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chickennoodler

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Everything posted by chickennoodler

  1. If you go in game, make a lobby with yourself, and any number of players, no matter how many. You click start, lobby still there instead of load screen and forge, then eventually you get disconnected when in multiple people lobby, or you're stuck in forge in Singleplayer lobby forever. I don't know if you need logs, the discord should be full of messages from players all saying the same thing. *edit: ty for fixing it.
  2. Okay, there's a guy I pvped with who runs Imperials with Ice shields and it very obviously stacks when you see it. The guys were like cockroach hard to kill which is hilarious, but.... My question is why does it work? I remember Radical X commenting and saying it doesn't, but having tested Stonekin Shell on a group of ice shielded guys, the dmg reduc seems to work? I'm confused. Does dmg reduc work with Ice shields or not? Minor issue since ice shield so rare and finnicky, but I'm curious. *edit: Okay, dmg reduc seems to work with ice shields in general after testing. I mean, the dmg is so high t4 it doesn't matter much but yeah, it stacks. Don't get it. Was this changed?
  3. Yea, happens all the time. It doesn't really affect anything and it's random, but once in a while the repair symbol appears and now Kobold engineer is trying to repair a full hp tunnel or tower.
  4. I've gotten 3 Expert campaign quests already.... 2 single Player and one for 4 player Blight Expert, hardest map in the game. . . . Oh, and card grind quests, very funny guys. 1st, pve or campaign required. T4 cards have very low charges, i need 100-50 card charges to finish these. I can smash the average advance difficulty campaign pve map with 30 cards in 1 color. . . . Tedious. Take a good guess about how I actually clear this quest efficiently and you will probably see the flaw in card charge quests. That's right, think of all those poor dead sun striders I got the banzai lord to kill and apologize!!
  5. This card's trigger ability gas is terrible. The green version has an awesome aoe twi transform debuff that also prevents all ranged attacks. Red version is some sort of anti buff debuff for pvp. So what I do is run him in, press twi transform, transform into the exact same mutating maniac green again, then use the mutating maniac as usual. To be fair, I almost never use t3 anyways, but it is hilarious on Extreme maps when I get to do this.
  6. So it's not complete then? The Gold Overhaul. That makes more sense. Okay. inconvenient but shrug I guess.
  7. 10/17/20 If lowering pve disenchant upgrade gold was to get other people to play other maps it failed. What it actually did was the following. 4 player Campaign map popularity is up. 2 player campaign pve is slightly up 4 player Bad Harvest is now the most popular campaign pve map. 4 player Guns of Lyr is still popular. Titans and Giants is rarely played Rpve game popularity has REALLY soared of People have stopped playing campaign Solo pve maps outside of unlocking them. Nothing else has changed except now people don't have any reason to play Campaign expert solo. Now they farm solo rpve 9 or Rpve 10 solo. I'm sorry, but what was this change supposed to do? People are not going to learn 10 maps on expert and then buy the expensive bfp cards required per map and then grind each map 18-20 times for each map to randomly get a specific set of upgrades after hours of grind. I just don't understand the reasoning so I've put it all up here in case anyone else feels like sharing their thoughts too.
  8. Summon on effect cards like Emberstrike, Soulhunter and Fireworm only really combo with Twi warfare and wrecker due to summoning sickness. Or Flesh benders........ and Second chance. Not ideal.... Since Summon on effect is a fire exclusive because it's so rare, It would be more thematic to just give 3 orb fire a creature or spell that grants rally in an area as an ability like wrecker or a spell. That or Pure fire 4 orbs or t4 3 fire 1 other orb etc. Then if necessary, put an exception block to prevent people using enlightenment for the card.
