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About ibotje

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  • Birthday 12/23/1998

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  1. The bug happened again during the Encounters with Twlilight map, I transformed right before the Infected Wrathgazer attacked it and it canceled the transformation, locking the card from the game. So my guess is that any effect that cancels the transformation right before (or during the transformation?) will lock the card for the rest of the game (so it's probably not reproducable in the Forge). But now that i know more i feel like the reproducablility could be set to ALWAYS, i wasn't able to record or take screenshots in time because seconds later i killed the boss on this map and th
  2. NAME: Twilight Transformation caused card to be unplayable for the rest of the game. SEVERITY: 2 LOCATION: Inside of a game in Defending Hope REPRODUCIBILITY: NONE (might be something specific that triggered it.) DESCRIPTION: In the middle of combat I wanted to Transform my Vileblood into an Abomination, but when i attempted to do it the transformation didn't happen and my abomination card showed a count of "0" and didn't have a cooldown, when i selected it it showed that i could place the card with the target area being green but when i did nothing happened and i didn'
  3. It has been ages since i have been here and when I come back there is a contest for a new logo? i'm gonna give this a shot! wish me luck people!
  4. Improving the logo :D

    1. Ladadoos


      Let's see if it's actually an improvement at the end :)

  5. 1.One piece 2. Death note 3. Danganrompa
  6. Now this is a guide and a half! I learned quite a bit from this. Can't wait until the rest is done! @Treim Keep up the good work!
  7. I would like to see a promo version of the worms/airships i really liked those units.
  8. Just checked out your channel. Can't wait until more replay commentary's come out.
  9. Really handy summary! This should most defiantly be stickied.
  10. [quote='SpookiNate' pid='8440' dateline='1437473732'] I don't think that is a good idea, it has no chance to ever get implemented. It would need a ton of balancing, I wouldn't want to see OP XXL unit destroying my monument in one hit. Also Amii Monument would be even more OP. [/quote] Yea I know something like that will never happen but I like the idea.
  11. I just thought of this while watching a replay. Maybe to get to t5 you have to build a variant to the amii monument and use that as your 5th orb. That way maps won't have to be redesigned and you limit the amount of different t5 you can have since you can only have 1 element as your t5.
  12. Yea that would be cool bit that will come with a lot of balancing issues and most of the maps will have to be reworked to have enough monuments.
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