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Everything posted by Metagross31

  1. Dear Skyfolk, the Challenge has come to an end and I am happy to announce the final rankings: Gold challenge: Fire: 1. Lebovin - 22:21 2. Kserske - 31:28 3. Carofex - 34:13 Frost: 1. Wanky - 24:43 2. Carofex - 34:22 Shadow: 1. Treim - 19:27 2. Vornskr666 - 27:44 3. Kserske - 32:54 4. Carofex - 34:19 Nature: 1. Pritstift - 23:07 2. Slyer - 27:05 3. Carofex - 33:50 4. Buttscratch - 34:27 5. Kserske - 34:46 6. Ignoringya - 46:56 Silver challenge: 1. Wanky - 18:44 2. Kserske - 19:51 3. Schnarf - 23:36 4. Vornskr666 - 25:07 5. Slyer - 25:55 6. TurnItUp - 29:19 7. Xamos - 34:48 8. DutchyDutchy - 39:38 9. Jucki - 40:39 Thanks to everyone who participated and congratulations to all the winners! Also, a big thank you to everyone who helped me in organizing this event! The winning replays will be presented this friday at 8pm (UTC+2) via twitch. This is also, when the rewards will be distributed. Also, there will be a guest in the stream, who will help analyzing the replays, so look forward to that!
  2. Nature start: Windweavers, Shaman, Roots, Surge of Light Fire start: Nomad g, Mine, Eruption, on some maps blaster canon.
  3. That totally depends on you! If you just go by the price of the card, it is probably cheaper to buy 4 normal Lyrish Knights and upgrade+charge them, but of course a promo is something more special that not everybody has.
  4. If you really want a dedicated meatshield for T1, better use Skeleton Warriors. With their Unholy Armor, they are perfect for that job!
  5. I think this deck already look really good and is definetely enough for lvl 9. If I had to change something, I would probably replace the Dreadcharger, as it is not necessarily needed in most runs. Maybe use something like Soulsplicer (green) instead, as this will help you a lot in T1.
  6. The Final day of the King's Ridge Community Challenge is here! You still have the time to get some final runs in. And please, don't forget to send me your Replays before 11:59pm MESZ (UTC+2)!
  7. Hey everyone, just a quick reminder, that there are only 3 days left in the King's Ridge challenge. So if you did not finish your run(s) yet, this is the time! Good luck further!
  8. I like the general idea, but would prefer to go the other way around - somehow indicate the missing maps instead of the already completed ones. E.g. with an exclamation mark (!) On the missing difficulties when choosing the difficulty of the map or something.
  9. I like this idea! Especially when you got a quest like "use 65 nature cards", you know if you are done at the end of the map or if you still need to spam some surge of lights.
  10. Another Update: I decided that I will stream the winning replays on Friday, June 4th on my twitch channel https://www.twitch.tv/metagross31 I will announce the time of the stream soon. I just need to test my stream setup beforehand and make a plan.
  11. Just a minor thing: The price for Promo Snapjaws is not yet tracked
  12. I have added a first list of times submitted so far. As you can see, these are not that many yet! So if you are planning on participating, please send me your preliminary times (you do not need to send the replay yet!), so I can add them to the list. Also, this could mean, that some of the prizes are low hanging fruit ready for you to grap! So feel encouraged to get some runs in, even if they do not appear to be fast.
  13. There have already been several discussion about this and, as far as I know, the devs are already aware of this concern.
  14. Sorry for the delay. I will write them into the main post within the next couple of hours, so look forward to that.
  15. 1. Charge: The number of charges a card has is the number of times you can play that card in a single game, before it has to recharge. Recharging takes 0.5 seconds per 1 power cost of the card. For example a Giant Wyrm would need to recharge for 150 seconds (2.5 Minutes). You can see the number of charges at the card itself and you can upgrade the charges in the upgrade window when you have multiple copies of the same card. 2. Spells in rPvE: There were probably Twilight Negators around. They look like twilight versions of swiftclaws and you can't use any spells next to them. 3. BfP: You get a daily amount of 350 (correct me if I'm wrong) BfP after playing for 45 minutes. If you play less, you still get a fraction of the BfP. Afterwards, you can slowly drain your BfP reserve (max. 250 BfP), which slowly refills over time. Additionally, you have 2 daily quests, which give 75 BfP each. 4. Patch Notes https://forum.skylords.eu/index.php?/forum/33-updates/ 5. Story maps: Did you also play all the 2 and 4 player maps?
  16. Short update: I increased the total prize fund for the silver challenge by a bit, especially boosting the prizes for ranks 3-10. I also plan to increase the prize pool for the gold challenge, once I grinded some more money Edit: Also increased the Gold challenge prizes a little.
  17. Whoops, I thought we were talking about the gold chests you find ingame >.<
  18. tbh, why not take out the "says"? [15:25] Metagross31 to strategy: Or use shorthands for channels (strategy - str, trade - trd, beginner - beg, lfg - lfg) and then make something like: [15:26] Metagross31 to str: (that last one might be overkill though)
  19. Just to clarify something from my post earlier: I did not suggest, that those potential shards can ONLY be purchased with gold, but ALSO. So it would be possible to have a system, where shards can be gained from playing matches/opening chests, but also bought from existing currencies to give players the possibility to sink them in order to gain shards more quickly. Maybe my idea of having dynamic price ranges for shards bought by other currencies was dumb though. However, it brought me to another idea. This idea does not fit this thread, so I will instead post it in the currency sink brainstorm thread. (nvm, a lottery was already suggested :D)
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