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Areamis liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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BanGo liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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Ultrakool liked a post in a topic by Zyna in Important: Open Beta Status Announcement
While I'm kind of sad there's a delay again, it's definitely the correct decision. Both the developers and testers have put in a lot of time this past week, but due to unforeseen issues development progressed slower than expected and the servers are still not stable enough. Releasing the servers in their current state would certainly be more frustrating than waiting a little longer. Just keep up the hype and wait a little longer, I very much doubt that there will be any more delays
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xenateur liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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SHARKDOG liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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Toreon liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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Raedok liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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Tanktiger liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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Quatres liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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savumorso liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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MeatyChi liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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Ultrakool liked a post in a topic by Equinox98x in Important: Open Beta Status Announcement
@Ultrakool @InsaneHawk @MrXLink @Kiwi @fiki574 Personally, there is no need to apologise! I love you all like brothers and I don't mind it that there is a delay. In fact, we need to thank you all for doing all this excellent and hard work for us with bringing the game back! And Not just bring it back, but also making it better! I know it must be somtimes hard for y'all but never get your heads down & always go on! keep thinking positive and remember, when you are down, the only way to go is up!
You're all doing a great job & far better than most ppl or leading game companies would tbh xd we can count on you unlike other people in this world.
You can make delays as much as you want, I'll always be here to support every1 in whatever times that will come and aid where I can.
Forget all those negative people and those yelling at you or swearing at you, just ignore them, the only thing they are doing is making you even more famous and loved because of the support you'll get of the good members in here.
I believe in all of you and I just know you can do it!
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Ultrakool liked a post in a topic by Fleischerrr in Important: Open Beta Status Announcement
I want to cry
I love you
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RiskyDevil liked a post in a topic by Ultrakool in Important: Open Beta Status Announcement
Hi all,
I would like to thank you for all the and encouragement you have given us, it has been a pleasure seeing the popularity of this open beta. Unfortunately, like Link mentioned, unforeseen bugs prevent us from keeping to the release date, and for that I am personally really sorry and seek your forgiveness. We all, and Fiki especially, have been working countless hours everyday to try to keep to this promise, but unfortunately in development, the Murphy’s Law often applies and in this case it sadly did. I hope you can find it in your hearts to support us through this, and we will come out of this stronger than ever together as a community.
Ultrakool
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kroing liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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Some_Idiot17 liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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Yahius liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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Infrag liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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Apollo liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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Alpha119955 liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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Deadman liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
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TurboHunter liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
-
BloodyHell liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
-
stefkevo liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool
-
Modex liked a post in a topic by Ultrakool in Open Stress Test Information
Hey guys,
This sort of discussion type is going very fast into flaming territory. There are many various sarcastic comments meant to mock or accusations from one player to another. Please calm down abit, and remember that this is an unpaid project. The devs are not getting anything out of this.
As regards to our developers and setting released dates, this is a very huge scale project and as such it is very difficult to estimate when certain features will work or not. The fact that we are reverse engineering the server from the client makes things even harder, not easier. Last minute crucial bugs are a thing, and unfortunately we have had a fair share of them recently. I’m sure you all would rather a stable server than some server that will have many unfixed crucial bugs that will bring about even more frustration.
It is not even the end of the specified release timeframe yet so, if nothing else, at least hold on to your pitchforks until then. Such negative energy is really discouraging for our devs who are hard at work at the very moment I speak to bring back the game we all love!
Ultrakool