DeleriuM 0 Posted September 12, 2020 Share Posted September 12, 2020 (edited) NAME: QueekQueek Crash Ocean DESCRIPTION: I was finishing the map Ocean, i used all the teleport and was on my way to Mo from the last teleport, queekqueek began to speak and the game crashed on a white screen with a popup in windows (see screenshot) REPRODUCIBILITY: i will try again now , i'll edit my post in 20 mins -> tried again , all went ok SCREENSHOT/VIDEO: attached LOG: attached ADDITIONAL INFORMATION: before the last two updates, everything was ok. and since 3-4 days, i keep having lost connection to client and now this crash today. Thank you for your time and your work. DeleriuM _log_proxy_latest.log Edited September 12, 2020 by DeleriuM Quote Link to post Share on other sites
Mynoduesp 229 Posted September 12, 2020 Share Posted September 12, 2020 Uuuuuh interesting. This goes into my "investigation-pile". I'm sure Ladadoos can fix it with some logic changes. Here's a bit of insight what crashed your game (FYI): Seems like a script-bug, the game tried to spawn an unit with ScriptTag "QueekQueek" (most likely QueekQueek ^^) but the Tag was already in use, thus causing the assertion-error and crash.T his is a different issue than the conmection issues you mentionend. Quote Link to post Share on other sites
DeleriuM 0 Posted September 12, 2020 Author Share Posted September 12, 2020 18 minutes ago, Mynoduesp said: Uuuuuh interesting. This goes into my "investigation-pile". I'm sure Ladadoos can fix it with some logic changes. Here's a bit of insight what crashed your game (FYI): Seems like a script-bug, the game tried to spawn an unit with ScriptTag "QueekQueek" (most likely QueekQueek ^^) but the Tag was already in use, thus causing the assertion-error and crash.T his is a different issue than the conmection issues you mentionend. hi ^^ Ladadoos sees everything and knows a lot ^^ it sure is a script bug , but i wanted to let the dev know to improve the game, and if they can fix it , it will not happen to others i'm investigating on my side , to see what is happening with the lost connection issue. have a good day Quote Link to post Share on other sites
Zyna 497 Posted September 12, 2020 Share Posted September 12, 2020 2 hours ago, DeleriuM said: hi ^^ Ladadoos sees everything and knows a lot ^^ it sure is a script bug , but i wanted to let the dev know to improve the game, and if they can fix it , it will not happen to others i'm investigating on my side , to see what is happening with the lost connection issue. have a good day Could you please send us your logs whenever you get the connection issues? We're still not 100% sure what causes them. Do you happen to have Valorant installed? If yes, you could try to disable the Vanguard Anti-Cheat to see if the issue improves? There are some players where this Anti-Cheat has been causing these disconnect issues. Quote Link to post Share on other sites
DeleriuM 0 Posted September 12, 2020 Author Share Posted September 12, 2020 1 hour ago, Zyna said: Could you please send us your logs whenever you get the connection issues? Do you happen to have Valorant installed? question 1 : ok no problem ^^ question 2 : hell no =) thanks for your response Quote Link to post Share on other sites
DeleriuM 0 Posted September 12, 2020 Author Share Posted September 12, 2020 just got a lost connection issue, i was in the forge creating a new deck. here's the log as requested ^^ _log_proxy_latest.log Quote Link to post Share on other sites
Mynoduesp 229 Posted September 15, 2020 Share Posted September 15, 2020 (edited) Very strange, there's only one spawn for en entity with Tag = "QueekQueek" which is in an OnOneTimeEvent in ba_light.lua. Can't easily explain this one... Couldn't decompile every file, but I really don't think there is any other QueekQueek spawn in there... strange indeed. At least I found a cheat.lua script LUL Edited September 15, 2020 by Mynoduesp Zyna likes this Quote Link to post Share on other sites
Ladadoos 1082 Posted September 23, 2020 Share Posted September 23, 2020 Will move this to client side. Quote Link to post Share on other sites
Kapo 802 Posted April 15, 2021 Share Posted April 15, 2021 (edited) +1 for the same issue Sidenote: Never had one single crash up until today, where I installed the Test Server files. Now today the second. That should not be related, should it? Cant upload the log cause its too big crashdata.mdmp Edited April 15, 2021 by Kapo Quote Link to post Share on other sites
Mak 2 Posted June 5, 2021 Share Posted June 5, 2021 Another crash dump. crashdata.mdmp Quote Link to post Share on other sites
LEBOVIN 278 Posted June 5, 2021 Share Posted June 5, 2021 (edited) @Mak Did you encounter this on test server? The issue should be resolved there already. Edited June 5, 2021 by LEBOVIN Quote Link to post Share on other sites
Mak 2 Posted June 6, 2021 Share Posted June 6, 2021 It happened on server called "server.skylords.eu". Quote Link to post Share on other sites
LEBOVIN 278 Posted June 6, 2021 Share Posted June 6, 2021 well yeah there you ll still encounter it until test server updates go live Quote Link to post Share on other sites
Ladadoos 1082 Posted September 9, 2021 Share Posted September 9, 2021 This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report. Quote Link to post Share on other sites
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