-
Posts
624 -
Joined
-
Last visited
Posts posted by LEBOVIN
-
-
Zyna said for 12 p map it does not work
-
Unfortunately we cannot change the duration as that requires creating new animations, which is A TON of WORK. There will be this week on the test server a second iteration of the card change tho, reduce the COOLDOWN of the card to half of the time, enabling you to also use it more often, and to foster that the charge count is doubled. Would be cool if you can try it out there
-
You click in the map editor on the right side in player setting and select as many "human" players the map shall have?
-
Easiest solution by far is to simply start on position 1/2 so u have the orbs to practice ...
-
Then just start on position 1/2 and run from there to the orbs ?♂️
alternatively rebuild the specific scenario u would want to practice as community map.
-
I mean I don’t mind having that many rankings but most of them might stay as of now: „ see Ranking with x players“, either way, we will definitely need an ingame filter for it or it ll become very hard to keep track.
wanky likes this -
Yeah, if it happens u can just fly away with your dragons. When they then follow you, they group up again and then 1 hit will kill them.
-
I think what you are suggesting is a bit too specific for quests , but is good material for achievements.
-
It’s not unused, it is the ability icon of twilight hag
Weak1ings likes this -
Its nothing new that different strategies can lead to the same time, we had this multiple times already, I won't comment on that any further.
Where have I claimed I am sharing replays with others or "disinformed" people?
-
Of course, everyone can claim to have had the same idea. That they had the idea at all, before or after someone else cannot be disproven. But, there are still people that had the idea and then did play it first.
Also, as Rise of a Demon has shown: Different players can get sometimes very similar times using way different strategys.
-
I think it is really amazing. Maybe this way we can eventually add all animations as videos to the wiki!
-
To highlight different strategies, I have uploaded 3 speedrun videos.
Fire T1 Start: Pritstift
Shadow T1 Start: Treim
Nature T1 Start: RadicalX
Emmaerzeh will upload Loriens replay on the Community Channel as part of the Series Let's Play Community Maps.
Attached you also find all final replay submissions of the participants. Again thank you all for being part of the event!
Best regards,
LEBOVIN -
The challenge is now over, card prizes have been sent out. Booster Prices will be send out by Skylords Reborn Staff today. Thanks to everybody who participated
Pritstift likes this -
play this one and u might win
-
1 hour ago, Genesis23 said:
honestly not found a way to keep the Harvester alive and at the same time get a decent army to support him. so far frost seems to be the best bet with Home Soil and so on. so im quite excited for the result other people got and hope we get to see their plays and learn from them.
Did you notice that the harvester has a built in healing ability?
-
-
Of course, would be kind of weird if you had to hand in your replay to participate and then we could just copy it and claim ur prize...
Loriens likes this -
2 hours ago, DieBieneMaya said:
35 minutes
I am sure you can do 20 minutes for the booster with a little practice
Pritstift likes this -
@ Eirias Oh it is really optional, I mean sub 20 min is already defined as should be "doable". And if u provide the resources to dish out those mid-challenge rewards, we surely could give more rewards (like weekly winners).
-
Hello fellow Skylords,
Check out the new awesome map Rise of a Demon available in the community map section! The map and scripts have been created by "Emmaerzeh" and "LEBOVIN".
Description:
It is a 1 player PvE map set on a bandit island. The player takes control of a demon which gains progressively more abilities over time. Defeat all enemies on the map to win the match. We recommend enabling subtitles in the options menu before the game.
Card Restrictions:
On Expert difficulty, the card Shadow Phoenix is not allowed. Using it results in a default loss.
Competition:
To further promote the map, it will continue the tradition of community challenges.
Competition period: 01 July 2020 – 18 July 2020 Competition is over!
Prizes will be given out on 19 July 2020
Prizes:- Fastest 1 player run: Harvester Promo
- Second fastest 1 player run: Harvester
- Third fastest 1 player run: Batariel (Red Affinity) + 1 Booster
Besides this, everybody else to complete the map in less than 20 minutes (and hands in the replay as proof) will receive a Booster Pack as well. Voluntary donations during the competition might increase the prize pool even further.
Additional Rules:- The competition uses the map version "PvE_Rise_of_a_Demon.pak", uploaded in-game.
- The map has to be played on Expert Difficulty.
- The top 3 replays will later be published and attached to this post and might be uploaded to YouTube with explanatory commentary.
- Play on the main server, or the replay might be corrupted.
Participation Guidelines:- To participate, you may not violate any of the rules above.
-
Make your final valid replay (file format is .pmv) available to us via Discord before 19 July 2020 UTC+1 (Emmaerzeh#0240 or LEBOVIM#4557). You can also find us on the official Skylords Reborn Discord Server.
- You can update your replay submission during the time of the competition any number of times.
Known Bugs:
- Replays of community maps sometimes do not show up in the game Replay viewing selection. This issue has been reported to the developers and will soon be fixed. Until then a workaround is to open another lobby of a Community Map first and then go to the Replay viewing selection again. Alternatively, restart the game. If the replay there shows the gear as an indicator of being broken or outdated, try again later and make sure you have the original map file "PvE_Rise_of_a_Demon.pak" file in your C:\Users\<username>\Documents\BattleForge\map folder. (Auto)saved replays can be found alongside the same path in the folder […]\replays. Renaming them can help as well.
- If you try to play the community map whilst ur game is set to French or Russian and nothing happens at the beginning of the game, delete the map in your map folder and download it again. If it still does not work contact us.
- If you find any other bugs, report them to us via Discord.
Final Ranking:
These are the best currently submitted speedrun times. To foster competition early on it is more fun if you tell your best time right away and do not wait until the last second. Of course, both ways are allowed.
1. Pritstift 10.21 2. Treim 10.44 3. Loriens 11.22 4. ducarev 11.41 5. RadicalX 14.52 6. Wanky 16.45 7. Bozzah 19:08 8. DieBieneMaya 38.12
Download:
- The map can be downloaded in the Community Map section in-game, named "Rise of a Demon" (german: "Aufstieg eines Dämons"). Make sure to have older or duplicated versions deleted.
- Winning replays are attached in a later post of mine!
We wish you the best of luck and lots of fun!
Karl Lavafeld (Emmaerzeh) and LEBOVIN
-
I think changing the description (basically removing that U3 supossedly adds 10 % better ratio) is the right choice indeed. Nothing gameplaywise changes, but the card description matches reality
-
Na i meant if in ur example the original unit (that has its power bound) can only be transformed once for free. So after becoming vileblood it would cost you to transform. Spawning vileblood in the first place and transform that to maniac would be Free indeed.
The difference lies in the amount of bound power, as everything else stays the same going from twilight minions to vileblood wouldn’t change the bound power And no transform cost but Then going vileblood to maniac would have the Transform cost and update the bound power to what it’s right now like for maniac.
-
How about keep everything as is, but make transformation (only) 1 tier up free? Wouldnt that be big enough of a buff?
VISUAL BUG
in Resolved
Posted
Actually do u still have the replay of that one? Because I strongly assume that your teammate simply repaired his building and in that case if u click on it the repair icon is shown above to indicate that? (Ofc it would make more sense if the repair icon was in the status bar)