Jump to content

Kapo

Skylord of Honour
  • Posts

    635
  • Joined

  • Last visited

Everything posted by Kapo

  1. Since I had that big donation from Simplifying, I can add the Promos for the top guys from my own pocket πŸ˜ƒ
  2. That's why I added the Mo-Video from Dutchy, so you get some starting points how to beat Expert πŸ˜ƒ Check it out, it's really well-made πŸ˜ƒ
  3. Very happy to hear that you like it! I think it's good to switch things up a bit here and there, try something new and see how that works out. When starting this one, it was quite clear that this ruleset has already its downsides. What I am quite sure is: if you try to do a competition in Battleforge, measuring speed is the most fair measurement to use. So after the Screenshot Contest which was artistic and this one about smarts and tenacity, next one will be about time most likely.
  4. Just send them over and tell me what placement should get them πŸ˜„
  5. Hello Skylords, Skyladies and other Skybeings; and welcome to CCC #4 – the fourth Crappy Community Contest! THE CONTEST HAS ENDED. To see the winners, click here. If you are just here to grab the booster code, there you go: CCC4-MOMO-MOMO-MOMO What are β€œCrappy Community Contests”? This and future CCC's are meant to be small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small-scale on the organizers side too: there will be no stream, video or event announcing the winners. What's special about these contests is a participation price for the whole community. What, when, where, how? As mentioned above, the idea of the CCC's is to present you with new and fresh challenges. This one will not be about speed, but about map and card knowledge, strategy/creativity and maybe also tenacity to work through an expert map under harsh conditions: Mo Card Count While the Masters of the Forge are improving the power of all Skylords, the fire of the Forge burns low. You are asked to use as little of its power as possible. For this challenge, win the 1-player-map β€œMo” on Expert difficulty with as few cards of as low rarity as possible. For each card you use, you will get points depending on the rarity: Common: 1 Point Uncommon: 2 Points Rare: 3 Points Ultra Rare: 4 points Note: It does not matter how often you play out a card, only the cards in the deck are used to determine your points. The Skylord with the lowest number of points will win this challenge. In the case of a tie, the run that has been submitted earlier gets the higher placement in the ranks. Replays with more than 15 cards are not eligible for this challenge (cards used, not points) – so you can't submit just your usual Mo Expert run. Submit your replay together with the following information: In game Name: <your name> Deck: <screenshot or names of the cards used> Points total: <number of points scored> You can find your replays here: Documents => Battleforge => replays The contest has already started – submit your entry through Discord (DM to Kapo#0116) or the Skylords Forum (DM to @Kapo) until 11. 05. 2022 23:59:59 (= 8 days time total). You can submit multiple times, but only the one with the lowest points will count. Please note that the Top 5 Replays will be posted here in the forums. To reduce my workload, you may rename your file to CCC4_Points_<IGN>.pmv (e.g. CCC4_12_Kapo.pmv). Example Deck Basic Expert Help What is the prize pool? Since this is not just a Crappy Contest, but a Crappy Community Contest, you may help with your participation to earn a price for the whole Community. If we reach more than 15 participants (unique players, not entries), we will unlock a Mini-Booster code for the entire Skylords Community. If more than 25 participants enter, the code will be upgraded to a Booster instead of a Mini-Booster. So tell your fellow Skylords to try this challenge – it may take some time, but it's an occasion to try something completely new, and it raises our chances to hand out a code for everybody. Of course, the Skylords with the lowest points will get prices too, sponsored by the SR Team, the Community and me: 1st place 5 Bandit Boosters + Mo + Promo Swamp Drake 2nd place 4 Bandit Boosters + Mo + Promo Rogan Kayle 3rd place 3 Bandit Boosters + Mo + Promo Lyrish Knight 4th place 2 Bandit Boosters + Mo 5th place 1 Bandit Boosters + Mo 6th place Wheel of Gifts 7th place Worldbreaker Gun 8th place Mine 9th place Overlord 10th place Jorne Last place Juice Tank (x4) Special Bounty Be the first to win the Map with only one card to earn 8 Banzai Lords (G)! For participation, there is a random chance to win one of the following cards: Random Draws 5x1 Bandit Booster, Enlightenment, Infect, Avatar of Frost, Disenchant (G), Amii Monument Sponsors If one or more mighty Skylord(s) decides to sponsor this event, please contact me. I would be more than happy to beef up or expand the prize pool, add additional random draws, or any other upgrades to the prize pool. The following prices have been sponsored so far: Skylords Team Bandit Boosters (x20), Community Booster Code Kapo Promo Swamp Drake, Promo Rogan Kayle, Promo Lyrish Knight Simplifying * Enlightenment, Infect, Avatar of Frost, Disenchant (G), Amii Monument, Wheel of Gifts, Worldbreaker Gun, Mine, Overlord, Jorne Odessa Mo (x5) Donaar Juice Tank (x4) Kemek1 Enlightenment Bozzah Banzai Lord (G) x8 (as a Bounty, see above) * Simplifying, a player who stopped playing, donated his complete account. This is the second contest his collection is sponsoring - he expressed how nice the community is, and he wanted to give something back through the CCC. In conclusion I know this contest is somewhat harder and might be a little more time-consuming than the previous CCCs – be assured there are plans for CCC #5 to be easier again. My hope is that you still like this new kind of challenge as something worthwhile to explore. If you have any questions, please do not hesitate to ask. Good luck and best regards, Kapo Future Contests - get involved! If you are interested in helping with these (or better) kinds of events for the community, or want to host one yourself, don't be afraid and simply reach out! Contact our beloved Event Managers Minashigo Hiko and Metagross31 on the forums or discord. They are happy to assist you with upcoming events and with sponsoring your prize pool! If you especially like this small-scale-format, and you have an idea for it, you may also contact me directly to discuss your idea and host your own Crappy Community Contest.
