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Majora

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  1. Greetings Skylords! Every three weeks, we give an update on the things going on behind the scenes of Skylords Reborn. Welcome to another Community Update! • Nature Deep Dive After Frost and Bandits, it is now time for a Deep Dive into one of the more popular factions among (new) players: Nature. In this Deep Dive we will look into the faction's strengths, weaknesses and upcoming changes. You can expect more incentive to play pure Nature, adjustments to the root network, important changes to cards like Abyssal Warder and Forest Elder and a sneak peek into two upcoming Nature cards. We are currently testing the changes, and you can expect most of these changes to hit the live server with our next content patch. We have also opened up multiple forum posts about the proposed changes. From the beginning of the project, community involvement has been, and continues to be, important to us. We have thus decided to institute a change in the structure of our balance discussions. Going forward, balance discussions will be transitioning from discord to the forums with the hope of facilitating better discussion and involving more people. • Introducing Skylords Bounty: Seasonal Forge We are aware there are quite a few players who want to contribute to Skylords Reborn, but don't have the time or motivation to fully apply as a team member. Today we introduce an alternative: Skylords Bounty! A Skylords Bounty is a task for the community to create something needed in one of the departments of Skylords Reborn. If your entry gets chosen, you can win a great prize; in this case a Promo Razorleaf! Even if your entry is not chosen, everyone who applies with a serious attempt will earn a participation reward. For our first Skylords Bounty, we have selected the task to help us create the next Seasonal Forge. During our December update, we gave the Forge a snowy look. We are now looking to give the Forge a spring make-over. This is your chance to get your work into the game! Please check out this forum post for more information and a short tutorial video on how to create a Forge. We hope we can count on your contributions! • Mana Wing Promo It is time to reveal our latest promo! A few months ago players were able to vote for their favorite card to get the promo treatment, and Mana Wing was the clear winner. Joining Snapjaws, here is the second Skylords Reborn promo: A huge thanks to everyone involved. From artwork to model adjustments and special effects, multiple people spent weeks on getting everything just right. The wings have a shining glow, and as icing on the cake there are also golden dots when the unit is flying around. We are very proud of the result, and hope you will like it as well! We will reveal how you can get your hands on this promo in the next community update, so stay tuned for that! • Artwork The artwork behind the promo was a team effort from three talented artists. The starting point was the Mana Wing wallpaper from ArtRhino. A great piece of art, but it shares the same colors as the original Mana Wing. To give it that promo feel it thus needed some changes. Our two artists, Spirit Alpha and Tweeto, then worked together to create a new look and color palette for our feathery friend. • Survey: Events Once again, we would like some feedback on our events. What do you like about them? Which ones were your favorite? And most importantly: Why? We use this information to provide better events for you, so please take a few minutes to complete the survey. If you have never joined one of our events, please let us know in the survey why that is the case. Thanks a lot in advance! • Tournaments / Events You will now also be able to find the events on our Forum Calendar! We hope this will make it easier to keep track of them, and tease future events in advance! • NEW - PvP League - Register now The PvP League has been a project long in the making, but sign-ups are finally open! The league will consist of small groups (divisions) of about 8 players who will fight each other, one opponent per week. A season ends when everyone played everyone in the group. Players should be roughly equal in skill level and can move up or down in groups depending on their results. This makes the league a perfect place to play PvP; both for new and experienced players! More information and sign-up. • NEW - Official PvE Contest#5: They See Me Walkin', They Hatin' - Until 14.04.2022 For this challenge, we want to see you succeed in playing the map Convoy on Advanced difficulty while using pure colored decks. Depending on what color deck you use, you will be able to get different rewards. If you want to increase the challenge, you can also try to tackle the map on your own or on expert difficulty for some bonus rewards. More information and sign-up. • FINISHED - Official 1 Player rPvE Contest#3 The Minimalistic Firewatch This event was very popular; we received exactly 120 different replays! In this event, people had to beat the map of the month on difficulty 7 but with an interesting twist: use as few cards as possible! Check out the results here. • Host your own tournament / event Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. • Team Changes Welcome aodpi! He's our new Tool Developer. He will create and improve various tools which aim to optimize the user experience and also speed up the internal development process. He is currently helping out with our new updater. We also have a new webdeveloper: nkmol! He is mostly helping back-end wise for the web interface. Welcome, and thank you for your contribution! We are always looking for more help and support for the project. Please look over our open positions and apply if you see a role you like! We have multiple positions open, from development to audio or visual editors. • In Conclusion And that's it for this Community Update, thanks for reading! As is tradition, this community update comes with a scratch code. The code will reward you with a nature-booster: DEEP-DIVE-MANA-WING The code is valid until April 23rd, when we will bring you another Community Update. As always, we are open to feedback, so please let us know if you have any questions, suggestions or comments! Archive • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide) • Overview Community Updates • Community Update #20 Nature_Deep_Dive.pdf
  2. [ Skylords Bounty: Seasonal Forge ] A Skylords Bounty is an open-source task for the community to create something needed in one of the departments of Skylords Reborn. If your entry gets chosen, you can win a great prize, and we will reward everyone who applies with a serious attempt with a participation reward as well. A bounty is not a classic contest, and will run until the task is complete. We will give a heads up when the entries are about to be closed (at least two weeks in advance). • The Task: Seasonal Forge For our first Skylords Bounty, we have selected the task to help us create the next Seasonal Forge. During our December update, we gave the Forge a snowy look. Now we want to move to spring; so bring out your grass, flowers and good vibes and help us create a Spring Forge! This is your chance to get your work into the game! • How to build your Forge We know how hard it can be to begin such a big task, so we asked @Emmaerzeh to prepare a Tutorial video to help you get started! You can find the video here: https://www.youtube.com/watch?v=3InQfBSWhJ8 We will also provide you with the legacy version of the forge, which you should use as the starting point of your theme. You can download it here: 19000_sandbox01.map You can open the file with the map editor, which is already included in your game. It can be accessed via the file pluginbasededitor.exe in your BattleForge directory. • How to Apply • Download the Legacy forge file. • Watch the Tutorial. • Follow the restrictions below. There are a couple of things to keep in mind while building your own spring Forge: Restrictions: 1. Use the provided version of the legacy forge as your starting point 2. Don't change the general layout, including power wells, walls and the map structure itself, like the position of the 3 spawns. 3. Don't add any obstacles, like buildings or additional walls. Of course you are encouraged to add assets like scenery, flowers, etc. as long as they don't block units. We recommend using the grass assets, since the summer Force will probably be using the desert/wasteland assets. Satisfied? Send your file on Discord (Minashigo Hiko#1126) or PM through the forum (@Minashigo Hiko) Include your player name in the .map file, for example: "Hiko_SpringForge.map". You can send in multiple attempts. • Bounty Reward Every serious attempt will get rewarded with a participation award (limited to one per player): 1 Nature Booster The attempt that will be used in the game, gets the big prize (Bounty): 1 Razorleaf PROMO Please note: You are allowed to send in different attempts, but you can only earn the participation award once. The best submission (from all players) will earn the bounty. We reserve the right to do modifications to the winning submission, if needed. We hope the Skylords Bounty will motivate you to explore the necessary tools and skills for the different bounties and may lower the barrier to help out Skylords Reborn!
  3. Does the game disconnect or just freeze until you shut it down yourself? What you could try to do is play on VPN, weird connection issues are most of the time solved by doing so.
  4. No worries, its a strange mechanic if you are just starting out. Quick explanation; after the first set of cards, each expansion had cards in two different affinities. The biggest reason was probably profit, 50 new cards now provided 100 new cards to purchase. But there are also gameplay differences. Some affinities have slight alterations on abilities, while others are so different they fill completely different roles. For example, disenchant has two versions, both remove debuffs, but one prevents the (enemy) target from applying buffs for a while, while the other prevents your own unit from getting debuffed for a while. Other examples include units having siege or swift in one affinity but not the other. For some cards it barely matters which affinity you pick, while for others its crucial. So be sure to check out the affinity if you buy or sell cards, since it can greatly impact the price.
