Ok guys, random PvP player tuning in, trying to focus on balance changes :D.
Most of the discussion I read here (and I didn't read all of it) is about speedrunning and I'm gonna say right here, that I have no Idea about that kind of stuff. But I do think, that thinks got kinda personal and I think we should not discuss if speedrunners are the better players or not in this thread. This one is about balance, remember? As a PvP player, for me the biggest balanceproblem is the fact that the two best (fire / shadow) t1s are so much stronger than the other t1s (nature / frost) that barely anybody tries to make nature or frost work in high level play. As Deldimor has accuratly pointed out, this restricts deckbuilding a lot and forces the same matchups all the time. I don't know what impact balance changes on the t1 would have for speedrunners (mortar and phase are the obvious choices, when it comes to nerfs. Buffing is a lot harder but also worth a thought), but I think the speedrunners will understand the frustration of non-meta-pvpers when they get matched up against the meta decks over and over and start on their backfood because of matchup / map disadvantage. The only thing, in my opinion, that can fix this situation is balance changes and I would love to see them rather sooner than later, because they could bring back life in a dieing pvp scene.