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Everything posted by Hrdina_Imperia
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113/202 for the first time. Realised how many cards I have hardly ever used - hence, don't know their name 😄
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Pure Amii RPVE fun deck
Hrdina_Imperia replied to DemonRJ's topic in Deck Building and Colour Strategies
No Amii paladins make me sad :^( But overall great deck, I used its iteration for one of the challenges in the PvE league. -
Change "The Boot" to a crown with a different color
Hrdina_Imperia replied to Kapo's topic in Suggestions
Not that I am ever gonna reach that high rank, but the purple crown is all I ever wanted right now :^) -
Amazing idea. How about XL Magma Hurlers? Or squad of six S-size Hurlers... We could call them Fire Hurlings O:)
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Skylords speedrunning bounty - September 2022
Hrdina_Imperia replied to Metagross31's topic in Events and Tournaments
Woooo, I somehow got in, unintentionally 😄 Hell, now I am motivated to actually try and score some nice times. -
I welcome these changes. Achievements that tend to take into account actions of other players (ie. whole team needs to use Pure fire) seem a bit out of place, at least for me. As for the reserve ones, I wouldn't mind it too much, if they were more reasonably set. In the end, it's better without them. In general though, the achievements are great for improving longevity of the game, as well as keeping interest of the players. I hope for loads more of them in the coming future :^)
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Amazing news, as always. But I am still waiting for that Twilight Hurler :^)
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Fire card tier list (PvE)
Hrdina_Imperia replied to KserSke's topic in Deck Building and Colour Strategies
My poor guy Rocket Tower getting shafted so hard. I personally find it good, though I get it can get outclassed by the Pyromaniac? Dunno, never used that one. -
behind enemy lines Rework some irritating things "Behind Enemy Lines"
Hrdina_Imperia replied to Omega1001's topic in Suggestions
Just yesterday finished this map on Expert for the Pure Nature achievement, and gotta agree with the suggestions here. Never really realised how weird it is, that the top left and right bases are completely circumvented by walls. For me, it's more of an aesthethic oddity, but it can pose some problems when trying to click/attack specific units. Or when using attack move, units always jump on those tasty walls ignoring the spawner, more than often 😄 -
After some testing, I can safely say that Twilight actually feels playable now. Using army of Twilight minions with some other Nature/Fire units and transforming the Minions to itself for the 30% attack buff feels really good, almost like 50 power AoE buff spell.
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Looks amazing. New cards and changes to Twilight stuff means that maybe, MAYBE I will finally feel good playing Twilight deck. Tower buffs all around are nice to see as well, especially for me, who loves defensive play and throwing down buildings. Cannot wait to jump in and test it all out.
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CCC #8 - He makes it sound easy... UNTIL 11.09.
Hrdina_Imperia replied to Kapo's topic in Events and Tournaments
Consider it done 🥳 -
CCC #8 - He makes it sound easy... UNTIL 11.09.
Hrdina_Imperia replied to Kapo's topic in Events and Tournaments
Damn, I was THAT far from the top places 😄 cannot wait to see, what were the strategies used. Congratulations to everyone! Also, the madman with zero points clearly deserves a special golden Magma Hurler. -
CCC #8 - He makes it sound easy... UNTIL 11.09.
Hrdina_Imperia replied to Kapo's topic in Events and Tournaments
Managed to greatly improve on my first run, not gonna lie, once I tried coming out of my 'heavy on buildings' shell. I urge people to give this challenge a try, it is a blast 🙂 -
We have all been in this RPVE situation: Who goes where?
Hrdina_Imperia replied to You will win with me's topic in Media
Really reminds me of the situation, where you are about to collide with person walking straight at you and you both move to the same side, so you want to correct it and you both go left... Happens more often than you think 😄 -
As I am being bored in work, I decided to lurk around the BF/SLR card wiki for a bit. Gathering up some insight, interesting statistics, and more of such, I decided to create a thread for such information. Enjoy reading these, or feel free to add your own. I will update the list with all the new additions. There is no Ultra-Rare Tier 1 card Fire has the most Ultra-Rare cards - 16 (different affinities count as different cards). Least amount (excluding Amii) has the Stonekin and Bandit factions - only 2 each Until recently, there were no T1 promo cards. The first one is SLR exclusive promo Mana Wing* *I forgot that promo Snapjaws existed. RIP thread* Out of all the factions/elements, Nature and Shadow have the most promo cards, standing currently and 3 pieces each. (If we count Neutral cards as a group of it's own, it it has the most promos - 5). Other way around, Twilight, Bandits, Lost Souls and Amii factions have no promo cards When the original BattleForge closed, there was only single Amii faction card - Amii Phantom Most used enemy faction in PvE is Twilight (14 campaigns and can appear in rPVE), least used is Frost (never used as enemy in campaign, cannot appear in rPVE) and Amii. Frost has the most playable cards - 92. Least amount has the Amii faction, currently sitting at 3 (+1 new announced recently) There is only single T4 unit, that has the S-size: Rifle Cultists. Interestingly enough, there is currently no S-size T3 unit (but there are announced Twilight Slayers, which will fill this hole) By Metagross: The twilight edition, each faction had exactly one Ultrarare spell, one UR building and 3 UR units, with the Units being split as one on T2, 3 and 4 respectively. Out of those, only Mountaineer and Primeval Watcher were the only splashable, i.e. non pure, units. The buildings except Mindweaver were all T3 and required 2 faction orbs and 1 neutral orb, same for all spells except Backlash. That's it for today, folks.
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I stand by this. In the old days of BF, I don't think I ever ran a Twilight deck. Currently, I did tried to make one, as I do like the unit designs and some of the abilities (Hatecaster being my favorite of the bunch) but man, I just cannot justify it. There are simply way too many better options. At best, I have to force myself to include some Twilight creatures just because in my Fire/Nature deck. It's a shame.
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CCC #8 - He makes it sound easy... UNTIL 11.09.
Hrdina_Imperia replied to Kapo's topic in Events and Tournaments
Interesting challenge, looking forward to try it. Might even throw in some Magma Hurlers as a prize ;^) -
Good news all around. The new card looks great! I know this is far down in line, but LS and Twilight could desperately use some spells as well. All in all, all aboard the Magma Hurler Hype train.
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Community event #4: Onslaught on the Ground
Hrdina_Imperia replied to Dutchy's topic in Events and Tournaments
Congratulations to everyone. Enjoy those Magma Hurlers as well ;>