  5. Really looking forward to this one! Please be sure to check out this PvP guide if you need any tips or tricks!
  6. Ah yes! The fire sword! 😄 I was there when it was created, the guy looked so plain before. Awesome!
  7. Interesting, saw this video yesterday as well. Have been thinking about it since then and how it relates to Battleforge. Sadly, our map editor is not really new-player-friendly, though people can help/mess arround in the visual effect editor, since thats open source.
  8. Hype! The Rookie tournaments showed there are quite a few players who are interested in PvP, I highly encourage (and hope) they will sign up and have some fun. The benefit of a league system is that you meet many different opponents, so there will always be some great matches and chances to improve.
  9. Could always broaden it up a bit with ''x cards have to be bandits'' While not this drastic, we will have something similair in an upcoming achievement I believe.
  10. I'm sorry to hear that, I can understand your state of mind a lot better then. I'm sorry for your loss.
  11. Greetings Skylords! Every three weeks, we give an update on the things going on behind the scenes of Skylords Reborn. Welcome to another Community Update! • New Card Reveal: Transcendence We are hard at work on our new content patch, which will come with balance changes for both PvE and PvP, bugfixes, QoL features and new cards! Stay tuned for more information on the features and release date. We are excited to reveal one of the upcoming new cards today; the first Amii spell Transcendence! Transcendence is a tier 4 spell for Nature/Shadow. Upgrading the card reduces its cooldown and increases its duration, the values noted here are for U3. It will be a rare and won't have an affinity. This new Amii spell has a different effect, depending on if you cast it on an enemy or own unit: Kenosis Target own unit takes 100% more damage and deals 75% less damage. Friendly units within a 25m radius around it deal 50% more damage and benefit 50% more from any regenerating ability. Lasts for 20 seconds. Reusable every 30 seconds. Tyranny Target enemy unit deals 100% more damage and takes 75% less damage. Enemy units within a 25m radius around it deal 25% less damage and benefit 50% less from any regenerating ability. Lasts for 20 seconds. Reusable every 30 seconds. The effect of Transcendence expires if the target of the spell dies. This results in a spell that provides a powerful buff or debuff as long as you keep its target alive, rewarding careful management of the fight. Please note: We are still testing the card. While we are generally happy about it and feel comfortable revealing it, numbers and effects might still change before release. • Artwork Once again the artwork has been created by our artist Tweeto. It went through multiple iterations and we are very happy with the result! The artwork is actually based on the Altar of Chaos wallpaper from Nano. Here you can see an early concept: • We Need Your Help We hate to sound like a broken record, but there are currently multiple positions open that greatly delay or prevent further development of Skylords Reborn. Please take a look at our open positions to see where you can help. Below are three positions highlighted. • Open Position - Audio Editor We would love to continue adding voice lines for more cards and narration for new maps. As an Audio Editor, you will be responsible for selecting and extracting the best takes, doing post-production and making sure the overall quality is high enough to be implemented into the game. If you have more skills, you will also be able to design new sounds for the game as Audio Producer. Read more and apply. • Open Position - Community Manager As a community manager, you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions, and are expected to keep the staff informed and be up-to-date with the state of the community. Read more and apply. • Open Position - Game Client Developer As a game client developer, you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and little bit of Rust. BattleForge uses LUA and XML in their .pak files, which are loaded by the client. Communication with the server happens through a proxy written in Rust. Read more and apply. • New Legends (Lore) We hope most of you are aware of the Chronicle book, that can be selected on the top menu. The tabs [World], [Plot] and [Legends] contain interesting story points and lore that explore the world of Nyn. Every campaign map has an epilogue, and quite a few important story points happen outside the actual game. While you are browsing through the Chronicle book, be sure to take a look at the Skylords Reborn feature [Cosmetics], that was added to the game during our anniversary patch! We noticed a lot of people overlooked this feature when it was released. With the help of the community on our Lore Discord, we are expanding on the lore by adding new Legends pages for various units. Below is an example of the upcoming Legends page for Snapjaws, written by Metauriel. You can expect more of these lore entries for other units to be added into the game with our next content patch. We hope you look forward to them! "Like the entirety of these catacombs, the grand chamber reeked of death. On the far side stood a tall, obsidian