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Amergo

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About Amergo

  • Birthday 03/06/1996

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  • Gender
    Male
  • Location
    germany
  • Interests
    battleforge,hs,hots,lol :P

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  1. well i guess it has much to do with the time you log in and try to play ^^ i have 420 i guess it is now unique cards in my collection too but i try like every 2 hours to play and play since start nothing else anymore and when i´m right then before or after the open beta all progresss will be reset
  2. Status update from my side Login : Ok got sometimes Lost connection but the too many user problem is mostly done Forge : Works good cards get summoned and reset works good too Upgrades : Common uncommon and rares works perfectly super rares i didn´t test cause i haven´t the rank Boosters : Works perfect 0/10 crashes while open Quests : Works perfect I´m on Quest 61 Auctionhouse : Works good Cards get no longer eaten just sometimes crashes while open the auctionhouse Connection : depends on time sometimes i can be online an hour + and sometimes i get every 5 minutes crashes that depends hard on times and users on the server Chests : Work fine no crashes while opening Missions /Campain : in loadings screen is the Mission text mission . Sometimes it Freezes while loading screen or ingame and sometimes the card upgrades that you should get ...wel how do i say it ...they get lost? they just disappear and even after relog you don´t get the upgrade RPvE : Still sometimes a problem to create Lobbys with an error . ingame it works but on Diffi 8/9 it sometimes switches the diffi to 9/10 what can be seen on the energy and time limit Lobby : The Lobby works good but there is still a bug that more people can join that it should be and so a ghost lobby comes Group: Group are still pretty buggy you get crashes when you leave group . you get bugs like (you are not the leader of this group ) and as i alrdy mentioned the Ghost group PvP : works fine. Sometime it still crash in Loading Screen but its still fine I guess that should be everything i tested in this time hope it helps
  3. My english is pretty fine and easy to read thx Maybe you should improve your English Skills?
  4. Guess you got me wrong the market alrdy changed i spend don´t know how many hundred of bfp to buy out whole cards and sell them cheaper to get the start days away if you remeber the first 4 days everyone just tradet cause everything in Ah costs 100 bfp + even the cards that were normaly 3 bfp worth and OFC i made not solo the auction house viable again but as someone who can see the prices of Ah Daily like me i can say that cards like construct thats worth (110-150 ) or Bloodhorn whos worth (180-300) this prices would drop so hard down cause construct is an uncommon card and bloodhorn only a rare and the ultra rares would no profit either and cause everybody has then every card most don´t wanna play anymore or play 1-3 month and then its boring for them the most games got more negative with real money that can have influence in the acutall game (and i don´t talk about skins or pets or mounts like in other games ) But we don´t have like 300k people we just have maybe 2k active ? thats my wild guess here but with such a few amount of people money would break the market ^^ and i don´t laugh at him i just find it funny that such an idea was even in his mind before think twice over it i mean i can understand people who have not that much time ^^ but thats never an option
  5. never laught more bro I ´m an auctioneer and i can tell you without the real money the marketplace is alrdy stable enough you get 150 bfp per day + an booster for 15 min play what can be 100-1k bfp on top of that and you wanna pay to ,,keep the balance in auction house? " you know by yourself that it make no sense or ? would it come to an pay for bfp the market would unbalance af and you know why? cause some could buy 100 booster packs get some cards 40 times that would be normaly worth 50 bfp but cause its been so common it is only worth 3 bfp now THAT WOULD HAPPEN what you ask here is to break the market just that you can push money into it cause you don´t wanna play active you wanna everything at the start
  6. Fast status update from my side Login works ok some times you land in dc but not as many as in the start Forge works good creatures get summoned and card managment too Upgrades Commons and Uncommons are no problem but in rares and super rares you can´t buy the upgrades deck edit /deck build works fine only crashed 1 out of 5 times Marketplace works good doesn´t skip sites anymore when you click next twice and cards don´t get eaten anymore Games works unstable mostly in late hours in germany Lobbys works well doesn´t crash that often any more Loadings screen freezes still happens often Freezes while ingame happens mostly on rpve Solo and Rpve 4 players Chest opens without problems or crashes Quests Work fine Hope that helps
