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Chimaka( ͡° ͜ʖ ͡°)

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Posts posted by Chimaka( ͡° ͜ʖ ͡°)

  1. how come this topic flew over my head? Here is mine, but many had seen it already when i posted it in discord, but still. Kono ORACRU MASKU DA!

     

    It_was_me_OracleMask!.png

    Eirias and LagOps like this
  2. Afair, unit icon can show only 3 buffs/statuses at a time, so basically Sylvan Gate's buff is not shown due to that. Also i can see the Gate has Red affinity, which gives a damage buff to connected unit. You could have just tried to see the damage output of a single burst and compare it to same single burst damage of the Treespirit without Gates connected to a it. Simple as that.

  3. Yo, @Karl Lavafeld

    eh...I'm busy doing my own map...maps...campaign for D&D, so...you know all this stuff is basically done alone. That's just me. Off-topic ->

    Let's hop-up to the topic. What are you intentions? What kind of maps do you want to do? People need to know what are they signing-in to. Maybe you even have some sketches or ideas, which may appeal to someone and interest them.

     

  4. First of all sprechen Englisch
    Second: as i have understood, you are requesting cards...

    1. IF you want to buy/trade them ingame (only possible way to do it), then you topic should be moved to another forum section. Also there is a special trade channel in Skylords Reborn discord. There you can request trades just as in the game.
    2. IF you want to actually GET those cards, like "can you, please, give me these cards?", meaning you are requesting them for free... Boy. I have no words. That's just naive. You can get them only through the game and only ingame with legal ingame means, which are Boosters/Auction House(AH)/Trade, to utilise them, you can accumulate ingame currency through quests first, and then trade or AH. Oh, and yes, this also mean your post will be moved to...idk
  5.  

     @HiighQ

    there, closer to the bottom, is SHADOW FROST deck, but as you can see there is just ONE lost soul card in it. The Lost Grigori. Why? Well, basically because they are not as good as the presented ones.

    Further is My humble opinion:

    Spoiler

     

    Lost Reaver? Way too expensive for its effectivity in PvP. He has an S - counter attack type, but usually you will encounter M-sized units, let along he's a Melee unit - which means he can be 'kited'. His active ability requires dead bodies, therefore to use this ability you either spawn him after someones death as a protective mean in defence (do not forget that those lost crawlers are S S), either in the push, because he - a) basically cannot be knocked (Besides FireSworn and Aggressor), b) probably will drag enemy's attention, so he might be controlled with any crowd-control or targeted spell (Frost Bite for example), or even just kited if you are fighting in the middle of nowhere and not close to Wells/Monuments.

    Lost Priest? Costs 60, but he's a support unit, his dmg at t2 is abysmal, like the Frost Sorceress' at t1. Besides his dmg, his ability costs 50 energy, which is 80%+ of his own price, summary you spend 110 to make a use of him. Let's see what do we get from this ability (Considering 3lvl Upgraded): 5 targets either deal 30% less dmg, or the tke 35% more dmg; lasts 20 seconds, and you can keep enemy in perma-debuff emeny, but it's nuts in terms of power. 5 targets at most, you might encounter 3-4 at max at a time on t2, unless your enemy pushes you with some spam. If you allowed your enemy to spam attack you, then you have to deal with this crowd in short terms so basically you need some crowd dmg... possibilities? Nasty and +35% dmg => summary 60+50+50=160, if your Priest is still not dead, otherwise - it costs even more ~210+. Yet Aura of Corruption+Unit+Nasty is more effective.

    Lost Dancer? Bearer of the Corpse exlposion spell that costs 25 only, but hey... it's not as instant as Nasty surprise. Moreover it also requires corpses that have been laying around. Taking Lost Reaver into account we won't really have corpses to start with...Also we must not forget that she's not a melee unit, but ranged, which means if she's inside of enemy lines, this is not "ok" to use ranged unit like that or make it end up like that, if she's behind and shooting, then why would you ever use this ability..? In short, there are no proper conditions to use it well... Let's get to the stats: S M unit, one with Siege +50% dmg, and another with +100% dmg to humans. There are two ways: basically two siege ones can outperform Mountaineer on paper, but he is way more tanky, while those are not. Second - dealt damage to small human units is enormous. Even to M-sized will still be impressive, but there are not so many M sized "Humans": Firedancer, Firesworn, Gladiatrix, Nomad(noone uses it, but still) for Fire, most of Frost units, Amazon for Nature, Nightguard, Nox Trooper, Knight of Chaos for Shadow (main army in deck). Not so many, tbh, but still most of them you can encounter on practice, so it's not as useless as it can be.

    Lost Wanderer? Tbh, i think this card deserves a slot in the deck, because a) giving shields to everyone is OP and shields last for 20 seconds, the only thing is that he needs a lot of control, not just Q+LMB on ground or leaving him without supervision after sending to fight someone, b) M M melee and walks normal speed, but dmg stats are still not so bright for a t2, yet bigger than t1's

    Lost Shade? Just no, because his passive requires 2 more Lost Shades, and it equals 90x3=270 energy, let along their heals is spreaded between them, which means if one dies, then everyone will, but it also equals 950x3=2850 Hp for enemy to fuck with (afair, i'm not really sure that it works just like that). Also to know, his dmg is splash which means it doesn't spread and deals equal to everyone in the area. So you either go YOLO spend 270 energy and hope that this will work out, or you are basically RIP, because enemy just uses crowd-controll and L-counter units + spells which may equal your 270 investment.