statue that radiated an aura of fear and awe. Wings sprouted from its back, no less than six horns from its head, and it was wreathed in clouds of smoke that almost concealed the bones littering the floor around it. Stepping into the room, I crouched to investigate the bones. They were diluted by some dark substance. It wasn’t blood, for when I touched it, I could feel it sap my strength. That was when I heard them. No voices, but a cackling and murmuring of a hundred jaws, shifting all around me. I raised my lantern, and that was when I saw them. Hundreds of eyes glinting in the flickering light. Thousands of teeth, dribbling darkness. A swarm of floating creatures, trailing smoke, gasping for their meal." - Journals of a Witchhunter, pt. 6 • Tournaments / Events • NEW - Official 1 Player rPvE Contest#3 The Minimalistic Firewatch - Difficulty 7 - Until 17th March 2022 An exciting new event for all kind of players! In this event you have to beat the map of the month on difficulty 7 but with an interesting twist: use as few cards as possible! There are multiple leagues so you can choose your difficulty level, ranging from 15 cards to only 3. More information and sign-up. • FINISHED - CCC #3 - You think this game looks good? CCC#3 offered a competition of a totally different kind. This time Kapo moved away from speedrunning, away from maps, even away from playing. For this contest you had to share the best screenshot you could create. As with all CCC, the number of participants unlocked a reward for the whole community, so be sure to grab your mini-booster scratch code if you haven't already! The winners will be revealed soon. • Host your own tournament / event Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. • Team Changes Cocofang and Xanatoss have joined the team as balance developers. They will help us with implementing PvE and PvP changes, as well as adding new cards into the game. We are very glad to have them, since this is an area of game development that greatly benefits from more help. If you are interested in joining them and help speed up our progress, please click here. • In Conclusion And that's it for this Community Update, thanks for reading! As is tradition, this community update comes with a scratch code. The code will reward you with a mini-booster: AMII-CARD-HYPE-TIME The code is valid until April 2nd, when we will bring you another Community Update. As always, we are open to feedback, so please let us know if you have any questions, suggestions or comments! Archive • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide) • Overview Community Updates • Community Update #19
  12. Every Wednesday, streamer Toggy hosts a PvP Fightclub, where players can train and get commentary on their matches. Whether you are a veteran PvP player wanting to put on a show or a new player in need of some helpful feedback, Fightclub is where you want to be. Starting around 18:30 CET every Wednesday, you can watch the Fightclub live on Twitch, while joining the games in the sparring lobby. You are encouraged to spectate and join the fun! Follow Toggy on Twitch, or keep an eye on the stream-channel on our Discord to be notified when Fightclub starts. Disclaimer; since Toggy has a loaming deadline from his work, not sure if upcoming fightclub will happen, but in general he never misses a week.
  13. Surely you understand that ''feedback'' like this is not helpful at all to the creator. Constructive criticism is always welcome and helpful, but things like this are just demoralizing and pointless.
  14. Before our Anniversary patch, the cooldown for swapping decks was actually 7 days, instead of 24 hours. This resulted in a incentive to actually get the cards needed for PvP, to give you more flexibility. However, what we found is that it is SO important in PvP to have level 120 decks, that you are actually discouraged to try out new strategies and decks. For this reason, the cooldown was swapped to 24 hours instead. Collecting cards as a pvp player now has 3 benefits: - Bling; by only focussing on collecting promo's. - The deck-swap cooldown does not effect you; while 24 hours is a lot better to try out new decks, there might still be times you want to swap on the fly, having the cards yourself fixes this. - To adjust your deck to your liking. I feel the last point is not being done enough. People are either not aware they can mix and match their Free PvP cards with their own collection, or they simply dont care to do so. While the PvP decks are absolutely great starter points and allow you to be competitive, there is still so much more exploration and alteration to do. It also highly depends on playstyle. For example, Aura of Corruption is a staple in most shadow decks. However, I never really used it the right way, so I ended up cutting it from most of my decks. On the other hand, Viridya was a competely underplayed card, and is now a cornerstone in most of my decks, working out great. Lastly, I can highly recommend the following guide for any PvP player:
  15. I've actually been playing this for the past few months, its awesome to play! 😄 Are you still playing? Maybe drop by this wednesday arround 18:30 CET on Toggy's Fightclub ( https://www.twitch.tv/dastoggy ) if you can, would love to see you play a game or two!
