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Found 8 results

  1. Is there a quest you really would like to have in the game? Well here is your chance on suggesting it and maybe the devs will implement it. This thread's purpose is to collect all kinds of ideas for quests and achievements to help out the staff team with coming up with those and instead just picking the good/ best ones out of here. Please try to not suggest ideas that are already on the list in some form (also include not suggesting numbers for a already existing quest). Please note that i am not part of the staff and therefor can not guarantee that any of your suggestions will get im
  2. THE IDEA: Game Mode 4v4 The flag spawns in the middel of the map Teams must capture the flag 15 times to win the game If the Flag is dropped it returns to the middel of the map after 30 seconds Timelimit for a whole match is 40 minutes If time expires the team with more captured flags wins the game Amount of Resources heavliy increased but they are not unlimited Resources are shared through a combined pool Teamwork is required to manage your resources properly Resourcegathering remains the same as in all other game mo
  3. A large portion of the fun in this game for me previously was building my PvP decks from scratch U1 and upgrading overtime. Having edit-able top tier 120 PvP decks simply removes the enjoyment of having your own developed deck. Obviously the premade 120 decks make sense in Rated to keep the playing field level, but I would like to suggest removing them from Unrated for the sake of being able to have more diverse matchups and still build a deck that you saw from the start. I think major changes like this are bad for long-term longevity of the game when there's no time spent upgrading cards of y
  4. Hey, I suggest to change the color of selected text in the deck rename window (and every other occurence like mail) to the same as in the auction house and in the inventory search bar. The blue hurts my eyes. Best, LEBOVIN
  5. Before you ask, yes I read that thread, but these are more of an chievements than daily quests. Giving out BFP only based on play time, and only in limited amount on weekly bases is the most fair option of these, because everyone get the same amount of BFP and will have no gap between skilled players and new players in regards to BFP gain. On the other hand rewarding only victories and based on difficulty will give big advantage to veteran players that know the game and can start expert maps quickly. We are not going to use result of this poll unless we want to, we are in
  6. I wanted to suggest that the use of "his/her" within the game (such as "join his/her group" or "look at his/her deck") should be changed to simply "their". Not only is it clunky and disrupts the sentence flow, it excludes players like myself due to the dysphoria it can induce and can leave us not being comfortable playing the game because of it. It seems counterproductive to allow an "other" gender option and use inclusive language in posts on this forum, but to then continue with outdated gendered language in the game itself. It's just a subtle change that opens the game and community u
  7. So this will be my first real post in quite a while, so I do wonder if anyone remembers me. Anyways, I always remember everyone trying to come up with ideas on how to properly mix Fire and Frost as a dual faction, but with no real resolution or agreements. I just recently realized last week that I could actually play the limited beta of BF and I have been playing religiously since then. I then remembered about the dilemna that concerned this debate for years, and decided that I might give it more thought. And give it more thought I did! I'm very confident in my idea mostly because it jus
  8. Hello there fellow Skylords! I'd like to suggest a new card, the balancing of it might not be intirely on point yet but I do like the Idea. Opinions?
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