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Metagross31

Event Organizer
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Everything posted by Metagross31

  1. Bonus: If you want to defend against the Twilight spawn building with minimal effort, play a Juggernaut and move it right next to the spawner. If you time a Stampede to go off right as the Twilight Manifestations spawns, you can destroy it without it spawning a single unit. The manifestation will respawn, but it takes a long enough time to allow the Stampede to recharge, so you can repeat this method indefinitely (assuming you have enough power at this point).
  2. You can already make PvP-only decks, which helps a lot with organizing your decks. What Riviute says is a nice approach imo - make it possible to create more categories and allow players to open/close (or rather fold/unfold) them.
  3. If I understood it right, it will be added to regular and fire boosters after the season ends, so after the market had some times to adjust, it will be as accessible as e.g. Firedancer and Juggernaut promo. The only thing that is reserved is the opportunity to play with the promo earlier than others and the option to sell the card for potentially a lot of BFP.
  4. I have tried the rpve in under 3 minutes a few times and this one is really tough. My best attempts were at the current Map of the Month, difficulty 1. It's a fire map, but a generous layout. One thing that bugs me with this challenge though, is that difficulty 1 maps can have bosses, so sometimes only at the very last camp you see that this run never had the potential to be fast enough. Luckily, the runs are short so a reset is not too punishing. Btw, I did not beat it in under 3 minutes yet. The ITJ solo Exp pure fire run has been done by a few people already, some might have shared their replays/decks already on Discord. I did not try it myself yet, but it is definitely possible (albeit very challenging, which I think is a good thing).
  5. I don't think changing it is a really good idea. The card has been a staple for many (r)PvE decks ever since it came out and people are used to the indicator by now. While a FX might be "cleaner" viasually, it can be less clear, which units are effected this way, especially in tight situations with lots of balled up enemies.
  6. I don't really mind it and like to have a clear visual indicator.
  7. Most important thing is to combine Shadow Phoenix with Embalmer's Shrine, since that makes it much more likely that most of your phoenixes actually revive.
  8. Yes, every booster you open now has a 1 in 200 chance of giving you a Promo card. Plus there are some Promos, which you get via achievements or special events, like Santa Claus and Easteregg Yes, especially in European timezones you should not have trouble finding people for 2p and 4p missions. 12p missions sometimes need a moment to find enough players, but are very much doable if you ask around in the /lfg (Looking for Group) chat.
  9. Does that mean you can play without problems now?
  10. Hey, what version of wine is installed on your system? You can find that out with the command `wine --version`. One possible fix to this could be to try and install dxvk. I have a short explanation on how to do that on youtube (https://youtu.be/DAQ1B06bYDc?feature=shared&t=650), maybe that will fix the screen issues. If not, feel free to report back.
  11. We do not have the source code of the game (particularly of the BattleForge.exe), so it takes a lot of reverse engineering effort to learn how everything in the game works, like loading models and animations, and do changes to the game. The changes and additions that have been made so far, like adding new cards, are the product of years of work in that regard, but there is just so much we do not know (yet) about the game's inner workings, that some things just are currently impossible to implement.
  12. I can't wait to finally see Hellhound come to live ingame! I've been waiting for so long now 🙂 In case you are interested in my initial thoughts when coming up with the card idea, here is the original text I wrote with the submission to the contest:
  13. I think the recordings stay available on Twitch for a while after the stream.
  14. The winning replays will be shown on stream, to quote from the main post:
  15. What version of winetricks do you have installed? Can you run `winetricks --version` in your terminal and show the output? You can also just try updating winetricks to the latest version with the command `sudo winetricks --self-update` and then try the Lutris script again.
  16. On standard difficulty it was sufficient to place three Rioter's retreats (Bandits T2 tower, green affinity) together with three Commandos with their active ability. This defense was self sufficient until the very end of the game.
  17. Did you already use winetricks to install dotnet48? I.e. if the WINEPREFIX of your installation is ~/.wine32/, do: WINEPREFIX=~/.wine32/ winetricks dotnet48
  18. Hey, check out the most recent few posts by mx2 and me in the Linux/MacOS support thread:
  19. A quick google search lead me to the following way of installing it on Steam Deck: Locate which pacman package contains winbind by running `pacman -F winbind` (Without the quotes). Install the package via pacman -S <package name> with the package namejust displayed. For the post I found on the internet it was under extra/apparmor, so they had to write `pacman -S extra/apparmor` to get it installed. Can you elaborate what error you get and what system you are on?
  20. For those of you, who use the method originally posted by Ultrakool to start the launcher, the most recent patch added some features to the launcher which need some additional setup. 1. You need to use your package manager (for example apt-get on Debian based Linux distrbutions or brew on MacOS) to install winbind, e.g.: sudo apt-get install winbind 2. You need to install .Net 4.8, vk3d3 and d3dcompiler_47 via winetricks. So if you WINEPREFIX is ~/.wine32 do: WINEPREFIX=~/.wine32/ winetricks dotnet48 d3dcompiler_47 vkd3d If you run into any trouble, feel free to ask for help 🙂
  21. Question: Why don't you jut alt+tab out and back in? Works perfectly fine for me.
  22. Metagross31

    Juice Tank

    Even at T1, Juice Tank is completely useless. You slow yourself down too much by binding 50 power (that's the equivalent of going into each foght with one less unit), have to defend it against attacks and only after 20+ minutes it very slowly pays itself back, at a point, where you usually already have over 2000 power available (3 starting wells at 600 power is kind of the baseline, plus all the power you get during the match), which should be enough to win you the match easily.
  23. That's a good point. In the case of the painter, the legal copyright belongs to the same person that made the paintings, while for large digital projects, the copyright belongs to an abstract legal person, which is not a single human being but some corporation or organization, so in that case the will of the creators and the copyright holders are not necessarily the same.
  24. I am also a huge fan of the community maps. We even reworked the UI of the community maps section a while ago to make them more accessible (the old UI was terrible) and added gold rewards and some achievemnts (Before then, you would only get playtime BfP rewards, but not even gold). We also host events on community maps every now and then. We also have a speedrun ranking for some of the community maps in the forums (here). If you have any specific ideas on how to motivate players further to play them, I would love to hear them, as this is one of the favourtie parts of my game.
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