  6. I really wonder why there was no thread for Mo πŸ˜ƒ There is one point I would heavily suggest to change: If you kill the Walker, it shouldn't respawn - no matter which difficulty. It is presented on this map as a "special boss" option, and once you kill it, it shouldn't come back.
  7. Cant wait for the Patch. ALL ABOARD THE HYPE TRAIN!
  8. Maybe bind it to <Space>? Market button to enter an auction is also bound to that already.
  9. This sounds like an awesome solution, and very appealing. If you scale the rewards correctly, you can "punish" players who deselect Fire/Lost, but they still get something, and if you just want to test you can do it - I think noone cares about the rewards while testing; but you still get the time recorded for the daily bonus and can make quests - so it's not nothing. I see no downsides to this. Edit: Also, the contest people could make contests against specific rPvE Enemies without waiting for the right MotM to come up, which might come very handy.
  10. I’m torn. Maybe you get less rewards if you preselect? It would work for for testing/training, but keep the real random maps the β€œreal deal”.
  11. Exactly, that's why it's hard for me to understand we can't put a Goodie here and there into the mix. It's not like you should be able to take over a boss, but the "normal" Bandit Lord that's sometimes in a camp is a prime example of a unit using Mind Control on, then you would get something that made it worth taking the card along. Since that dude is still alot weaker then a Bloodhorn or a Batariel, what's the problem with allowing that?
  12. I have to agree with @chickennoodler in general. Though we have heard on the other thread, that in concept Mind Control is super powerful (you remove and enemy and "spawn" an ally), it simply isn't. I have heard "take 2 shadow orbs, and you get frenetic" 1000 times, or "with 2 fire orbs you get cluster and earthshaker", etc. etc. Did anybody ever hear "With 2/3/4 Nature orbs, you get..."? That's because all those spells are either useless or severely under powered. A comparable spell is Plague (since 3-shadow orbs required), and it disables AND annihilates not just one unit but everything in that camp (if it isn't one of the in the last row). I frankly don't understand why everybody is so worried to buff nature them to keep it "in check", while power-wise, other factions roll like a Deathstar through the camps, no matter if cPVE or rPVE.
  13. What would also be nice is for those who play the map solo, to add a (read: one) well to the Pos-2-side (and vice-versa) Having nothing there is really a bummer.
  14. What a great idea to add effects to the nodes.
  15. Is this what you can see from the nature camp? That is somewhat misleading, looks like the camp is almost empty. Maybe move it a bit to see the enemys better instead of the orbs
  16. Registered πŸ˜„ Fight Kapo, the PvP Noob for ... Gold, Boosters and Glory!
  17. In my real work, I very often have to assist in creating solutions to hard problems that have to be creative and practical. People often think if you have a 50%-good-idea, that's the spot where "to work from", building upon it to make something excellent. But that's wrong. While brainstorming, it's best practice to not care about any limitations, not even the physical limitations of the world. "What if we breed small goblins to put in the Skylords sever that always select the correct orb" is a valid idea. From 20 years of experience I can tell you, it's almost always the most crazy idea that creates the creative spark that leads to the superb solution, and it's never the practical, half-good idea that you should consider further. That may sound weird (to you and others), but I can assure you that the "but how?"-question should be of no concern at this point - inserting this question is more likely to hamper efforts to come up with something really good.
  18. Never πŸ™‚ You could make it that the first card in the deck defines the orb, and it is signalled by a border around the deck. On the other hand, how it currently works (playing the first card and the orb appears) looks mighty cool, would be sad to let this go.
  19. NAME: see title DESCRIPTION: When Snapjaws attack other buildings, everything works fine. On monuments, wells and walls no debuff is applied. REPRODUCIBILITY: Always, directly in the forge. SCREENSHOT/VIDEO: not necessary LOG: not necessary ADDITIONAL INFORMATION: none
  20. I mean - style-wise, it would be cool to have a complete Twilight deck starting with T1 minions or something. I think many of us would find that cool. But as you said, it's not THAT important πŸ˜ƒ
  21. Would it be technically possible to have a Twilight T1 Card with Nature Affinity that leads to a nature orb? Or would that be not possible to define? (The Affinity would be just to signal the nature orb to the player, and behind the scenes you make sure that card when first plays forces a nature orb)
  22. Loo Break Neutral T1 Spell "Stops the time in the game for 3 Minutes. We hope you are healthy - you did your prostate exam, did you?"
  23. Btw if you make that time stop a global effect, wouldnt that be the much needed Pause-Button? πŸ˜„
  24. I think it is too weak, I would suggest that the Death Mark should be a 50m AoE-effect killing every enemy around it (while keeping the unlimited number of uses of course).
  25. What I mean by this is sometimes, sharks going to buy up solely for the purpose of making gains. This happens frequently, not just by one, but several Skylords - if you follow the market you can clearly see them buying up a card that's quite low and re-posting ALL of them at a higher price. If they were smart and just re-posted one or two, you really couldn't tell if it's just maybe short-supply. But they are buying 10 and re-posting all 10 at once for a ludicrous price. I define "manipulation" in that context as buying up several cards (and re-posting) not for a personal need, but really just for the purpose of making profit. But: I do not see this as a problem. That's a normal side effect of free market dynamics. And, there is serious risk involved with such methods, like sitting on a pile of cards (therefore bound BFP) and not selling at all like you have hoped for, in worst cases even making losses. People who have never tried something like that think that you buy up, and sell them back within some days and have a near-instant profit. It's not like that AT ALL. If you know a trader, simply ask them about their stock. You might be amazed how much bound BFP they have.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use