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Game wont launch when clicked play on updater hear a beep noise as a administrator with screenaasamples on 0 with antivirus and firewall off?
Did you through our troubleshoot guide? Can you please attach logs as explained here?
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Ultralord liked a post in a topic: Scrolling bug in Upgrade Tap
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MarcoMaar liked a post in a topic: Community Update #18 - January 29th 2022
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Scrolling bug in Upgrade Tap
Fixed. Rolled out with today's patch 🙂
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Game doesn't start after clicking Play on the Launcher
Thanks for the logs. Did you try installing directx 9.0c? You can check the troubleshooting guide that I linked. Specifically: 10. Force BattleForge to run in DX9 Mode 8. Check whether you have DirectX 9 and Visual C++ prerequisites/redists installed
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Game doesn't start after clicking Play on the Launcher
If you are on Windows you can locate your logs in: %userprofile%\Documents\BattleForge\Diag Please upload your latest logs by attaching the file _log_proxy_latest.log when replying here
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Majora liked a post in a topic: Scrolling bug in Upgrade Tap
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Ultralord liked a post in a topic: Scrolling bug in Upgrade Tap
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MarcoMaar liked a post in a topic: Scrolling bug in Upgrade Tap
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Scrolling bug in Upgrade Tap
@T1421 Thanks for the detailed report. Looks like an easy fix
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MarcoMaar liked a post in a topic: Items Re-Appear when Scrolling through the Market
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MarcoMaar liked a post in a topic: [QoL] [Optional] Clock
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[QoL] [Optional] Clock
If chat has timestamps (which is another feature request) would we still need/want a separate clock?
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MarcoMaar liked a post in a topic: Community update #8 - July 31th 2021
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MarcoMaar liked a post in a topic: QOL and multiple accounts
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Majora liked a post in a topic: Cancel ALL Auctions Button
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Dutchy liked a post in a topic: Cancel ALL Auctions Button
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Volin liked a post in a topic: Cancel ALL Auctions Button
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MarcoMaar liked a post in a topic: Cancel ALL Auctions Button
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Cancel ALL Auctions Button
Since at least a month I am working on the same topic. Not an improvement but rather new functionality. Sorry for not being specific but once we get closer to finalizing it you can read about it in our community update. Hope people will like it. Also I am glad to hear to you enjoy those improvements/changes 🙂
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Metagross31 liked a post in a topic: Cancel ALL Auctions Button
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Cocofang liked a post in a topic: Cancel ALL Auctions Button
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Volin liked a post in a topic: Cancel ALL Auctions Button
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Kapo liked a post in a topic: Cancel ALL Auctions Button
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Cancel ALL Auctions Button
Both suggestions make sense to me. We discussed already internally that we might rework the auction house workflow at some point. It's certainly odd that you get those via mail and there are way better ways to creating/re-auctioning/collecting/cancelling auctions.
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MarcoMaar liked a post in a topic: The Skylords Open #9 11.07.21
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The Skylords Open #9 11.07.21
I feel you. I recently also have less time for playing PvP and I am out of shape. I volunteer as cannon fodder for the tournament 😅
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MarcoMaar liked a post in a topic: The Skylords Open #9 11.07.21
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MarcoMaar liked a post in a topic: Option to show all cards / unowned cards
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Option to show all cards / unowned cards
Hey, this idea was already brought up before. You can check the thread and comment there to give it more visibility.
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Launcher crashing without Internet connection
Thanks for reporting this. This is already addressed in an unreleased version of the updater.
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Adding additional options to filter cards
Hey, Thanks for the suggestions. Especially spare card filter is something I would also like to see myself.
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Ultimate Card Collection
I liked the idea because you easily see which cards are missing in your collection. Currently, figuring out which cards you need to buy to get a full collection is quite cumbersome. You likely need a 3rd party tool to find the missing cards. The crafting system in Hearthstone makes this task much easier. I just mean the visualization of what is missing, not necessarily crafting the cards. It is likely possible but too much work for now. We can revisit this in the future
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Patch #400029 - 23 May 2021
@Cocofang much appreciated
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Ultimate Card Collection
With checking the code I realized that the collection of cards is stored in code I can not directly manipulate Would need to look into this more to determine how feasible it is.