  16. Sadly, based on our current information; no. Luckily we currently have some great artists providing help, and we even have a couple of voice actors. We do lack someone who can implement and post-production them though (see above in the community update). Would love to have someone help us with that to bring more voice acting into the game.
  17. That does not really encourage defending though 😛 More like ''please destroy this building''
  18. Greetings Skylords! Every three weeks, we give an update on the things going on behind the scenes of Skylords Reborn. Welcome to another Community Update! • Teaser rPvE Nature As decided (quite overwhelmingly) by vote, Nature will follow up Fire and be the next faction to become available as a new rPvE enemy. We are still in the early stages of both design and balance, so it will still take quite a while before you can fight your way through a new challenge, but we wanted to give you a little teaser of what to expect. • Expectation management For these community updates, we always carefully decide what to share with the public already. We aim to strike the right balance between giving an insight into what we are working on while not giving false expectations about their expected release. When deciding on what to share, our rule of thumb is that it should be something that is definitely happening, even if it might still take quite a while. For example, Wasteland Terror and PvP Happy Hours are still happening, although in hindsight we probably revealed them too soon. Another example would be the Tower Deepdive from the last community update. This has lead to multiple questions expecting these changes to hit the server soon, even though we are still in early iterations. In this case, the reason we shared the Deepdive already was to let the community join into the discussion and provide feedback about our intended changes. In other cases, we are sometimes just excited about what we are working on and want to share them with you already! We hope you are patient while we work on our next patch, even if it will probably not include Nature rPvE already. Rest assured that we are hard at work on other exciting things though! • New artwork reveal On the day of our previous community update, SpiritAlpha has joined the team as a 2D artist. Since then, he has been hard at work and we can already show you two pieces of his artwork. The first is our new art for the Banzai Birds, spawned from our new card Banzai Lord. Since the card is quite popular, we felt the birds deserved a proper artwork, instead of a recolor of the old artwork. The second artwork is an icon for Stronghold's new ability "Bombardment", as mentioned in our Tower Deepdive. Bombardment will become an active ability with a power cost and a long cooldown. It deals area of effect damage with knockback and has a long range to enable Stronghold to counter siege units on its own. Icons will be quite small in the game, but we still like the details that went into this one. We plan to add more icons to other missing abilities, like Thug's and Lost Shade's Unity buff, so look forward to those! • New tools for new players Skylords Reborn is an awesome game, but it can be quite hard to get the grasp of it when you are starting out. Various community members have been trying to help newer players get started or improve, including a recently started tutoring program. • NEW - Volin's Random Rushhour Every Thursday, Volin hosts a new stream series focused on helping players improve in rPvE. Every week covers different topics, and of course players are encouraged to ask questions and interact. Follow Volin on Twitch, or keep an eye on the stream-channel on our Discord to be notified when the stream starts. • NEW - Workshops The recently started community project REBORN hosts special workshops for new players looking for guidance. In these workshops, you get supported by a mentor guiding you through various topics like deck building, spawn mechanics, power management and of course gameplay. You will get helpful feedback from participants and mentors and get advice on your deck and applying the knowledge on the battleground with one of the mentors. The workshops are not a lecture and one-sided, you are highly encouraged to openly engage in discussions with the mentors. The workshops take place every Sunday, if you are interested, be sure to sign-up. • PvP - Toggy's Fightclub Every Wednesday, Toggy hosts a PvP Fightclub, where players can train and get commentary on their matches. Whether you are a veteran PvP player wanting to put on a show or a new player in need of some helpful feedback, Fightclub is where you want to be. Starting around 18:30 CET every Wednesday, you can watch the Fightclub live on Twitch, while joining the games in the sparring lobby. You are encouraged to spectate and join the fun! Follow Toggy on Twitch, or keep an eye on the stream-channel on our Discord to be notified when Fightclub starts. Need more help on PvP? Be sure to check out the Tutor and Apprentice Discord, and the PvP guide written by two of the best PvP players; RadicalX and Hirooo. • Patreon update Skylords Reborn is being worked on by a team of volunteers. The game is free to play, and we do not make any profit of it. We have been able to pay for our server through the donation of generous