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About WolvenX

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  • Birthday 09/28/1959

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  • Interests
    Magic the gathering; Computer games (all of them) and Battleforge.

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  1. Awesome work. Keep it up. Please don't stop working on new cards factions and Pve Maps! Cheers!
  2. Thank you for sharing you insights as to what you were contemplating and it makes sense. Cheers!
  3. Hi, I have played this game since it's inception. I love it and think it was revolutionary. I think all you guys have done is awesome and I and others can't thank you enough. I think all the update changes are pretty good. My concerns: (and these are only concerns). 1. I think you as a development team need to be very careful changing current maps. Old add age: if it ain't broke don't fix it. The problem with many new games on the market is that many players complain and said games get Nerfed, just because they can't win it. Balance changes are obviously good for any game as long
  4. Try to look at this as an opportunity. They have improved it, it's free, it's a fantastic game, they have quests, and achievements, and in the future we may get new maps continuing the story, and new cards. I did the same, spent money and had the time of my life when Battleforge first came out. But after being destroyed by EA and thanks to this developing team, we now have something that will last forever, and is better, and will continue to be better. I say.......THANK YOU!!!!! Now we can enjoy this game all over again!
  5. and it's still the 17th over their right? (I'm in Australia)
  6. @Laadoos: Take the time you need and what ever adjustments you have to make...let's get this right the first time so we never have to reset again!
  7. I'm sure that many others and myself are so grateful for all the hard work that you have done. Thank you so much! This was and still is an awesome game, and now thanks to you we have it functioning very well and you the developers can work on awesome things like new maps and cards to make the game even better. This is a perfect example of what dedicated gamer's can do! All the best for the development team in the future and we will never forget this! Cheers!
  8. Absolutey awesome and a magnificent effort by all the team. Well done and Congratulations
  9. WolvenX


    Thanks, I did look but I'm a bit it challenged lol I will keep looking and an eye on clan development. Sorry if I posted where I shouldn't have Cheers!
  10. WolvenX


    When I played Battleforge before we had a clan. To make the clan we just added a title before all our names: i.e. [xNTx]WolvenX. This of course meant creating a new player. Anyone who wanted to join the clan had to create the new player with the prefix added to the name. This had a few advantages: 1. We could all help new players, with cards, gold and, BF points. We also teamed up and taught them tips and tricks of he game. 2. We had our own competitions. Setting up challenges with rewards. 3, Specific play nights where we could get on as a clan. 4. other incid
  11. As an RTS and TCG one of the best things for me about this gam and I play a lot of Magic is actually opening the booster. This was fun. Trading the cards is also important. I do feel that we should be able to get Boosters in some way or form. Maybe it's the gambler in me or just the hope of getting a Utra rare card, but I would hate to see this disappear from the game completely as this was one of the attractions to the game from many peoples point of view including mine! Best of luck with the testing of the new system. Cheers!
  12. Seriously!!!! I don't think so. They tried to kill it 10 years ago and now look where we are. I've been playing this for approximately 1 month. I have had a great time grinding and building my decks. Now I have a deck which is 100 +. People....we have to work to get what we want, this means grinding. People who (even though they work in real life) have to grind to achieve, and if you do have a job it's going to take longer. Well that's life! Do you really want to get everything you need quickly just so you can beat people at PvP???? When this first came out years ago and I
  13. One sentence!: Leave it alone!!!!
  14. We used to have a guild named (XNTX). The way we made the guild was as follows: 1. Make sure one player had all the cards of everyone who wanted to join the guild. ( you have to trust this player) lol This player was the last to join! 2. Once everyone had given the card person all their cards, everyone wanting to join the guild made a new player character with the prefix of the guild before their name. i.e. XNTX WolvenX for my name as an example. 3. Once the character was created and in game. the designated player with the stored cards gave everyone back their origi
  15. Nice Ideas everyone, keep them coming so our moderators have a plethora of ideas!
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