the cost - 70 power to counter 80 power and in some instances high HP shields could endure it. However, I still think this is taking GW in the wrong direction, we need multiple soft counters, no hard counters. Fire
  14. ndclub

    will there be a new element come

    [quote='JoseAlmeida' pid='8216' dateline='1437412607'] Game should get more splashes but not new faction :/ [/quote] Exactly. How neat would it be if fire/frost was steampunk, game could stand to have a few more mechanical units and I can think of at least existing 3 models who would make fantastic M or L units. A 5th element would feel incomplete due to having no splashes with anything and requiring over a hundred cards to exist viably.

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