  7. I would Buff Rogan Kayle cause his passive is good but not good enough to get him a spot bring his passive to 30 instead of 25 % would make him viable and help some decks get nice and clean t2 ,t3 and even in t4 his buff would help Treefiend cause Thornbark costs 120 and is even stronger the costs for Treefiend should get down to 110 from 150 he is maybe i viable defender with his passive but still costs way to much for his stats Tortugun i would buff that he don´t loose that fast hunger cause he is maybe a hard hitter but his constant feed make it hard to play him on long maps even worse then a construct . Lost Evocation should get down to 120 cause the summon demon give a good buff but costs way to many for a t4 spell that only summon 1 demon Satanael Should get a HP buff from 2700 to 3000 cause he is a 3 full orb XL monster for 220 so that it can challenge the other t3 monsters also his Ability should only cost 70 instead of 100 for 3 snapjaws at max upgrade should it be ok cause they have not such an high impact Stormsinger from 60 to 75 energy cause she can be so hard abused in PvP Aggressor should remove the ability to knock back large enemys he should as a t2 unit only knock back medium and small units otherwhise he will be more abused in pvp that are the ones i have in mind right now
  8. 14? you´re joking or xD how many free time can a person have
  9. Actually you seemed to have a Bug or used not allowed programms or used a multi account cause i still have everything
  10. yes you can as you can see on my progress but often the game servers just crash so its more of a luck thing
  11. Yeah but we talk here about a Giant Work new cards would mean that the devs need a good graphic designer who can draw in a similar style like the original and don´t forget the bugs the card could have on it pure decks can be pretty worth i mean you can maybe not shine in t4 but in t2 the harvester burn down everyone and in t3 the avatar of frost is unkillable with the shield pure decks have their on charm and this is not the play it on t4 units nature has in t3 so many Xl viable units like the worm or the Warder i give you an example Fire : Juggernaut , Spitfire T4 add then Thunder wagon , Moloch , Batariel and Fire dragon Frost Avatar of Frost,Core Dredge,Northland Drake T4 add then Ironclad,Dreadnought ,Battle ship ,Construct Shadow Harvester, Wrathgazer,Satanael and here the spell Soulshatter and in T4 you get then overlord ,Grim bahir the shadow worm even if it is not that viable , Death Ray and most important you can use the spell Second chance what is like a global lost souls spell in right time casting Nature : Nature has with Linked Fire a special defense abillity with cards like razor leaf and thornbark but also ... well i would say its the most op card ? Enlightenment the card that gives you access to everything but besides that you can play in t3 : Abyssal warder Wheel of gifts (what helps your whole team) ,deepcoil Worm and then in T4 you have acces to mind controll what can be pretty cool and cards like colossus and forrest elder And don´t forget the Neutral cards like : Mo ,Brannoc and Jorne so as you can see Pure decks can be pretty busted cause they have access to the full orb cards i would rather call that IF and i rly say only IF we get someday new cards it should be a whole new fraction with it own Strengh so that IF we get new cards we can balance it out ( a good start example would be Amii Phantom btw Nature/Shadow )
  12. Well you call Banditos trash but can you tell me a better melee unit counter cause the spearmen are M counters with even weaker abillity and and higher cost for a 60 cost filler for t2 are banditos optimal cause the sorceress is the S counter ranged ( 50 ) the banditos the S counter melee ( 60) Commandos M counter ranged (80) and Windhunter the L counter Flying (120 ) in combination with lava Field (120 spell ) ,furnance of flesh ( energy building 75 ) and Rioters Retreat in Green ( heal / Tower 80 ) you have a solid t2 that can even challenge the t3 and gains a lot of energy for later tiers so i wouldn´t call them trash in bandit decks at all^^
