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TimmieTuinbroek

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Everything posted by TimmieTuinbroek

  1. The image above seems to suggest that if 2 entities benefit from the network, and there are 3 support "points" available, it will always be divided 2/1 and never 3/0? What happens if there are 8 supporters, and one entity is enjoying 5 of those. Then, one of the supporting entites also enters combat. Does it get the remaining 2 or does the network divide the points 4/3?
  2. wait what? It's not listed on the card? I didn't even forget.. I just never knew
  3. How do I know? I think I should've won something for my bandit run but I don't see anything ingame or on the forums. Do I need to do anything else? I haven't played a community contest before..
  4. I couldn't join the stream! is there a vod somewhere? nvm just now noticed there is a link! Im also glad I participated, I did less bad than I thought. Was a fun event for sure! I am a bit sad about how many T1 units/buildings of a single colour were used though... as well as so many single colour spells. Maybe next time we can have even more restrictions regarding what cards to use
  5. A disciple has begun to march along the northern road!
  6. Im a bit late to the party, but the replays don't work anymore. This is a very interesting challenge and I seem to have problems with mo on expert. Does anyone have a replay on a video site? I couldn't find anything on youtube.. Also what were the decks used in the end? I can only see the point totals.
  7. I didn't kill the walker and both games were played on expert. I unfortunately don't have the replay anymore but I did check out the one where the walker dissapeared. What happened was it walked into the final area and it just went into the cave with all the other bandits??
  8. So Ive been interested in making this card work, but I have a hard time finding out how you can tell whether a unit is male or female. I could try the card on every unit but that still doesn't include enemy units which would be affected by the green affinity. Also I wouldn't remember if I tried all cards.. Is there a faster way to discern which is which? Or are there plans to change the green affinity to give some other extra bonus to the unit it's used on like the blue affinity?
  9. So I just played Mo with a pure fire deck for the achievement. At the final part I got kind of wrecked with the command walker and the ravenships respawning, and I couldn't pull Mo back in time. So I tried again and built up a huge army, but when I got there the walker was nowhere to be found? Does anyone know what happened here?
  10. so just to be clear, in both your instances you defend at the first wall with just towers? and it holds against the first wave when you have t2? And you guys are getting your t3 BEFORE the first wave?
  11. So I know about the speedrun strat and all videos I find online are about this. I feel like the middle positions can get a decent start clearing out the first camp and getting t2, but how do you actually defend with just T1 against that first big wave? It's absolutely impossible to get the engineers to the cannons in time for this player, and i feel like it's even hard to just get T2 without giving up defense powers. So can someone point me to a replay/some replays which show people going through the whole waves and eventually just holding on?
  12. when is the last time I would be able to join? Im not sure i can make it yet but when I am I can enter
  13. Hi everyone, I just logged in after quite a long time of not playing. I just checked my decks and I noticed that my soultree deck seemed a bit empty. I notice Im missing amii monument, but I'm quite sure I owned it before I quit a while ago. Is this intended? I do notice it's still up on the auction house so maybe Im missing something?
  14. I am very interested in especially rage and disintegration. Does anyone know in general how these work exactly? How much hp is drained for the church/worm when they disintegrate a target, or at least how much HP does it "take" per second?
  15. I fgeI feel the issue with the achievement is that it takes way too long to reach below 25 bfp. At that low of a reserve, the recharge rate is almost as fast as how much you drain. I played games of about 17-20 minutes, giving me about 13 bfp. But the reserve also gained like 8 bfp at that point..
  16. I hope that the current community will be more mature than most online game communities, and we can probably get together in a mature way where the balance developers have the final say.
  17. Hello! I posted in the announcement threat that I hoped there could be new characters/voices for the new maps, as I always found they gave such character to the pve maps. I'm hoping you'll consider this! In that same thread, someone posted links to info about a voice AI learner, which might prove useful? I hope you'll look into this, or if this is outside of anyones technical scope (Ihavent looked at it myself yet). The paper on the voice learning topic: https://arxiv.org/abs/1806.04558 some examples: https://google.github.io/tacotron/publications/speaker_adaptation/ the git r
  18. Holy crap this is awesome. I hope this reaches the map makers, but otherwise I might just bug them about it anyway.
  19. For the new maps, is there a plan to include voice acting and perhaps an expansion of the lore by adding new characters? (as getting the old voice actors on again would probably be hard..) Or do we know of people that can mimic the voices well enough?
  20. So I know it's probably the norm to get upgrades by farming gold, but I like to add some variety in the maps I play by going for specific upgrades on specific maps. However, I ran into a problem.. I found an upgrade list as a post on this forum, but when I looked for Overlord I found it was listed in a different map than what the card API tells me.. So can someone enlighten me as to which one is correct?
  21. I've only experienced 1 update, the most recent one. The launcher issue was present before the update as well, but like I said, before it would just go away after a restart or 2. This is quite a fringe case, as it only seems to happen on my VM. My home PC is fine, weirdly enough.
  22. So on the Windows 7 VM on my mac, which I use to play this game on the go, I recently started getting the error from the title (launcher.exe has stopped working). What happens then is that the game won't close, but it will tell me I lost connection to the server about 5 seconds later. It used to work fine before, I got this error a few times but restarting usually made it go away. Not this time, I've gotten the error about 10 times in a row now which is unusual. I will start up, log in and after about 2-3 minutes it will generate this failure. The Diags show only a single error ami
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