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Zyna

Admin & Main Developer
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Posts posted by Zyna

  1. NAME: Region and global chat don't work in community maps region
    SEVERITY: 3
    LOCATION: User generated maps
    REPRODUCIBILITY: ALWAYS
    DESCRIPTION: You are unable to use the region and global chat in the "User Generated Maps" Region (community PvE maps). Everytime you try to send a message to region and global chat, you get a system message saying: "You are not in match, you should be using other chat, for example group."

  2. On 3/4/2017 at 9:17 PM, John said:

    NAME: Unlocked maps do not refresh until relog
    SEVERITY: 2
    LOCATION: World map/Forge
    REPRODUCIBILITY: Always
    DESCRIPTION: After you unlock a new map, you will only be able to access it after a relog.

    This bug is fixed, can someone confirm if this case:

    On 7/7/2017 at 7:51 PM, MephistoRoss said:

    Additional info: When one player stays at the victory screen, even a relog for the other player wont work until all players are out of the game.

    is also fixed?

  3. 13 minutes ago, KingBiggie said:

    It's weird how some players do and other players don't have this problem.

    Like I said, this bug occurs with higher resolutions. If you play the game in 1920x1080, then you will be missing the symbols, but if you play with 1280x800, then everything will look normal.

    Hirooo likes this
  4. On 5/31/2018 at 11:16 PM, Jothah said:

    SERVER: Launcher Kubik Server

    NAME: Crash on caracter creation, reloged with random avatar
    SEVERITY: 3
    LOCATION: (End of) Caracter creation, last step.
    REPRODUCIBILITY: Could not reporduce as each player can only do this once.
    DESCRIPTION: I logged in for the first time and had to pick a caracter name and avatar. I choose as normal and also ticked the box for the tutorial tips. Then I clicked the continue/finish button and after a few secs of freeze it crashed me. When I reloged I didnt have to go through the caracter creation and it loged me directly into the forge. My caracter name was correct but the avatar wasnt, I didnt even know that avatar was an option.
    SCREENSHOT: Sorry I had no idea it was a crash when it happened... But I picked razorleaf avatar and got this random avatar now.
    ADDITIONAL INFORMATION: I asked around and only azta had the same problem. Maybe it has to do with ticking the tutorial tips box? If there is no fix, I'd suggest lowering the price of avatar change for the open beta.

    https://forum.skylords.eu/uploads/monthly_2018_06/687157433_InLoadingWithGhostPlayer.png.30788c746f5f1d5f74404186ac5b7608.png
    Did you get this avatar? If yes: I'm pretty sure that's just an older artwork for Razorleaf.

    On 6/1/2018 at 12:03 PM, Archeon said:

    Interestingly, I didn't crash during character creation, but have also has my avatar changed. I chose the Ashbone Pyro one and now have a very cool looking skeleton with massive shoulderpads instead.

    Description for my occurrence: Logged in for the first time, set up a profile, then character name and avatar, did not tick the tutorial box and continued happily on into the Forge. Bought a few booster packs and then went afk and closed my laptop. Came back to find the game frozen (as expected when leaving online games running and closing a laptop) so closed the window to exit the game. Logged back in to find a new avatar on my profile.

    Could the avatar change be related to not correctly logging out the first time you play?

    Edit - also notice my rank has changed to Prime, is that just a beta feature or is it related?

    Did you experience this on Kubik's local server? He used different servers for today's tests.

  5. On 5/25/2018 at 9:09 AM, fiki574 said:

    @Ladadoosis it fixed?

     

    The bug mentioned here isn't fixed, but my previous post still applies:

    On 5/5/2018 at 11:29 AM, John said:

    Right now if a player is alone in a lobby, "This player is already in a group" is given as an error when you attempt to invite that player to a group. So this is technically not causing any issues and is consistent in behavior now. However, being able to invite players which are in a 'one person group' would still be a nice feature.

     

  6. While I'm kind of sad there's a delay again, it's definitely the correct decision. Both the developers and testers have put in a lot of time this past week, but due to unforeseen issues development progressed slower than expected and the servers are still not stable enough. Releasing the servers in their current state would certainly be more frustrating than waiting a little longer. Just keep up the hype and wait a little longer, I very much doubt that there will be any more delays :)

    Ultrakool, Ladadoos and wertyy like this
  7. NAME: Requests do not get auto-declined if player logs out
    SEVERITY: 2
    LOCATION: Forge
    REPRODUCIBILITY: Always
    DESCRIPTION: If player A sends player B a request (group/trade/deck-show/deck-request) and player B logs out without declining or accepting the request, the request will not be auto declined and player B will not be able to send that same request to player A again (the button is greyed out) until a relog.

  8. 14 minutes ago, MephistoRoss said:

    After last server update/restart, I never encountered this bug anymore. Also not on Encounters with Twilight or Crusade. Anyone else encounter it since?

    It's not fixed. Today I was able to win Nightmare Shard - Standard 5 times without crashing, but with the 6th victory it started crashing again.

