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Karl Lavafeld

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  1. Karl Lavafeld

    Custom maps collection

    put in : C:- user -username-documents-Battleforge-(here create a folder if not allready have .and call it) "map" Put the maps here
  2. Karl Lavafeld

    Balance Proposal: Shrine of Martyrs

    If u have 3 shrines (375) and 500 void u will not have much energy left for units. So u will be "immortal" but u only have few units and deal no damage. U will at least want 4 units before u want high void. And I bet those ls necrobeast enemy's (archenemy or something) will still deal enough damage. 5000 % is too high but we could go up if it wouldn't effect all allies. We must see how it plays out in plays, if it's not enough we maybe should targed cooldown also.
  3. Karl Lavafeld

    Balance Proposal: Shrine of Martyrs

    1.Why stone shell ? Martyr not give damage reduction. 2. Stone shell + regrowth is not immortality. 3. It's mainly useful for pure frost who not have void return or access to nature heals. I think it will see some plays. But maybe I m wrong. The Problem is not only the player who build the shrine get a shield but all allied players. If we can change this we can increase the ratio to 5000 % np. Also that there can be only 4 global buffs shown on top of the screen is a problem, I hope we can find a solution sometime. Kind regards
  4. Karl Lavafeld

    Custom maps collection

    "BlackMasterN" and me made a new Map. "Groundhog day" Its a 2 Player pve map. You get some units and you have to defeat the level with it. If u pass the level you get new units and the old ones are deleted. If you not pass one level the map is reseted and u can start from beginning. It needs some attempts to get everthing right. Have fun playing the map. Additionally i upgraded some of my old maps and added "Groundhog day" to the zip file of all my maps. Groundhog Day1.1.rar
  5. Karl Lavafeld

    Balance proposal: Amii Monument

    Amii monument vote ended with 4 green to 0 red from community representatives for the following sugesstion: Vote : Change amii monument build cost to 325 make it untradeble and give it out as a achivement for complete all maps on expert. There also was the options 300 cost and 350 cost. And not to make it an achivement but let it a normal card. We wanted to make it close to as expensive as a normal monument and let it be a achivement witch you have to proove to be worthy first first and give a incentive to complete all missions. The public vote majority voted for 350 cost with 32 green 18 red. And 35 red 32 green for the Achivement status. You will now have the oppertunity to say your opinion on the proposal here in the forum. Kind regards
  6. Karl Lavafeld

    Balance Proposal: Shrine of Martyrs

    We voted to change Martyr shrine with 6 to 0 for the following suggestion. Make it t4 increase the void to shield rate to 1500% and let the shield absorb 70% of incoming damage. We hope this will help to decrease the dependence on nature heals for sustain. Especially pure Frost now have someting to keep units healthy. Since it gives all allies a shield related to their Void its difficult to balance. We can not change this jet. To make the shield bigger the less void u have instead of the more is also not possible jet. We keep it in the mind for maybe it will be possible at some point. Kind regards
  7. I play solo communitymap . But its correct after i start a rpve and leave i can start a comunnitymap again.
  8. Karl Lavafeld

    screen flys away after game start

    I guess this was reported before but i didnt find. If so pls ignore. NAME: screen flys away after game start SEVERITY: 3 LOCATION: in a match REPRODUCIBILITY: allways DESCRIPTION: after a match starts the curser is located where it moves the screen SCREENSHOT/VIDEO: ADDITIONAL INFORMATION:
  9. NAME: After PLay a communitymap cant create another community map game SEVERITY: 2 can not start new game before relog LOCATION: create communitymap REPRODUCIBILITY: Allways DESCRIPTION: After PLay a communitymap cant create another community map game. The create game button is greyed out. SCREENSHOT/VIDEO: ADDITIONAL INFORMATION:
  10. Karl Lavafeld