  9. Twi units with transform bonus abilities can be triggered by transforming into the exact same unit. Ie, Mutating maniac into mutating maniac. Requires 2 twi units minimum. *edit: There is no minimum, you can do this with 1 Twi unit card slot. Mutating maniac green aoe Transform debuff bonus also stops ranged attacks because the EA coders prolly copy pasted Mark of the keeper debuffs again. Ironically, this mistake is the only really useful thing about Mutating maniac green that can't be substituted by fathom lord, so I suggest never fixing this. You can use Evocation Red Blue together. Demon summoned only counts when summoned, so if you're quick you have 2 demons now. Evocation Demons are revanants, any Rev time manipulation cards count them. They're also the only map wide Xl spell creature summoning spells in the game. Girl power works on 3 t4 creatures Bloodhorn (girl rider) Tortugun (turtles are gurls) and..... Necrofury ( It's a female according to Battleforge in Shadow Legends entry. Wtf?)
  10. chickennoodler

    Twilight

    Btw, Twi can use Wheels and shrine of mem or war and Mo statue. And breeding grounds...... And Earth shaker, Curse of oink, cc. And enlightenment batariel. Primeval watcher etc Hilarously, if you have the right spell loadout, their t4 armies can afk farm any t4. Skycatcher low hp doesn't matter then, their Siege and abilities become gravy on top.
  11. EA really goofed btw. RPVE 9+ solo and various Expert maps were rebalanced with requiring Amii monu. It's awful.
  12. Edit2: I can log in now. it's fixed. Thank you guys. Description: Okay I've obviously been a user for a while. But minutes after the new update, I put my login info and password into log in screen, click log in..... And it says in red letters Failed to connect. Wonderful. 10/10. Will try again later and maybe screenshot, but literally full release and reset is planned and game still bugsplats. *sigh. Edit: really? Now i have another new type of red letter login status bug. Screenshot below. Reproduce: Go to log in screen, shove your log in info. Do you get failed tp connect or login fail 73. Congrats, you get to not play the game. SCREENSHOT/VIDEO: I didn't scrrenshot the Failed to connect, but here's the new one Log: Log in latest? Here. _log_proxy_latest.log Add info: Was playing 15-30 mins before update. Log off, watch vid, try logging in, Fail to connect, then Errorcode 71 bug.
  13. Do you mean Pm Mods on forums or within the game? Also What is discord?
  14. The guy seemed really mentally ill. He kept at it nonstop for at least half an hour. I thought a topic on him was needed because he's probably gonna do it again. I will report him again next time and add ignore him I guess.
  15. Hey uh, this *redacted* user fella is spamming trade chat real bad right now. Is there something we can do to stop this? It's been a good few minutes of straight weirdness so far. * I've finished a game and he's stilll going...... got to be over 10 minutes of comment spam now.
  16. Hello, I have the mail bug too now. Error message just popped up when I click mail, exact same problem as Original poster. Please help.
  17. The market is not really working. The only change is now everyone is mostly avoiding buying and selling boosters. Now they just either wait for daily discount, or they don't buy at all. Daily booster discount is not a 100bfp benefit. It's a 350 bfp drain daily. Essentially the system is designed to suck bfp out of players who then also have to dump commons and uncommons to try to not lose more bfp. This benefits newbies.... and pretty much no one else. Why is this bad? Boosters are now Cheap, cheap prices follow right? Market will correct itself? At worse no more idiot booster sellers right? No, the 350 bfp booster price is artificial, it's tied to the daily discount. The entire booster economy is tied psychologically to fact you can wait 24/7 to buy it at that price. What actually has happened was you as a player earn less bfp for your time, specifically the 1st hour or so. Overall, that means everyone actually earns less bfp as a whole because LIFE DemanDs Yooooooouuuuuuuuuur PRESENCE!!!! So market Bfp spending went down too, Bfp is thus more valuable then before. Why would most players then use that harder to earn bfp on random boosters then? They want to save for that Overlord, they don't want to gamble it for promo 40+ boosters later... plus it's still 350 bfp drain a day. Wtf, gotta save baby, ain't got time for that!! So now players got less bfp earned for their time, cheap boosters. Yet almost no one actually wants to buy boosters because they're saving Bfp for big purchases. They also earn less bfp overall now so now everyone is mostly funneling bfp to save to buy cards and the card supply is actually shrinking cause fewer booster openings, hence no Card price drops despite cheap boosters. I don't know, if it doesn't happen, it doesn't, but cheaper boosters doesn't always mean cheaper prices as a whole. *typos. :/
  18. *edit: Kay, got in. The fullscreen stuff is buggy as shit, but whatever.