  9. 1 minute ago, Ultrakool said:

    @Johnpretty sure your point 1 is invalid as treim crashed encounters before I did. Unless there was a server restart between then and now then it would be valid as i got upgrades and no crash after he crashed with no upgrades 

    Yeah, it's not 100% confirmed. I don't know when the server was last restarted, but just to make sure: you both played the map at same difficulty, right?

  10. On 9.3.2017 at 0:49 AM, fiki574 said:

    Very weird, so it seems like occasional crashes...

    10 minutes ago, Ultrakool said:

    Doesnt seem a pattern exists.

    I'm pretty sure that there is a pattern, as I've outlined in my previous posts in this thread.

    Here are imo the most important patterns I've noticed:
    1. Once a difficulty on a map is won a specific number of times with a specific number of players, the same difficulty will always crash after winning the map with the same number of players.

    2. A server restart resets the number of times a map can be won.

    3. When you lose the crash does not occur. However, it did occur when losing when the Upgrades given despite losing bug was not fixed, which indicates that this bug might be related to upgrade rewards.

     

    Speculation (I'm not even sure if this is worth testing):
    If my third point is relevant, and this bug is indeed related to upgrade rewards, then maybe the number of times a map can be won before it starts crashing is related to the number of upgrades dropped on a map instead of the number of participating players.
    You should be able to test this by winning a 4 player map with 4 players until it crashes, and then try to win it with 2 or 3 players, and check if it crashes.

  11. On 27.2.2017 at 8:47 PM, Treim said:

    I played Encounters with Twilight (Standard) 3 times so far and the game crashes every time for me. I did not receive any gold upgrades or EXP.

    Edit: did 5 runs of Soultree and got no rewards for the last 2

    I just did a run of Soultree and crashed on the first try.
    Yesterday I played through all difficulties of Nightmare Shard and started crashing on all difficulties. I asked @Ladadoos to play Nightmare Shard and he crashed despite not having won on that map before when playing alone. However, @Ladadoos said that he was able to properly complete Nightmare Shard and not crash when playing together with @RadicalX.

    My theory is that once a difficulty on a map is won a few times with a specific amount of players, the same difficulty will always crash after winning the game with the same specific amount of players, which would make this issue not account related.

     

    EDIT: After a server restart a map which has crashed before will not crash anymore. Today (28/02) after the restart I was able to finish Nightmare Shard (Standard) five times before it started crashing again.

  12. ADDITIONAL INFORMATION: This bug seems to occur permanently (not sure whether a server restart fixes it) after winning a map/difficulty a specific amount of times. For example, yesterday I played through Nightmare Shard on each difficulty about 10 times (I used a trainer to speed up this process) and I noticed a few things:

    • The number of times I was able to win the map at a difficulty was the number of upgrades available on this map divided by 4
    • I never dropped any duplicate upgrades
    • When you lose, the crash does not occur. However, it did occur when losing when the Upgrades given despite losing bug was not fixed
    • The crashes happen both with Random, and with Assign (Upgrade distribution)
    • Destroying (Applying and removing) all upgrades dropped from the map/difficulty does not fix the issue
    • Enabling Speedrun does net seem to be affect this (crashes happens with and without speedrun enabled)
    • You do not receive any upgrades or EXP when the crash happens, only gold.

    Some other things:

    • When playing with 4 players, we crashed after playing King of the Giants once. When I was playing the same difficulty alone, I was able to finish the map once so far (I haven't tried a second time yet)
    Quote

    Nightmare Shard: Standard
    5 times normal, then crashes everytime

    Upgrades dropped (10/20):
    1x Healing well
    1x Dreadcharger
    1x Satanael
    1x Wallbreaker
    1x Mutating Maniac
    1x Furnace of Flesh
    1x Coldsnap
    1x Sunderer
    1x Shrine of Martyr
    1x Skyelf

    Nightmare Shard: Advanced
    4 times normal, then crashes everytime

    Upgrades dropped (8/16):
    1x Surpression
    1x Glyph of frost
    1x Thornbark
    1x Lost Reaver
    1x Unstable demon
    1x Fleshbender
    1x Grimvine
    1x Necrofury

    Nightmare Shard: Expert
    4 times normal, then crashes everytime

    Upgrades dropped (8/16):
    1x Lost reaver
    1x Unstable demon
    1x Green peace
    1x Winter witch
    1x Thornbark
    1x Glyph of Frost
    1x Resource booster
    1x Grimvine

     

  13. NAME: PvE rankings deck sometimes empty

    SEVERITY: 3

    LOCATION: Forge

    REPRODUCIBILITY: Always

    DESCRIPTION: Some decks in the "Encounters with Twilight" rankings are empty. It says Mephisto's and Touchi's decks are both empty, while mine and Geradon's deck are normally viewable.

    Additional info:

    • There weren't any changes in my speedrun deck after renaming, deleting, changing the original deck.
    • Touchi himself couldn't see his deck in the rankings
    • Touchi completed his speedrun before the most recent server restart, I completed it afterwards
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