Wish to contribute to the project by donating? Heads up to our Patreon -> https://www.patreon.com/skylordsreborn

Jump to content

Navarr

Beta Tester
  • Content count

    121
  • Joined

  • Last visited

About Navarr

  • Rank
    Veteran

Profile Information

  • Gender
    Other

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Navarr

    Building Cards (PvP)

    I understood your proposal. Could you answer my question?
  2. Navarr

    Building Cards (PvP)

    How would this prevent building spam? The instaback power makes them even stronger in early game. This change would make towers polarize even more and render useless towers even more useless while some strong towers would get OP in more nische situations. Edit: Im mainly not here though to discuss this idea, but to ask the question why the poll is made with 2x "yes". Edit 2: I just realized, in PvE this change would suck a whole lot too. Can't think of a single situation where this could be any good, but maybe you have an example.
  3. Navarr

    Building Cards (PvP)

    One of the worst ideas in this forum. I can only see negative consequences. Why is there no "no" vote possibility?
  4. Shadow Phoenix or Primal Defender
  5. These are 6 cards :'D At the moment I like these the most: - Darkelf Assassins - Nightblade - Shadow Phoenix - Forsaken - Motivate
  6. I think there is an even better way. Might sound radical but hear me out: Make boosters cost like 250 to 350 bfp and enhance the booster gain - not per day but for playing the game (eg 1 booster for every time a mission and bg difficulty is completed the first time for each standard, advanced and expert). Then reduce drop chance of gold and ultra-rare cards as well as promos to compensate. Now common and uncommon cards are easier to obtain, especially for fresh or casual players, closing the gap between them and the more "hardcore" players who exploit the current circumstances in several ways. Edit: This could also work well combined with fikis idea of merging the 4 into 2 rarities. But I personally prefer having 4 different rarities.
  7. Navarr

    Undead Army

    You have a lot of options to prevent your opponent from wasting power, if that's what you want to do. You can for example attack him so he needs to spend power on defending.
  8. Navarr

    Undead Army

    Undead Army isn't really worth the slot for the reasons already stated above. In a lot of matchups it will almost always be wasted power. Corpse Explosion would be a much better use of a deckslot if you can afford one in a pure shadow deck.
  9. Navarr

    Starter Deck

    I like the new decks. But the old decks were more intuitive and beginner friendly.
  10. Navarr

    Top 50: Underwhelming cards in the game

    I agree with the vast majority of these buff ideas but I think it's worth to mention that a lot of these cards would really need a rework instead of a simple buff. Still really nice ideas which also hold up to the principle you stated in the introduction. Good job Radical. Some criticism tho: Emberstrike - This is a too huge buff. I would even argue this could make t4 viable on big 2v2 maps in some matchups, no kidding. Earthshaker + this insane ability spamming Emberstrike after a very defensive t2-3 could definetly work. I mean it would be far from OP due to deckslot efficiency but I could see some games taking very long because of this change. Shatter Ice - Imo this card needs a power reduction or less cooldown so it can be easily used after the relatively expensive freeze spells/abilities. It's damage is neat already, just gotta spam it more. Maelstrom has only 20s CD while Shatter Ice is on 30s so why not synchronize the synergy instead of buffing dmg numbers.
  11. Navarr

    Stress Test going well

    May I ask what you did to try and save the original Battleforge?
  12. Navarr

    servers ....

    I totally understand your feeling thats why I think we should all do our best to create a relaxed atmosphere for the devs so they can concentrate on the server issues instead of some forum rage
  13. Navarr

    servers ....

    We can really all feel the tension now! But seems like we gotta take a deep breath and dont let the emotions take over. Devs will get stuff to work when they figured out how. Its all right bois :p
  14. Navarr

    Quest & Achievement Suggestions Megathread

    Ability/Card Specific: - Destroy 20 units with a single Shadow Worm - Destroy 20 units with a single Church of Negation
  15. Navarr

    Favorite Worm

    Cuz they have extreme trample range+dmg and strong abilities Shadow Worm is the one and only worm imo. Mobile church Edit: and M knockback !
×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.