-
Posts
721 -
Joined
-
Last visited
Posts posted by Metagross31
-
-
-
Die Seite wird schon seit längerem nichtmehr auf dem neusten Stand gehalten und enthält viele der neueren Karten nicht. Schau lieber auf https://skylords-reborn.fandom.com/wiki/Skylords_Reborn oder auf https://smj.cards/ vorbei.
This page has been outdated for a while now. Rather use the wiki (https://skylords-reborn.fandom.com/wiki/Skylords_Reborn) or https://smj.cards/
Klinker likes this -
Devourer sounds awesome! Could potentially be hella strong when lots of them are in place. Btw, does the passive get buffed by Unholy Hero?
Would be cool, if Shadow T4 had a not-so-expensive XL unit besides Necrofury (which luckily got buffed in the past), but I guess ultra rare makes sense for it.
-
Hey all,
someone on Discord created a tierlist template for the difficulty of PvE Maps:
https://tiermaker.com/create/battleforge---skylords-reborn--expert-maps-503877
Feel free to share your tierlists 🙂
Here is my take (Assuming the maps are played with the intended amount of players and no major cheese tactics/exploits are used):
-
-
8 hours ago, Vysnia said:
As for number 9 question...
You can do that. 😁
Just select Legacy server (on top left of updater) and you can enjoy the game as it was the last day of the original game.But it doesn't include Wheel stacking
You will win with me likes this -
I will potentially edit this post in the future to add more questions.
- To what extend will PvP be incorporated into future seasons?
- Thus far all new campaign maps use unique mechanics to unlock new orbs (Amii Monument on UV, hidden monuments/wells on ITJ, Crystal mechanic on HoT). Will future campaign maps contain more traditional orb spots or do you plan to have more unique orb-obtaining-mechanics?Edit 1 (2025-08-18):
- What are currently the biggest technical hurdles/roadblocks in terms of things we cannot do in new map design, that you wish to overcome in the future?
- If those roadblocks get solved in the future, will you incorporate some of that into the existing campaign maps (UV, ITJ, HOT)?
- When the four main elements (Fire, Frost, Nature, Shadow) all had their season, will it loop around and it is fire season again or will there be other plans?Edit 2 (2025-08-20):
- Do you plan to release new 4p or even 12p campaign maps in the future?Edit 3 (2025-08-27):
- What are the long-term plans for new campaign maps? Will it be mostly one-offs added to existing parts of the world map or do you plan to have a sort of standalone Rebirth campaign?Edit 4 (20205-08-29):
- drPvE when? -
19 minutes ago, GiovanniGorgonzola said:
Hey!
I accidentally skipped the tutorial "tooltip" and wonder, if there is a way to still trigger it? Since there is some quests/achievements tied to it, I'd like to still do it. Cannot find it anywhere right now, maybe I am just blind.You can replay it as often as you like by choosing the "Introduction" mission on the world map, which is the singular 1p mission at the "Lyrish Reaches" part of the world map in the top center.
-
Dying Breed
in Cards
I just played an rpve match with Pure Fire and can confirm, that Dying Breed is better than I first assumed. This time I looked more closely at the numbers and there is substantiel power gain beyond SoW from Dying Breed in the first few camps at T4. With careful usage I was able to pop a 2nd and 3rd Batariel after the 1st and 2nd camp, making the start at T4 much more smooth. I only brought 1 affinity though, so can't tell anything about the stacking.
-
On 8/1/2025 at 9:41 PM, TimmieTuinbroek said:
Heart of trouble sounds awesome! I want way more maps with 2 NPC factions interacting. I really like Ravens end for that specifically, as well as Slave master. Can't wait to play!
Maybe you want to check out the Community Map "King's Ridge". It also has several NPC factions, which are hostile to each other and is a great map all around. But beware, that it is quite difficult on Expert difficulty!
-
Dying Breed
in Cards
1 hour ago, Rankerz said:Since Patch 400048, this card behaves a lot differently than above written
Fire Season showed me the amount of mana/power you can cheat out in RPVE and wondering if this is intended or the card is overtuned a bit?
Normally I end RPVE 6 (4p) with like 4-5 main XL units (Batariel, Moloch) and have like 200-300 power for spells to cast
With using this card, I can build 2 SoW (300 bound power), skip power wells at T4 location, and still have like 7-8 main XL units with sometimes 1000(!) is free power to cast by the end of the run
As far as I remember, Striker had 'looter' ability a couple of years ago, and it was nerfed/changed because generating power out of thin air is not an intended way to play this game
Yes, it was at T1 level and PvP oriented, but still.