Patrons, and our current savings are high enough to support server upkeep costs for years to come. Since we are currently not allowed to spend money on other areas (like marketing), we decided to put the Patreon donations on pause. Should this situation change, we will open it up again. Thank you so much for supporting Skylords Reborn over the years! • Skylords Reborn Wallpapers Now that the Patreon is not available anymore, we have decided to release our previously Patreon exclusive wallpapers to the public. Our former artist ArtRhino has created 38 great wallpapers with a new take on various units, spells, buildings and area's in the game. You might have seen some of them already during our stream or as banners for the Community Update. Now you can look at them in all of their glory and tell that coworker glancing at your screen about our great game! You can find all the wallpapers here. • Tournaments / Events • NEW - Community Map Challenge #4: “Lyr’s Distress Call” - UNTIL 21st February 2022 Dallarian has hosted another winter themed event! The event will be run on a brand new one-player community map, “Aeglos Fortress”. Complete the map with a few restrictions and win some prizes! Be sure to check it out, since there are also prizes for the less experienced players. • FINISHED - Official 2p rPvE Contest#2: The Bandit Alliance We were looking for the fastest time with only one rule: each player could only spawn one single unit with ground presence through the whole run! You can rewatch the stream and find out the winners on our official twitch channel. • SOON™ - PvP League Some exciting news for our PvP players. Toggy is hard at work on creating a PvP league, where players can compete against opponents from the same skill level over the duration of multiple weeks. More info in the coming weeks! • Host your own event / tournament Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. • Team changes Our team has seen quite a few changes in the past weeks. Pascal has left the team as our Lead Moderator. Dutchy will take over his role and is our new Lead Moderator. Our Global Moderators DragonOfTime and Lontzek have also left the moderation team. To fill in these spots, Dallarian and Naturee are our new Global Moderators. We would like to thank each of them for their contributions. Moderation has always been a very important part of the Skylords Reborn project, and we wouldn't have the community we have now without their help! As mentioned above, SpiritAlpha has joined the team as 2D-artist, working alongside Tweeto to add new artwork into the game. Lastly, Killbuster has joined the PvP taskforce. He helped us greatly with the testing process while providing very constructive feedback and suggestions. • We need your help Unfortunately, we currently do not have enough volunteers to continue implementing any further voice lines and sound effects into the game. Now that we are able to implement voice lines and audio into the game (thanks to some great voice actors helping us out!), we are looking for someone to help us with audio post-production and quality control. • Open Position: Audio Editor We would love to continue adding voice lines for more cards and narration for new maps. As an Audio Editor, you will be responsible for selecting and extracting the best takes, doing post-production and making sure the overall quality is high enough to be implemented into the game. If you have more skills, you will also be able to design new sounds for the game as Audio Producer. Click here to read more and apply. We are also still looking for a new Community Manager, who can help us with these Community Updates. If you are interested or have any questions, please reach out to us. • Open Position - Community Manager As a community manager, you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply. • In Conclusion And that's it for this Community Update, thanks for reading! As is tradition, this community update comes with a scratch code. The code will reward you with a mini-booster: COMM-UNIT-YNEW-S19B The code is valid till March 12th, when we will bring you another Community Update. As always, we are open to feedback, so please let us know if you have any questions, suggestions or comments! Archive • Skylords Reborn Documents (Deepdives, Behind the Scenes, PvP Guide) • Overview Community Updates • Community Update #18
  19. As Windhunter mentioned above, there will probably be some changes coming. I do want to point out that rpve lv10 is not meant for players who have no experience at it however.
  20. There is no relation between Discord and Skylords Reborn, besides communication and community interaction. Discord accounts are in no way connected to Skylords Reborn. Forum accounts on the other hand are. Are you referring to those? Please clarify the exact issue a bit more so we can figure out how to help you.
  21. If you play Campaign PvE, I can also recommend Shadowmage + SoulSplicer green as a fun way to hold positions.
  22. Majora

    Replays center?

    Its not a replay, but I take the chance to plug this one whenever I see it:
  23. Welcome back! 😄 Would love to hear your thoughts
  24. Thanks for playing everyone, glad to see some new faces as well, I hope you had fun! Here are the final standings:
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