  13. Slaver i play myself and i can only say he seems maybe not that impactfull but in certain situations you´re pretty happy to have him just mention here the twilight enemys but i can see you´re point that he is overall maybe not that usefull as a deathglider Banditos were back in the days like in every deck cause they are a good backupline yeah S troups are not that great but they are more kind of a backline for the commandos i play them too but i play the blue ones to go against many enemys with few troups not that impactfull like the green ones but still worth it thats i would not agree with the 50 when buffing i would prefer buff the hp a bit or only 5 power less otherwise i can see them roll over everything when fully upgrade The Fireworm is a 2 fire orb req Card instead of 3 like the drake or 4 like bata and is only for that usefull like in twilight decks or bandits were it fits in cause of the pretty insane weak t4 ( i mean nothing against bloodhorn but tortu is a point by it self with it hunger ) of its not like them but only cause you can´t relate them ^^ drake and bata are just for pure fire decks made while the worm just is made for misc decks The Battleship well yes i talk about the same card I put 1 battle ship against each other ships / Buildings / many enemys and against the ships is battleship the strongest against many enemys too cause its abillity bursts ground units like shit only i would say is that it lost horrible against the LSS in Buildings with enemys cause its knock back can fast clear enemys without take hard dmg ^^ back in the day the battleship was even the point to make the ,, You´re to slow " deck what can defends against everything with WBC ,construct , skyelfs and battleship in it i Would agree that it could take a buff but only that it goes from 300 to 260 cause it can be related with dreadnought who is with 240 and base stats way more powerfull ^^
  14. i won´t dissapoint you but you underestimate some cards Stiker : Yes the striker is price heavy but you don´t take him cause swift you take him cause the high energy production called looter in combination with the carge (what makes them better then the thugs) they were a top tier class card back in the day and ofter seen with firesworn and eruption as mass energy production unit for t1 -t2 so if you would let them cost less energy the looter ability would be insane good Slaver : The slaver you don´t take for stats or cause he is an L counter you take him cause he is a living bomb with clear function in combination with brute he can be srsly trouble for enemys and can take on L on fights were brutes loose it Solid unit would not change it at all cause ability and combination point Banditos : you say that they are a t1 unit but did you rly read the abillity of Banditos? they are insane when its going to dmg and buffs and in combination with corsair the Green one can very fast use his bonus would you now put him on 50 cost like you said you could spawn instant his bonus what would make this cards pretty broken cause they get the bonus with ANY other unit so they can have like 2-3 shield units like spearmen in front and rush down then 60 is a good way to get not instant all out so you have to watch you´re energy balance Twilight Hag : you know that this is a mage or? she can knock back small and medium units so her Hp buff would her make annoying af ... you play a Hag only with a creeper in front that the hag can throw the enemys while the creeper infects them and get them in meelee don´t see why you would rly buff her cause she would throw then enemys like dolls always arround when you got 2-3 of them with a cost of 75 its pretty ok and femme fatale can save her too in some situations Fire Worm : this worm is Sick Af you take him cause he : First deal 2k dmg when he spawns Second have and Building Wrecking abillity that even hits the units too and a solid 210 cost for it the worm is not supposed to clear solo everything he is a support unit that fast clear the spawn camps and helps then get down the enemys your buff would break his balance and all people would rush the worm cause he could easy outstand then Battleship /ravenheart : both of them are pretty slow but did you try them out by yourslef? battleship is an fkn monster what dmg goes it even destroys solo hands a ravenheart without loosing half of his life his main cannon smash down most buildings with 1 or 2 shots and you wanna dmg buff it? i guess only construct does more dmg on this range and you can even fly while shoot what is an unic abbility when you now combinate both of them you have a pretty deadly backline that can stand on river or mountains and shoot easy the enemy away while is in safe zones like corsair and lost ship its pretty busted cause it have this abbillity to shoot while moving Well this are the ones i criticize the rest i would be ok or seems legit the hurler maybe is ok too but the rest i would aggree with you
  15. Actually it seems that this time everyone have this connect lost cause the server is probably down lets wait and see what devs do
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