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LEBOVIN

Card Implementer
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Everything posted by LEBOVIN

  1. Hello Community, below you can find my educational video on how to beat Siege of Hope on Expert Difficulty. Please bear in mind this video was recorded before balancing changes happened and parts of the displayed strategy may no longer be applicable. Hope you like it. If you have any questions feel free to ask. Best, LEBOVIN
  2. Disagree on removal. Imagine Crazy rework options like it swapping ur well with the opponents well.
  3. You can play on the test server, no progress will be lost there (cause everything is unlocked, cards maps, so when u dont get anything u cannot lose it ) Side effect: u help the team to faster get to the reset date they cannot give u right now.
  4. Hello Skylords, I would like to propose a cosmetic skin for the Forge that would be used as an activatable option during winter season. Technically this does not pose too much of an issue. I also went ahead and created a first draft of the Winter Forge to give u some ingame screenshots below: An alternative option would be to redesign the entire forge perhaps even put it in a different location, but that would lose the old spirit. I hope you like it! Let me know what u think of it. Best, LEBOVIN
  5. Perhaps your downloaded files are corrupted.
  6. Cause such changes are built on something that exists, and alteration of that, instead of implementing something new.
  7. If it is all so easy and quickly done - that even you could od it in 2 weeks - why don't you ? I guess you oversee here, that they do not have the code of the game. So maybe they can make all those "easy" features working on their own, but actually implementing to the game simply does not work.
  8. Great effort, some cool things I would support, but given the magnitude of changes you demand, how many years are we talking until that’s going to be implemented? ^^ many of those things have been called for multiple times (that’s why the forum needs cleanup ultra ) and are simply too resource intensive to be expected anytime soon 1. auction house restriction: that is very unlikely to happen, as the value of a card changes naturally over time, there has been an alternative approach to fix the scamming problem by providing players with data on the average price payed in recent period but that will take a long time to get set up too, but is not restricting players 2. more promos / card variants in general / card backgrounds technically doable, but requires the artwork to be created and ingame animations / models aswell this is very time intensive and currently no priority 3. Desired cards Perhaps this could be done by adding a tab or filter for the inventory „desired cards“ and one can add cards to that by right clicking on them in the auction house and a menu would appear then, given that not all cards might be in ah at all times this would preferable require a card base tab instead where all available obtainable cards ingame would be shown. This ofc is another feature that first needs to be developed to make the original suggestion work, hence not anytime soon 4. 6Vs6 no Teams and 12 player as u say urself that requires first creation of that mode, then balancing and then as u demand even make it possible that players can easily create themselves, sounds almost impossible to me. Also getting 12 players for one game with the amount of players online ... Time horizon: years or never 5. balancing cards gonna happen after the reset, easier said than done 6. Decks greater than 20 cards needs to fit on players screen, apart from that this probably could work to be implemented
  9. Funny how this post was about pvp rank dropping to fast and instead of fixing that, it ended up implementing lowered upgrade level requirements for pve, probably the not yet implemented change with highest pvp level instead of current would have been enough ?‍♂️
  10. LEBOVIN

    Replay Repository

    I have requested permission to upload replay files on the wiki. Perhaps we could realize such an archive there Edit: Nope, Fandom doesn't approve it.
  11. Ofc it is intentional but, you know just aswell that when it is this low, it is not necessary to have the rank restriction at all, cause the player doesn't have the thousands of gold required to actually upgrade the ultra rares, and has no way to get the gold besides playing which automatically puts his level above the rank restriction. Keeping a feature, that after the proposed change, has no practical relevance anymore, is what might be confusing for players.
  12. Boring to have em all the same, also my wikitable remains purposefully, Secondly the rank is too low anyway. its reduced from 170k xp for most expensive upgrade now down to 5k xp. At this point u can remove the entire limit, as everybody will have the rank requirements met but not the actual gold to get the upgrade
  13. I don't mind the rank going down, but perhaps we can still keep a little difference? like Common - uncommon - rare - ultra rare U1 - 1 - 2 - 3 - 4 U2 - 2 - 3 - 4 - 5 U3 - 3 - 4 - 5 - 6 (numbers = rank)
  14. Alone: (plenty of tutorials online ) King of the Giants, add more players and it gets more boring Siege of hope, 15 minutes of doing nothing tho Encounters with Twilight, literally doable with tutorial deck Soultree (with amii monument) Together (as 2 with 1 experienced player) Dwarfen Riddle Guns of Lyr Sunbridge Crusade Together (as 2-4) Bad Harvest Speedrun (3-4 min style) Ravens End Titans (less people possible but gets harder) Not saying the other maps are hard either but those above are harder to lose even when mistakes are made. General advice: Share orbs >> 1 player on t4 is better than 2 on t2
  15. I literally cannot even focus on what is actually being said^^
  16. Well it is ok, it was a concept of interlinked suggestive ideas. If they are being discussed that's already fine with me
  17. For me there is narrative in the video ?
  18. LEBOVIN

    Card Database

    Perhaps ur looking for this? 320x320 https://skylords-reborn.fandom.com/wiki/Category:Building_Card_Artworks https://skylords-reborn.fandom.com/wiki/Category:Spell_Card_Artworks https://skylords-reborn.fandom.com/wiki/Category:Unit_Card_Artworks
  19. LEBOVIN

    bf points

    yes, but unlike in EA times, you now cannot purchase bfpoints, instead you earn them by playing and completing quests, currently in a very much accelerated speed.
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