  19. Well, I can't log in. Earlier it was buggy tabs etc. But this time, I've discovered that even after opening Skylord updater, clicking no detect auto settings. Finally get stupid fullscreen to not instant glitch. Then this happens. ADDITIONAL INFORMATION: I require Windows On screen keyboard currently, see below. My keyboard is THE laptop original one, it's completely dead. I can't play without On Screen Keyboard currently. (hopefully get new job after covid, right now budget goes to potatoes and food.) Description: *Here's the bug. **No logs cause I can't even click settings or log in. So I get to log in screen, I try to move on screen Keyboard to get to settings to stop this glitchy auto fullscreen. Skylord game then kicks me to desktop, game tab on task bar. I repeat multiple times, click Skylords game tab, On screenkeyboard pops up, I click it to move it out of way, I pop right back out. Which possibly means I couldn't type password even if I moved it out of the ways anyways..... REPRODUCIBILITY: Go open Control Panel, Ease of Access, turn On Screen Keyboard on or turn it on as required. Open Skylords reborn updater, click play, get to Log in Screen Log in screen pops up, On Screen Keyboard pops up. You touch or click On Screen Keyboard, Skylords kicks you back out to desktop, with skylords still running on Taskbar. SCREENSHOT/VIDEO: How do I take vid or pic of fullscreen Skylords if I need On Screen Keyboard to click printscreen etc, but the bug is it kicks me for clicking and using On Screen Keyboard? It's fullscreen too so can't click program icons..... plus it's pretty straightforward bug I think. LOG: I can't log in, how would I have any logs?
  20. That's not a setting in the config json..... It says fullscreen "0". Here is my Config json. I just reinstalled whole game, same problem, it says autodetect settings. Last time I clicked okay, this time I clicked cancel. It goes full screen log in screen, glitches, then forces you out of window. I try clicking it again, it's glitchy gray, kicks you out. Tab previews gltchy gray. I also get no logs because I can't even get past log in screen. Wonderful config.json Shit, need to add that clicking cancel to auto detect now gives more awful fun times. The log in screen now automatically goes full screen, then glitch kicks me out and it shows up as a tab on the taskbar, but no window or anything etc. You click it, Full screen login screen, then you get kicked out and it's a tab on taskbar again. Honestly, I can't even get to options before it kicks me.
  21. It says detecting settings on mine, then after that, the game window displays black only andcrashes afterward everytime. And now I can't touch the ingame settings now because the in game screen blackscreen now. Wonderful
  22. This is a correctly formatted Bug report of my other Bug report. Description: When you go to the Map screen and Click a Map mission, you then have to go and Create Game. As of right now, when you click Create game, the game either lags out and Disconnects, crashes the game, or weird bugs start to occur. The game either way, does not allow you to create a Lobby to set your deck, which means you can't even Join a game or get to the Step where you then click Ready and start the game. Which means currently no one is actually playing any games on Skylords EU. Reproducability: Dude, just Log into the game and try clicking Create game on the Map screen. I don't know of a single Person who has actually clicked Create Game as of 6/12/20 and actually got to the Lobby Screen just to select their deck. It's 100% reproducible. Screenshot/ Video: . . . . . Just Log in and click Create Game. It will Lag out or Crash. Here's my Log.txt My last action in that log should be of me Clicking a Mission, clicking Create game, and then getting stuck so I ended the process in my Taskbar because Battleforge wouldn't do anything. log.txt
