DrunkenGummyBear 5 Posted May 12, 2021 Share Posted May 12, 2021 Hello again! You could also add some timestamps on messages. Not really a must in the game but would be convenient. Xamos and Timer like this Link to post Share on other sites
Ladadoos 1083 Posted May 12, 2021 Share Posted May 12, 2021 This feature is technically possible and could be added with relative ease (with an option to disable it) if there's enough interest for it. Personally though, I think the BattleForge chat can already be quite bloated. Saying hi in the Strategy channel already is [{GM}Ladadoos] says to strategy: hi and with this feature it would only get longer. But I suppose this symptom is alleviated with the setting to disable this feature. The timestamp could perhaps be a tooltip on each message instead, too. How would you format the timestamp? Metagross31 and Timer like this Link to post Share on other sites
Metagross31 465 Posted May 12, 2021 Share Posted May 12, 2021 Just a quick question in between: An option to toggle the timestamp only for group/whisper messages independently of channel messages would be cool! So you could for example have timestamps on whispers and group chat, but not in trade. DrunkenGummyBear likes this Link to post Share on other sites
DrunkenGummyBear 5 Posted May 12, 2021 Author Share Posted May 12, 2021 Could work like that. Also the channel can be resized so getting a little longer shouldn't be much of a hussle. As of the format i think just the time whould be enough. e.g. [16:13] DrunkenGummyBear says to strategy : hi Link to post Share on other sites
Metagross31 465 Posted May 12, 2021 Share Posted May 12, 2021 tbh, why not take out the "says"? [15:25] Metagross31 to strategy: Or use shorthands for channels (strategy - str, trade - trd, beginner - beg, lfg - lfg) and then make something like: [15:26] Metagross31 to str: (that last one might be overkill though) LEBOVIN and Ca7 like this Link to post Share on other sites
LEBOVIN 279 Posted May 12, 2021 Share Posted May 12, 2021 (edited) 2 hours ago, Metagross31 said: tbh, why not take out the "says"? [15:25] Metagross31 to strategy: Or use shorthands for channels (strategy - str, trade - trd, beginner - beg, lfg - lfg) and then make something like: [15:26] Metagross31 to str: (that last one might be overkill though) Perhaps even the "to channel name" could be optional aswell in the settings, as you have the colors anyways? Edited May 12, 2021 by LEBOVIN Metagross31 likes this Link to post Share on other sites
Ca7 3 Posted May 13, 2021 Share Posted May 13, 2021 On 5/12/2021 at 3:14 PM, DrunkenGummyBear said: Could work like that. Also the channel can be resized so getting a little longer shouldn't be much of a hussle. As of the format i think just the time whould be enough. e.g. [16:13] DrunkenGummyBear says to strategy : hi ah yes the beautiy of games made to work on low res screen that don't have UI scaling ._. -plays at 4K 22 hours ago, LEBOVIN said: Perhaps even the "to channel name" could be optional aswell in the settings, as you have the colors anyways? yeah, exactly, I think just "in/nothing" and the whole channel "word" would be nicer, but with colour codes, we could have that gone completely. Having more tabs for multiple channels would be nicer tho. Link to post Share on other sites
Ladadoos 1083 Posted May 13, 2021 Share Posted May 13, 2021 On 5/12/2021 at 6:24 PM, LEBOVIN said: Perhaps even the "to channel name" could be optional aswell in the settings, as you have the colors anyways? I like it. Do we consider it an issue global and region have the same color? Link to post Share on other sites
DrunkenGummyBear 5 Posted May 13, 2021 Author Share Posted May 13, 2021 26 minutes ago, Ladadoos said: I like it. Do we consider it an issue global and region have the same color? i think nobody uses region anyways so i guess not a problem. Link to post Share on other sites
Ca7 3 Posted May 13, 2021 Share Posted May 13, 2021 1 hour ago, DrunkenGummyBear said: i think nobody uses region anyways so i guess not a problem. But but, what about flat-earthers, I'm sure they would refuse to chat in global, and somehow game engines in general, go very well with their beliefs. (most of them are actually flat worlds xd) Link to post Share on other sites
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