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Sykole

Alpha & Beta Tester
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Everything posted by Sykole

  1. From my experience in game designing and development of frontend and backend, it really isn't a big deal to "implement a new function into the game", since not much functionality goes into the game itself; it's all in the server (Unless there is some obstacle I don't know of in BF). Plus, if a new mobile team is deployed to handle such implementations on the test server, fiki and the inner circle devs will not have to work unnecessarily and will be able to focus on their main duties. Regarding polishing the game, I'd like to hear your thoughts more on that. What do you mean by polishing?
  2. Yeah exactly. The game needs a constant flow of new ideas and updates, but since the development is limited to how much can actually be changed, we will just implement a workaround. In all honesty, I think the Skylords development team should create a separate team that solely focuses on coming up and implementing changes, while having a clear goal in mind; much like a balancing team, their only purpose is to keep things changing and fresh. When you come to think of it: Is there really any point to the game after finishing the campaign, if you are not a PvP player? Achievements are
  3. Long post? TL;DR: 1- New card affinities. 2- Guilds. 3- Adding lore. 4- Potion consumables. Concept: If creating new cards is out of reach, why not make use of the available things we have access to? Like creating new game systems/mechanics out of thin air with minimal work, just like quests; it's a glorified database with a tracking system, but will that alone be enough on the long run? Ideas: 1 - Creating new type of affinity(s) (if plausible): Just stick another random affinity color; same card model, different in-game effects. 2- Increasing the ecosystem that have littl
  4. To verify the authenticity of the collection, I could just export, run a checksum, and upload it automatically without user input. Sure it might be possible to edit the memory of the client itself to change what cards you have, but that'd be really sad, but fixable by intercepting the server's packets for what cards the player owns. I wanted more than just comparing cards with other players, though. My primary function was the total worth of your cards, which I was going to use the AH API for to get real-time pricing, and a price alert bot automatically notifies you if say, an upgraded ca
  5. Ah, too bad then. Wanted to make a fun little project out of it where players can see what cards they might be missing, compare it with others on a website, etc. Thanks anyway.
  6. Perhaps you know? @Ladadoos @fiki574
  7. Want to make a script to export all the player's cards locally, but can't seem to find the packets responsible for populating the player's CollectionView (?) or an option to export them via the client directly, and doing it via OCR will be a chore. Any ideas?
  8. Thank you, almost forgot about the tournament until you bumped it
  9. Just repurpose any of the channels to allow for all languages to be spoken there freely. Don't like it? Leave the channel. Although, it might increase discrimination if English speakers push those speaking foreign just to that channel. Might or might not work, devs could give it a test run.
  10. Yes? No? I know you guys are busy but at least make me feel listened by rejecting the suggestion or something haha
  11. Hi, been a while Here are my two cents. First seasonal cycles, which is about constantly changing cards' stats and certain aspects of the game. Secondly how to possibly find a solution to reconnecting to games. Let me just say first, I have no idea what you can and cannot change in development, so reject or accept as you may see fit. Seasonal Cycles:- Keeps the game interesting and more competitive, especially in the PvP scene, where players should be encouraged to try out new things. Creating the perfect Shadow deck will not necessarily mean it will stay the best, n
  12. Not that it is forbidden, I am not the creator of the quote; but on forums members tend to not take what others already have, a way of respect.
  13. Is there a reason as to why you chose to copy my signature quote and not having your own .. ?
  14. I have no problem with you whatsoever, but are you serious?
  15.  

    1. BionicReaper

      BionicReaper

      What..... did I just watch?

    2. Sykole

      Sykole

      Haha I love that guy, check his channel it's great

    3. WaterMelonLord

      WaterMelonLord

      A network change was detected... okay then 

  16. While I do understand your point and would understand why it may bother you, I believe it's also necessary to acknowledge that gaining early access is a reward as is. Early alpha testers were chosen on streams without signing up, however they were not forced to stay.. Anyone who had received their status could have given it up, in other words we were not forced to do bug testing. While it was frustrating to deal with constant bugs and issues, we also got the chance to enjoy the game as well, which many others had dreamed about doing. I honestly would be content with just havin
  17. I agree with the Eddio statement.
  18. 3/10 I'd go with the Kung Fu Panda animated series, or if we are talking about regular movies, then it would be The Imitation Game.
  19. 4p34WQtjT3iyc3Kt5QiS2g.png

    it's a side project. allows for sharing music with others by creating playlists or saves music locally for later use. supports sc & yt. authentication and data sync are fully functional. it's not much i know, it's for a friend and does the job well. suggestions/opinions? (started 5 days ago, around 3h of total work) 

    1. Kaliber84

      Kaliber84

      The problem with a crosslink database is that the best ones are based on user information, thus requiring a lot of people to actively use the program to work well. Obviously it's also possible to do it via genres and tags but that will either require a lot of work (as in manually registering similarities between bands or assigning subgenres) or an amazing algorithm able to automatically create an amount of precise tags for each and every song.
      I suppose it's possible to use YT's suggestion bar to find similarities between bands but even that isn't amazing.

    2. sylvix95

      sylvix95

      Look at this, he calls himself the "Admin".

      Did you also remove 2 of your ribs recently ? :kappa:

    3. Sykole

      Sykole

      @sylvix95 i created it so that makes me the admin, feels good :kappa:

      @Kaliber84 yeah I thought about that, however, it is possible for me to have the user apply tags to the video manually when adding it to their list, or simply retrieve the video's tags myself using Youtube's API and store it in a database.

      It would require me to have a DB structure based on genres, this way the criteria would run faster & more efficiently.

      Say for example the following is how it will look like:

      electronic:[

      https://www.youtube.com/watch?v=gS4domW0_yQ

      {

            users:<list of users with this song in any of their playlists>

            songgenres:<list of other genres this song belongs to>

            familiartags:<tags/genres similar to electronic to show in suggestion if wanted>

            familiarvideos<id of similar videos>

      }]

      So yeah, it's either manually done, or will take some time to fully automate it. Will require an algorithm either way to decide whether a video suggestion fits in or not

    4. Show next comments  3 more
  20. Sykole

    My Project v2

    Yeah, the original example required strings to be surrounded by " " but when I showed it to people who have no prior experience in coding, it caused them confusion which was what led me to simplify it in that way. My idea is to have it as flexible as possible, meaning whether a string is treated with " " or not, it will still parse, or do you think otherwise? Also yeah, thought of making a "script builder" where it highlights the syntax & pre-parse the code (without executing) to show if there are any errors
  21. Oh hello there onii-chan

    2rhuyhv.jpg

    1. Shotty

      Shotty

      Welp, there I go logging into the forum to see if anything major happend recently, and I get to see this.
      This is why I love you <3

    2. Eddio

      Eddio

      He lives!!!! :o

    3. Sykole

      Sykole

      A habit out of sheer boredom on the forums :')

    4. Show next comments  3 more
  22. Sykole

    My Project v2

    Update - Had just a bit of time to be able to work on the scripting engine the past two days and this is the start, created a documentation to help mainly me in case I set the project aside and decide to return to it later . (Total hours: ~6h, Total Lines: ~650) By no means this it the final product, still has a long way to go. Posting it here to get suggestions and feedback on improvements. GitHub documentation: https://github.com/Mayion/fileinspect/blob/master/README.md Simplified the actual scripting compared to the prototype I had in the main topic a bunch to help not make t
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