theTED Posted January 22, 2021 Share Posted January 22, 2021 Hey, as you can see in the replay this eruption is not dealing the 300DMG as it should. All 6 strikers survived with 1hp - so A the strikers HP are wrong or B the eruption just did 1 DMG less as it should 20210123_002242_11610_PvP_02p_Uro.pmv Link to comment Share on other sites More sharing options...
Ultrakool Posted January 23, 2021 Share Posted January 23, 2021 Hey, not at the computer to watch the replay, but are you sure you included all the squad units in the eruption radius? Eruption deals less damage for each squad member not in the Radius. Link to comment Share on other sites More sharing options...
theTED Posted January 23, 2021 Author Share Posted January 23, 2021 Yeah im pretty sure i hit all 6. and even if not. because they survived with 1 hp. shouldn't there be just 1 squad member alive? because the hp is split 1/6 too all Link to comment Share on other sites More sharing options...
LEBOVIN Posted January 25, 2021 Share Posted January 25, 2021 I reported it too, I can confirm this happens frequently with eruption Pritstift likes this Link to comment Share on other sites More sharing options...
Mynoduesp Posted January 25, 2021 Share Posted January 25, 2021 It's a known issue with damage application, we can work around the issue by not having any HP with a value of 300/600 (if dazed) /1200(dazed, 2x erruption) on squad units. Not a propper solution, but a good workaround Link to comment Share on other sites More sharing options...
LEBOVIN Posted January 25, 2021 Share Posted January 25, 2021 Buff eruption by 6 dmg ? Link to comment Share on other sites More sharing options...
Metagross31 Posted January 25, 2021 Share Posted January 25, 2021 23 minutes ago, LEBOVIN said: Buff eruption by 6 dmg ? Or nerf strikers by -1hp Link to comment Share on other sites More sharing options...
Chibiterasu Posted January 25, 2021 Share Posted January 25, 2021 15 minutes ago, LEBOVIN said: Buff eruption by 6 dmg ? Won't be of much use. Sometimes Sunstriders (360 life points) will even survive a Lava Field (440 dmg). You can even shoot with Rifle Cultists (3960 dmg) on themselves (1050 life points) and one of them will survive with 1 life point if you know where to aim. It all depends on the angle of the dmg source. The dmg of each spell comes from the center and if you hit 2 or 3 members of the squad with the spell at the exact same time, chances are high they will survive the spell even though they don't have nearly enough life points for this. So if you want to reliably kill S units with a dmg spell, you have to pay close attention to the center of the dmg spell and that all indicidual squad members have a different distance to the center. I didn't fully understand this either yet, so don't ask for a more detailed explanation Link to comment Share on other sites More sharing options...
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