-
Content Count
19 -
Joined
-
Last visited
About japoo

-
Rank
Fighter
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Cleaning up and updating card descriptions - Megathread
japoo replied to Bini Inibitor's topic in Client-Sided
Looters "Looter" ability works against buildings but not units Strikers "Looter" ability works against buildings and units. -
shadowxxs77 liked a post in a topic: memes on the discord about the stress test
-
Andris liked a post in a topic: memes on the discord about the stress test
-
ImperatorSK liked a post in a topic: memes on the discord about the stress test
-
sanyavok9 liked a post in a topic: memes on the discord about the stress test
-
McRabbiton liked a post in a topic: memes on the discord about the stress test
-
BurningWorld liked a post in a topic: Booster Simulator
-
SERVER: Production server; SkylordsRebornUpdater.exe NAME: "Customer Support" link from the "News" page links to a non-existing page SEVERITY: 3 LOCATION: The News page REPRODUCIBILITY: ALWAYS DESCRIPTION: Open up the "News" page and click on the Customer Support button on the left side. SCREENSHOT/VIDEO: ADDITIONAL INFORMATION: Link goes to https://forum.skylords.eu/index.php?/forum/38-technical-support/ which doesnt exist.
-
I've tested this quite a bit with @Necrospaz and managed to get the following results: "Restart" means that person restarted his client. For all tests we made sure we both were in the introduction channel. "Party leader" shows what person has invited the other. In other words, the Party Leader and creator of the lobby. "No Restart" means that both players have been in a party before and since then haven't restarted their client. This seems to always go correctly. There are a few cases where the other person's deck is displayed as the one from the Party leader, but only
-
Tested on Crusade map. Both screenshots are taken by the non-host, from the base of the host that closed the game trough taskmanager. The second time, it hung a fraction of a second later where you DO see the buildings and units get destroyed. The game however still hangs. When the non-host closes it trough taskmanager, the buildings and units are destroyed correctly.
-
Just tested this with the following results: When you join a lobby with deck "Fire", deck "Fire" is displayed. When you switch to deck "Frost" by pressing the "Decks" button, "Fire" is still displayed. This only updates when you either go ready, or leave the group and join again.
-
I seem to have found the source of this bug. I'm able to replicate this with 100% success (7/7). - Log into the game and click on ANY of the Random 1/2/4 Player PVE Scenario's. - Click back and enter the Sparring Grounds. - Create ANY lobby. Map doesn't seem to matter. - Crash The error message in the original post is actually the second error message you get. The one before thisone is:
-
Daahw
-
"It was is developed by EA Phenomic and published by Electronic Arts."? @Kiwi Please correct my if i'm wrong
-
Is it really that hard?
-
@Savatar It is on a Sunday instead of on a day mid-week. This is pretty much the best time for people all over the world to be able to watch (~8 a.m. in the US). I don't really find this a problem
-
The new league "Breach" has begun! Join the BF guild and lets play together / help eachother out!