    Thaaat's it. Note that you also need to know what to replace them with in your deck.

     

     

     

  6. Just now, FarRockBF said:

    My two oldest are obsessed with Hearthstone. They are dying to play Battleforge. :)

    Wow, nice to see you alive a fine. As already has been stated we can't help servers to become better with money. Sad truth... But anyway. Say to your kids: "Sit down and let me show you what kind of CCG your father were playing back in the days" :D

  7. Here are Some real achievements as i see them ^^:

    Map Specific ones:
    1. Complete "Encounters with Twilight" without giving up any of your units to the Twilight Wrathgazer. (aka kill him faster than he kills one of your units). - name: "Not on my watch"
    2. Do not open any chest at the Treasure Fleet map. - name: " Real 'Treasure' "
    3. 

    General ones:
    1. Spawn most of your units within Breeding Grounds' range (80% of them; or maybe all t2,t3 and t4 units, besides t1).
    2. Make a limit out of only Small squads. - name: "Batallion"
    3. Make a limit out of only Flying units (not hovering on the ground, but flying). - name: "Squadron"
    4. Make a limit out of only one particular unit. - name: "and my name is Legion"
    5. Kill all the frozen units before they unfreeze (number of frozen targets must be maximum possible for the spell; the one who kills must be the one who spelled). P.S. not really sure, but we can make similar achievements for Paralize, Curse of Oink, "Sleep well" ability of the Swamp Drake. - name (particular): "Brittle steel"
    6. Don't lose any of your spawned units in the match anyhow. - name: "Purple heart"
    7. Destroy an enemy's building/structure with your own building. - name: "Sabotage" (not sure about it tho)
    8. Complete a map without spawning any ranged unit. P.S. I have no idea which map it can be, can be even PvP or rPvE. - name: "Close Quarters"
    9. Win Solo rPvE at 8/9/10th difficulty and have 5/10/15/20 spare minutes left. P.S. each difficulty lvl goes with each time: Win solo rPvE at 8th difficulty and have 20 spare minutes left. - name: "A time for cup of tea"

    BurningWorld and Treim like this
  8. Oh, and there is another sketch. The Magma Hurler. I added some masks to dissolve the squared paper. It looks a bit lazy as a potboiler, but was unable to do it properly, because there are too much thin pencil lines and it would take a lot of time. Just as with Stone Warrior.
    P.S. Bw, I've just reminded Erias.

    Magma_hurler_2.png

  9. NAME:  Players will stuck on the loading screen, if one of the players skips narrator

    SEVERITY: 2

    LOCATION: Lobby (Loading screen)

    REPRODUCIBILITY: ALWAYS (not tested yet, but there are chances)

    DESCRIPTION: If player skips the narrator while another player still loads, game will freeze and both players will be stuck on the loading screen.

    VIDEO: 

     

    ADDITIONAL INFORMATION: doesn't crash server

    Graaf_Markus likes this
  10. If you can choice between Construct and Lincor oh w8 Battleship, better have a Construct. They are both slow, but Construct knocks back all sizes up to XL and has a Siege ability, which is more efficient vs affecting air units and flying. Also construct costs less: 250vs300 for Battleship. Yes I'm matching Battleship with Construct, and you can tell me that I'm not correct, because they have different usage purposes, but does it so different? They are both slow which means mostly they're defencive units, but Construct has great Knock back and Siege with huge dmg-per-shot which means you might use it in siege-attact as well; when Battleship is a flying unit and affects air, also has L-size counter which means you use it against 'manpower' in defence mainly and not for attacking or sieging, because it is slow and has no means to be efficeint in siege. While construct can do both things quite good exept anti-air force. Welp if you want something specializated only of defence and anti-'manpower' XL unit, than get the Battleship, rather get Construct and have a good day&greate life.

    Alstar likes this
  11. Hello again, since I'm not so good at painting, I've just uploaded there the last version of Stone Warrior with Environment. Also I have been working on new art which is Thornbark/Treespirit, both are used (treespirit mostly I think). Here is Sharpened sketch of 'him'.

    Sketch-Sharpen.png

    Loriens likes this
  12. Mostly good for PvP and doesn't worth a slot in PvE/rPvE deck. This card does what it might - protects one your building greately...that's it. For PvE (not rPvE) better use a Glaciation - it's same as Glacier Shell but for walls.

  13. On 23.02.2017 at 0:34 AM, Dzodin said:

    Looks good :) I will be watching this carefully :P

     

    On 23.02.2017 at 1:23 AM, Lukaznid said:

    I like it!

    Thanks both, have a :cookie:.
    It has been done.

    Stone_warrior_SR8.png

    Here is the final Sketch with environment, some blowings and stones in snow.

    Stone_warrior_SR9.png

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