  23. Hello, just wanted to post what I noticed some weaknesses for Twilight Card selection overall in this thread as a mirror. --------------------------------- Twilight Tier 2 Has the weakest Tower selection in the game. Which Defensively, makes them worse than even just going pure Green and Pure Fire in Tier 2. Makeshift turret (Tier 1) Stranglehold( Good but not really a true damage dealer alone) And Infected Tower, A pretty subpar to weak tower with no Knock back intended for Support use. Mark of the Keeper (Not a Tower, and Expensive BFP wise anyways because everyone wants one when they start out.) Tier 2 Fire has some Okay to not so good Towers, but it doesn't matter, they're all 2 FIre ORb restricted. Tier 2 Green has no Towers except Living Tower, which is Two Green ORb Restricted. Now, how do most people get around this? In 4 RPVE, they don't. They just smash through using Mine. In Solo high difficulty RPVE, my guess how most people get around this is by taking the easy route and NOT CHOOSING TIER 2 Red Green Twilight start. If they choose Tier 2 Twilight, my second guess is again, they use Spells or Go All in and smash instead of defending. Or the third option is to Heavily Lean on Tier 1 cards and towers and Archers defend and then use the time to build units. Or they could try using the Root System, and Tier 1 Tree Spirits? Because the Tier 2 Root System Tree is TWO GREEN ORB RESTRICTED. NOOOOOOO!!!!! --------------------------------------------------- Twilight Tier 2 Lacks A Medium Swift Unit. Or Ranged unit for that matter. This is like some sort of Raptor like card. EA in fact probably intended to release this card easy, because the assets are in the Mission Behind Enemy Lines. TIer 2 Twilight also lacks some sort of Squad Archer or Medium sized Ranged unit. I'm pretty Sure these were supposed to be like those Twilight master Archers in Soultree, Twilight Wind Weavers in the Forge, or some sort of Caster that deals ranged damage etc, but they didn't release before game ended. --------------------------------------------- Twilight Tier 3 Doesn't have any good Large sized Ranged Units, Flying or casters etc Yeah, we could do with some sort of Large or XL sized Twilight Ranged unit. This is a pretty weak slot for Twilight as well. Most people just stuff DeepCoil Worm or Magma Thrower. Almost No one uses Twilight Hag. We could probably do nicely to have something at least, like a shitty Common reskin like a Twilight Deep Coil Worm, Construct, Core Dredge or some sort of Floatey Slow Magma Fiend like unit. Twilight Tier 3 most probably needs Flying units and some Casters the most. No, Swamp Drake for Twilight doesn't count, Would be nice if they had their own equivalent to reward going Twilight etc. But Twilight Tier 3 Most needs Casters. ------------------------------------ Twilight Tier 4 Would be nice to have more stuff. They have Three Creatures, One spell, No casters etc. Oh well, This is really low priority, but like Pure StoneKin and Pure Lost colors, they don't really have anything to reward going pure Twilight besides Two Melee units etc. ------------------------------ Twilight overall lacks an Overall theme. Thanks EA. ---------------------------- ....... Because Transformation as a Mechanic sucks so No on uses it. It probably eventually needs some sort of Cost changes or Reworks. Overall requiring Cards to Transform in order to get their Full effects is Janky. Because. GREEN HAS A 25% POWER discount for Summoning Creatures. MAKING THEIR EXCLUSIVE COLOR SPLASH THEMED GROUP USE MORE POWER TO DO THE SAME THING IS DAFT. EA's solution was to try to force people to transform by tying it to the mechanics of the cards themselves. Twilight minions give Attack Bonuses for transforming into Cthulu, Vile Blood Farts after Transforming and it Heals or Burns people. The main problem is that these transform mechanics ARE DOUBLE COSTED. If you transform Twilight Mins into Cthulu, well. . . . .Cthulu doesn't give you anything for Transforming back into Twilight Minion. In fact, he wants to die so bad, he named himself Slaver and blows himself up when he dies. This means, to reset and get your Twilight Minion back so you can transform and do the attack bonus again, you either summon a NEW ONE, or you take another loss and Transform him back. Which, btw, is way more expensive no matter how you efficiently plan who to transform into, than just not transforming because you get 25% OFF FOR USING NORMAL SUMMONING IF YOU HAVE BREEDING GROUNDS. THE COLOR GREEN'S MOST FAMOUS Power Manipulation card. Oh and to add insult, Transforming still requires Card Charges to transform into that unit. You don't even save Card charges for using the Transform Mechanic some guy at EA dreamed up. The only benefit of having less bound power and Void Return is Very hard to calculate because you're wasting WAY more power overall transforming.
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