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Rankerz

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Everything posted by Rankerz

  1. Hi all, Just trying to catch up after more than a year being away, and I see a lot of changes have happened regarding PvE-dominating cards The biggest ones I have noticed: Nightguard mindcontrol rework Breeding Grounds cost increase Shrine of war orb change Batariel damage buff nerf Also changes regarding various Expert maps starting power and stuff like Convoy Walker timer I was excited to see how this impacted the meta, and seems like one clear outliner is still dominating most of the maps: Shadow Phoenix The AoE nuke damage while being unbound power is not something any T2 card or combo is even close in my eyes, regardless how many buffs other cards have received Is there any plan to change this card in the future or is it fine and I'm being too narrow thinking here? (I was searching for a topic on this forum about Phoenix but not much discussion I have found)
  2. I always keep on eye on the Community updates, even when I'm not playing actively. Feels like such a nice way to let the people know what is going on behind the stages. Keep up the good work guys !
  3. I did not play for over a year, but this patch deserves the check for sure ! Thank you for the great effort you do, to make this game evergreen awesome :)
  4. Even in the old days, matchmarking on Ascension map2 was a nightmare. I played hundreds of runs, since that map is my all time favourite. I could play it all day literally non stop But I do not remember any other map where you have to be so strict and rigid to check the decks on map2. You have to have taunt/ cc or basicly 11 people will fail eventually in 99% of time. (It is even more depressing with lower playerbase in current days) Since opening up game space on map1 is already suggested, I wonder if we can open the deckstyle for map2 as well a bit - The straight up way it to make more spells able to interact with Viridya, But this would still limit non-cc having classes - Out of the box idea of making it possible to stop Viridya via other methods , like when she took X amount of damage in X amount of time This would open up chance to be played for pure fire for example - Changing the behaviour of Viridya, making her slower, predictable etc I personally do not like this approach since the map is already not that hard, only too restrictive in deck bringing imo I do not want it to be an other PTD where people can literally bring random decks and still win, but some non-frost/cc fresh air would be nice Overall great changes, love how we evolved from barely able to run the client to make our own map change choices together !
  5. Would love to have the option to choose between the altered PVE maps and the original ones. Some people are back to this game due the nostalgia it brings, and they like the original maps even when they are not perfect 🙂
  6. Hey guys Did not play in the last month or two, can anyone tell me how is the game doing currently ? Is the playerbase still decent enough or decreased much ? How is the auction and market looking ? I see no patch notes so I assume no real content has released since January but correct me if anything is on the radar worth noting Thank you in advance!
  7. I do not think there is any better person to learn from about pvp
  8. Timing of teching is part of the PvP strategy imo From your words, you have more problems with the balance of T2 matchups, not the actual time of being to play it Also if your deck has advantageon T2, I dont think you can blame people for using it especially in ranked enviroment I love T1 fights as well, but most people don't maybe due the lack of experience, skill or the fact that T1 balance can be also 1 sided in certain matchups Some maps or classes does not allow to make an effective punish for the T2 rushes is also a different story
  9. I think this mode was implemented because people demanded a way to not be forced to face the free pvp decks The devs made it into the game really fast, yet people are still unhappy about it I mean, let's wait a longer period until you totally cancel a game mode Most of the people are still on the hard road of getting a decent collection Giving out small rewards can be ok, but I think this mode is only an extra The devs are really trying everything in their power to make the normal pvp popular and balanced first
  10. I mean most of the time it is only a short burst of price increase, if you wait a couple of hours or a day the prices go almost back to the same range as they were You can see they are trying to manipulate even the crappiest card which cost 3 BFP and next day it is sold by 1 -2 players for 400 BFP each, but they fail miserable due the low demand We have the technology now to even check back price history with tools like SMJ it was non exsistent back in the days, so overall I think price manipulation is barely a working and with a bit of patience and research you cannot be fooled at all As a short note, there are also normal sellers via chat and discord where you can find reasonable traders as well if the marketplace is going the silly way with your card
  11. Can you share what is the thing you dont like about the economy of now ? Would you trade more or was it more engaging in the old BF ?
  12. Similar to the SMJ site, there is an extra rarity for Promo cards only Link as reference : https://smj.herokuapp.com/cards
  13. Curious what you guys consider your personal end game in BF, for example : Battlegrounds ? Big collection ? High PVE/ PVP rank ? Expert PVE maps ?
  14. So usually there are 2 SoW built which lets you permanently activate the ability as like a passive bonus The only thing is, you have to click on it every 30 seconds even in the middle of the fight It is even more harder to notice when for example Wheel of Gifts are active, and the global icon is not showing I think this method is really outdated and would not change much about the card usage Let me know your thoughts on this
  15. Saturday and 3 PM thats a good improvement
  16. I'm not sure how much data gathered during the discounted period, but would it be really bad for the economy to keep the discount permament ? A 1 month period is like a new norm,not a small bonus and many people got used to it and currently feeling "robbed" when it is gone I do not intend to cry about it, have most of the cards already just curious
  17. I'm mostly doing expert maps by now Whenever there is an open game it shows for example (1) or (2) on the map, but I have to go to the actual channel to see they are both Standard open games and leaving with sad face to an other channel (Sometimes it even becomes slow to responde to joining / leaving) So the suggestion is to make it visible what difficutly the lobbies are without the need to join the given channel It can be extent like showing Standard, Advanced, Expert or simple like changing color according to highest level open game Red , green , blue etc I know it is only a QoL improvement but let me know your thoughts
  18. Apart from 2 major DC days (which will be compensated by promise), I did not encounter any further DC yet playing almost all day every day Its a bit over the top to say the game is unplayable Also the Devs seem to do everything in there power asap even on a weekend day to make the servers stable, so can we really complain here ?
  19. Often there are important things to communicate regarding the strategy. If someone refuses to participate in a common language even if they are aware that the other person does not understand german, russian, etc than it is a big drawback to go in game It causes frustration which some people simply prevent by not playing with a person like this Not only that, but you can say whatever you want about me in a langugage I wont understand, so I cannot tell for sure you are not flaming etc while I try my best to get in contact with you This is not an issue for someone who knows multiple languages to just switch, but can be even more frustrating for some younger player knowing only 1 language
  20. Rankerz

