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Kubik

Developer
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Everything posted by Kubik

  1. https://trello.com/b/4HFfIUCA/skylords-reborn
  2. at least once a week someone buy a card and sell it for ~10x or more, so these would still profit significantly. it can also be that the fee will be lower if the card will be sold... but MrXLink was strickly against that. EA even plan to at that, or have it at some point because every mail have field for auction fee.
  3. logs are : `Documents\BattleForge\Diag\_launcher_log_YYYY.MM.DD_X` where YYYY.MM.DD is date and X is incremented every time you start the game or connect to the server
  4. I am not sure if it is testable without reset, just because of the amount of cards and BFP players already have.
  5. the "dusting system" is actually easy to implement maybe I miss something, but your option with 1 daily booster contains no BFP, so how would players be able to buy anything without BFP?
  6. that is the problem, you get both, so why would anyone buy booster from shop if he can buy boosters from other players for less... So much more BFP entering the game, and almost none leaving.
  7. if quests complete, then you also get other rewards.
  8. https://docs.google.com/spreadsheets/d/1fWWdWIM1B4-ouZUUSqRYbaEuAqqGESL7RrMPD3aR4Sw/edit#gid=0 DEFENDING HOPE -> Treespirit (Nature) SLAVE MASTER -> Treespirit (Shadow)
  9. where you download the updater? (I ask because if you download from any official source, we need to fix it).
  10. I was proposing action house fees, but MrXLink rejected it. best MMO imaginable would have no introduced coin currecy, but that is their source of real money, so it will probably never happen. Tournaments with entry fee are easily doable, but that is PvP only thing, and introducing limits to PvE would be even more limiting than PvP because even less players would be able to complete these "chalanges". Giving promo cards like that would only mean few players would get controll over all promos in the game. Purchasing promos if player own specific card would be easy to add, but I do not think we want that, it would mean end of free market and full price control, based on our prices of the card.
  11. releasing 100s new cards yearly is just not an option, not even with team 10 times bigger that would work on it full time, instead of in their free time. So if you have any solution feel free to offer it.
  12. https://discordapp.com/channels/173414671678832640/401426721729019914/617973141834301440 Something go wrong with Launcher update and I can not fix it from work put this file to game folder and run it if you want to connect before I will fix it https://cdn.discordapp.com/attachments/401426721729019914/617973141213282304/LauncherHotFix.exe
  13. https://discordapp.com/channels/173414671678832640/401426721729019914/617973141834301440 Something go wrong with Launcher update and I can not fix it from work put this file to game folder and run it if you want to connect before I will fix it https://cdn.discordapp.com/attachments/401426721729019914/617973141213282304/LauncherHotFix.exe
  14. I lookup some data: Shaman was suprisingly stable in last months: only 8.98% diference between average and median BFP in auction Dreadcharger was bit less stable with 13,96% difference between average and median BFP in auction and to be honest I think I see different trend than you, because there is infinite suply of cards cards getting cheaper and cheaper, because more players is oversuplied with these cards, so your suggestion to give even more cards would only make it worse.
  15. there is already too much cards in my opinion between players. there is more promos than players per month. and on average 1 promo per ~7 players total. to be clear I do not think it would solve anything. people will still be gitting more and more cards, and BFP this is the problem there is infinite suply of cards and BFP that depend on player some players have some players are really close to Hawk (and Hawk used his GM power to spawn 9 digit number), they have upgrades and charges for every card... so for them gold, BFP, and boosters have no value
  16. you getting whole booster (8 cards) every day, and 150 BFP, which is worth ~1/3 of a booster isn't that contradiction to point 1-? Are you selling or opening boosters? how that would help anything? I think it would only make players angry that their BFP/cards randomly change value easily tweakable system that sounds almost perfect, do you know any example? @ShadowUsagi
  17. Can you add log? You can found it in: `Documents\BattleForge\Diag\_launcher_log_YYYY.MM.DD_X` where YYYY.MM.DD is date and X is incremented every time you start game or connect to servers.
  18. I generally like the idea, but I am not sure about the rewards
  19. at least you found workaround for your problem with EA's coding
  20. Kubik

    Crash in game

    thanks for the report
  21. I compared it to the server log and there was one weird message at about same time. Is it possible that your IP changed during connection?
  22. Kubik

    Disconnected

    thanks for log. server crashed
  23. On Discord I was asked for the statistic how many players would have it right now (12 maps, and rPvE not counted, only story maps) 46150 players win at lest 1 map 2951 players win all maps on standard or higher 39 players win all maps on advance or higher 14 players win all maps on expert
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