    Top 50: Underwhelming cards in the game

    I just went throu all cards, to make a list witch cards i personally never use. This is my subjectiv opinion and i might be wrong with some cards. I just name cards that both of the affinitys is not viable. If we talk about what card affinitys are underpowered there will be only 20% (wild guess) of cards left were both affinitys are somehow viable. This not means that i feel all of them need a buff, because especially at t1 and t2 they might affect pvp in a way i´m not good enough to decide. And pure pvp cards i ll leave out at all cause i m not quallified. Basicly all t1 s melee units are not used in pve so i let them out. Some of the cards just get outclassed by dominant cards like Necroblaster , Lost Launcher , World Breaker Gun, so they are only not used cause there is a so much better alternative. But anyway i would suggest not to nerf Nekroblaster too hard. Just nerf Necroblaster a little and also buff all the other Towers that are UP to bring them too a balance. I feel especially Buildings need a balancing. I will not explain for every card why i feel ther are not viable , they are too much. If u wonder ask then ill explain. Some cards i ll explain. Some cards can be buffed by change the energy cost or att or hp stats some would need a complete rework. 1 Bandit spearmen (maybe pvp viable?) 2 skydefender (Rioters retreat can attack ground + Fly and more damage cause 3 targets + heals near units) 3 Banditos (t2 s melee unit must have crazy cost efficiency) 4 Earthkeeper 5 Eliminator 6 Frost crystall 7 Global warming (super rare usefull so it should at least be OP vs shields) 8 Kobold Laboratory 9 Mountain rowdy 10 Bandit launcher 11 Lostconverter 12 Twilight minions 13 Shrine of Märtyrs ( important to change) (more shield and less void needed to trigger full shield. or biggershield the less void u have not the more void u have.) 14 Fleshbender 15 Frontier Keep (T3 and 260 energy for a defencive supportbuilding) 80 energy maybe 16 Infernal machiene (T3 and 260 energy for a defencive supportbuilding) 80 energy maybe 17 Oracle mask 18 Lost Disruptor (Pure anti air tower must be OP vs air) outclassed by nekroblaser 19 Twilight Hag 20 Waystation 21 Incubator 22 Infernal Chain 23 Plague 24 Artillery ( why they took away their l knockback...) 25 Girl power Ofc manny things others will see different and thats OK Kind regards
  11. Karl Lavafeld

    Balance changes Balance changes to game

    @Kubik i was confused cause i wanted to open a thread in "client sided" . Wasnt there also a "server sided" subforum? But there is no start new thread button. In the Main "Report a Bug" there is one. Sry for the confusion. Maybe u can write at subforums "Threads are moved here by devs , just post your reports in the Main "report a bug" forum" to help to orientate. Kind Regards
  12. Karl Lavafeld

    Balance changes Balance changes to game

    To be honest. Few days ago I wanted to report a bug, then I realized in the forum there can't be opened a thread in the section anymore and also there is no notice where to report it then. Where "This is where all client-sided issues go, which generally have lower priority than server-sided issues" text is should write "report here is disabled if u want report a bug go..." . I guess on discord. Also it's not easy to know if the bug has been reported before. And the template that has to be followed also is a difficulty. And I am a long time user of this forum even though I missed the report bug is deactivated. And I think you should do card changes to increase variety and balance. And TBO once sayed in his endinterview, when they did a change sometimes it affected something they never thought it will affect it.(bugs not the meta) I know u sayed only Change the energy and the stats first but I just want to mention I think at some point it would be good to change the orb requirements. As stated before, some cards bring to much for only require 1 orb. F. E. Sow. Kind Regards
  13. Karl Lavafeld

    Balance Changes

    I would like to participate in balancing for pve cards. Kind Regards
  14. Karl Lavafeld

    to fast to boring.. nerf rPVE!?

    The Plan to implement communitymaps is a good goal. I still think you should not let promos drop in boosters but only let them be a loot for achivements like "win all Maps on expert" or price for tounaments. This would be a motivation if u have all normal cards. But at a point u ll have all promos too. And what then. I feel its not so important if u need 1 month or 1 year to get all cards, but to create a motivation if u have all cards allready to still play. Imo you should fokus on motivate people to create new content like communitymaps or challanges. And we need much more pvp players, only pvp and communitymaps are still fun to play after years. Ask the community for ways to make the game still motivating even though you allready have all cards. Maybe they have ideas that are possible to implement. Kind regards
  15. Karl Lavafeld

    Custom maps collection

    Towerdefence was yesterday! The new thing atm is "Walldefence". Check out this brand new awesome Battleforge map. "Walldefence" ! Its a 1 Player pve map. You must hold out 27 minutes to win the game. After 10 minutes you get a t2 orb and a kobold engineer. kind regards wall-defence.rar

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