    Blight Expert

    Made some self challenge to clear the 2nd base with pure decks from every starting position (!) A lil trick which can help -> Sometimes we delay picking up the 2nd orb to have more time until the mini wave reaches our base Pure Fire: Bottom right is the easiest to clear with fire thanks to skyfire drakes, same as with Shadow Phoenix/ Mana wing so this replay is not added Pure Frost: Same as above, just with war eagles, so not added Pure Nature: Bottom left is already covered how to clear many times on this forum by Krumpli or the Speedrun Youtube so it is not added Pure shadow: Since Forsaken + Shadow Phoenixes is the most common strategy it is very much works the same so I do not made replicate replays Please note these replays can be improved, mostly played with randoms so the outcome was never guaranteed The purpose of these replays is to show the possibility of many ways to clear the 2nd bases (hardest part) , whatever deck you like to play Hope it helps Frost t1 bottom left .pmv pure fire bottom left.pmv Pure fire top left 2nd.pmv Pure fire top right.pmv Pure frost top left 2nd.pmv Pure frost top right 2nd.pmv Pure Nature bottom right.pmv Pure Nature top left.pmv Pure Nature top right.pmv
  21. Sadly I have to sign off due family stuff came up I see someone already mentioned but I can agree that for example Friday/ Saturday or at least different time (later than lunch time ) would work better in future imo GL for everyone !
  22. Some crazy people would use this to farm lost souls only I think there are more maps which are not feel rewarding to play , like nightmares end compared to PTD for example
  23. Rankerz

    Blight Expert

    Have been experimenting on this map in the last couple of days (we even played some with MrKrumpli) and seems like most people have problems with the top-left position Even when other lanes manage to get the timing, top-left usually fails clearing the 2nd camp, not the mention the 3rd one This usually brings an unfain towerdefense turtle mode for this position while waiting on others to be helped out and carried I practiced it a bit and managed to clear even the 3rd camp from top-left with ~1:30 time left with minor changes in Krumpli's strategy Replay below if anyone interested Top left with 3rd camp clear.pmv
  24. Alright, whatever floats your boat. If you think 99% players are that bad that cannot even execute the strategy, there is really no reason to fear the competition of your time I mean most of us happy even to clear an expert map Maybe you should use your 'super knowledge' to help the small community to improve other than showing us cool numbers as ego boost or pee pee measure contest But hey, if it makes you happy to keep it as secret of 4 people its on you
  25. Maybe I miss something, but what is the point of these ranking without replays ? I mean its great showing off a time like that ,congratz but the community wont benefit anything from it Everything is kept as a secret when asking around, nothing to learn from There is no actual reward attached to the ranks like BFP or money, so i ask why ? Kind of selfish imo
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