Fauchderial 87 Posted March 15, 2020 Share Posted March 15, 2020 (edited) I didn't made those artworks. Edited March 17, 2020 by Fauchderial Adding more cards. MrDanilov and You will win with me like this Link to post Share on other sites
MrDanilov 4 Posted March 19, 2020 Share Posted March 19, 2020 On 3/16/2020 at 12:34 AM, Fauchderial said: I didn't made those artworks. Love it, looks awesome Link to post Share on other sites
Esceeli 1 Posted March 31, 2020 Share Posted March 31, 2020 Which program did you use ? the card creator is down i think ? Link to post Share on other sites
Kubik 315 Posted March 31, 2020 Share Posted March 31, 2020 I guess this one: https://bfcards.app/ Link to post Share on other sites
PrincessKenny 14 Posted August 20, 2020 Share Posted August 20, 2020 Loriens likes this Link to post Share on other sites
Chronoatog 3 Posted January 4, 2021 Share Posted January 4, 2021 Death: Brain Decay: Will take life points from the corpses, up to 300. This pool will slowly drain out of combat, but it's killer (or closest target) will lose control attacking the closest enemy. (300 life points = 3 seconds). Fire: Unit gains Minor Swift (50% less speed than a normal swift unit). As they stay in combat (3 seconds) they gain a bonus 150 damage Ice: Unit builds up an ice shield for 150 hp when outside of combat. If switched the shield will last for 20 seconds. Nature: Unit gains Regeneration and gains reach Upgrade: Pay 25 energy to give them an extra 150/150, can't be used while in combat. Requires someone to have orb 2. Magically held: Unit has no advantage, while being small. Instead of being knocked down or trampled they take bonus damage 25% or trample does 15 instead of 10. Unit requires a monument, but not one to be chosen. Was thinking of an sorta universal soldier that any color faction could play, but could changed based on the elements in play (enemy or ally.) Changes up it's play style in PVP/PVE depending on who you play with. (One play session you might get a swift unit who can regenerate, another you might get a unit a unit with death decay who can steal life points from the enemy, while being bulky. Generally thought it should lose any stat fight, but become some what bulky as they only take damage as 100% (or 125% vs large/extra large for an impromptu steadfast.) Was thinking he could be an interesting way to leave an opponent guessing on your deck, or possibly running two starting elements while still being able to field something to leave your opponent guessing. But a worst unit than any 50 cost unit. Looter 660/630 vs 450 to a build up of 600/650, looter is the clear winner North Guard 630/720 vs 450/850 Gives nature a cheap unit to use Generally the ability will make anything with deathwish/frenzy/armor will do and keep attacking. Just unable to pick targets. More just steals life points on the ground. More of a nuisance for T2 shadow. Link to post Share on other sites
Dallarian 337 Posted January 13, 2021 Share Posted January 13, 2021 11 minutes ago, Demiron said: Nooooooo please, everything but no Hearthstone RNG Metagross31 likes this Link to post Share on other sites
Demiron 30 Posted January 13, 2021 Share Posted January 13, 2021 9 minutes ago, Dallarian said: Nooooooo please, everything but no Hearthstone RNG But rng is fun Link to post Share on other sites
LEBOVIN 284 Posted January 13, 2021 Share Posted January 13, 2021 1 hour ago, Demiron said: But rng is fun Thou shall play nightmare shard 1000 times. ? Volin and Dallarian like this Link to post Share on other sites
Demiron 30 Posted January 13, 2021 Share Posted January 13, 2021 5 minutes ago, LEBOVIN said: Thou shall play nightmare shard 1000 times. ? I forgive you because your avatar rocks LEBOVIN likes this Link to post Share on other sites
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