Currently feels like skipping Dying breed is like playing with half power or something
How do you actually get the most out of Dying Breed? I've had teammates who told me the same thing, i.e. that you get insane amounts of free power, but when I played it, it never felt extraordinarily much. But recently I played mainly campaign and only very little rPvE, maybe that makes a difference.
-
Here are my questions:
- Do staff secretly play PvP behind the scenes and settle things with 1v1 duels?
- Pure Fire or Pure Shadow?
And most importantly:
- Poffertjes or Pannenkoek?Dutchy likes this -
Wait, do I see Treim at rank 4? That's a name I haven't seen in quite a while 🙂
-
9 hours ago, kottadragon said:
Coming back for the first time in a long while. It's been so long, I wasn't even sure if I had played after the game originally went down until the forum said my name was already taken. Does anybody have any tips and advice for a player who is more rust and a vague sense of nostalgia returning to an existing account?
Best advice I can give is play the game and have fun 🙂
If you haven't played since the release yet, you probably didn't do any of the quests and achievements yet. They will give you lots of cards and boosters early on to kickstart your collection.
Also, most campaign maps are very well doable on advanced difficulty, especially if you played back in the day and know a bit how the game works. If you fail, you can still fall back to standard difficulty any time. Expert maps often require specific strategies and/or map knowledge, so its best to start off with advanced imo.
As Halloween stated, there is currently the fire season going on, so you get multiple limited time challenges, mostly revolving around fire cards, which grant some extra rewards.
Also, there are official and community events going on almost all the time. You can find out what is currently going on or coming up in the events subforum: https://forum.skylords.eu/index.php?/forum/66-events-and-tournaments/
-
5 hours ago, Carofex said:
damn why always on test server.
Because that's the easiest way to ensure eveyone has all the cards.
Do you have any trouble playing on the testserver?
-
Bonus: If you want to defend against the Twilight spawn building with minimal effort, play a Juggernaut and move it right next to the spawner. If you time a Stampede to go off right as the Twilight Manifestations spawns, you can destroy it without it spawning a single unit. The manifestation will respawn, but it takes a long enough time to allow the Stampede to recharge, so you can repeat this method indefinitely (assuming you have enough power at this point).
Watermelonseller likes this -
You can already make PvP-only decks, which helps a lot with organizing your decks.
What Riviute says is a nice approach imo - make it possible to create more categories and allow players to open/close (or rather fold/unfold) them.
GrubaSrb likes this -
On 6/7/2025 at 12:16 PM, This Is Halloween_2 said:
I do disagree a bit on reserving promo just for the elite
If I understood it right, it will be added to regular and fire boosters after the season ends, so after the market had some times to adjust, it will be as accessible as e.g. Firedancer and Juggernaut promo. The only thing that is reserved is the opportunity to play with the promo earlier than others and the option to sell the card for potentially a lot of BFP.
-
I have tried the rpve in under 3 minutes a few times and this one is really tough. My best attempts were at the current Map of the Month, difficulty 1. It's a fire map, but a generous layout. One thing that bugs me with this challenge though, is that difficulty 1 maps can have bosses, so sometimes only at the very last camp you see that this run never had the potential to be fast enough. Luckily, the runs are short so a reset is not too punishing. Btw, I did not beat it in under 3 minutes yet.
The ITJ solo Exp pure fire run has been done by a few people already, some might have shared their replays/decks already on Discord. I did not try it myself yet, but it is definitely possible (albeit very challenging, which I think is a good thing).
-
I don't think changing it is a really good idea. The card has been a staple for many (r)PvE decks ever since it came out and people are used to the indicator by now.
While a FX might be "cleaner" viasually, it can be less clear, which units are effected this way, especially in tight situations with lots of balled up enemies. -
I don't really mind it and like to have a clear visual indicator.
SpoilerMaybe we could use a boot instead?
-
Xamos likes this -
Most important thing is to combine Shadow Phoenix with Embalmer's Shrine, since that makes it much more likely that most of your phoenixes actually revive.
-
13 minutes ago, InnerSphere said:
are those cards still obtainable?
Yes, every booster you open now has a 1 in 200 chance of giving you a Promo card. Plus there are some Promos, which you get via achievements or special events, like Santa Claus and Easteregg
13 minutes ago, InnerSphere said:will i find people in co op?
Yes, especially in European timezones you should not have trouble finding people for 2p and 4p missions. 12p missions sometimes need a moment to find enough players, but are very much doable if you ask around in the /lfg (Looking for Group) chat.
InnerSphere likes this
The legendary forum game "count"
in Off-Topic
Posted
3055 Almost dormant for 1 year lol