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    • InsaneHawk

      Join our Discord !   05/04/17

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Cyruel

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About Cyruel

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  1. RoganFayle
  2. That can translate me the following: "Depuis plusieurs semaines, une centaine de personnes, considérées comme homosexuelles, ont été arrêtées, incarcérées et torturées dans des prisons tenues secrètes en Tchétchénie" L'homophobie est une réalité de nos jours encore. Si en Europe on peut dire que l'on est plus ou moins tranquil, nombreux sont les endroits ou les gens sont encore stupides et intolérants. Heureusement des campagnes de lutte existent et nombreux sont ceux qui se battent pour que tous les membres LGBT puissent vivre normalement sans jugements, sans discriminations. https://www.change.org/p/massacre-des-homosexuels-en-tchétchénie-pour-une-action-concrète-de-l-ue J'ai fait mon coming out il y a quelques mois maintenant et je remercie ma famille, mes amis,... pour leurs réactions qui étaient simplement de me considérer normalement car non, je ne suis pas différent. Etre gay n'est pas un défaut, ce n'est pas un fardeau (si ce n'est à cause des homophobes), c'est simplement là et c'est comme ça. Certains mec aiment les filles, d'autres aiment les mec, certaines filles aiment les mec et d'autres aiment les filles. Certains changent de sex car ils se sentent mieux ainsi. Certain(e)s aiment aussi bien les mec que les filles. Nous sommes les générations qui pourront faire et qui peuvent déjà faire bouger les choses alors parlons, bougons, réfléchissons et faisons évoluer la pensée collective afin d'iradiquer la connerie humaine. Thanks in advance! Cy
  3. Long time ago there was a 15 year old teenager who went sporadically to high school and played full time a legendary game named Battleforge, which was discovered by him. It was from the first minute away a new vision, a lifeside, something which has to be implemented because of it's uniqueness, it's fabulous variety and art. (btw. my name's Fabian) However this one boy even was so impressed by this legendary game which still is legendary that he even had to do 1 more year of high school. It was simply not enough time ressources left and this one boy had to set priorities. It were important priorities which he didn't regret - until now. He still remembers when he found IT lessons way too boring and secretly was active on the forums of this one legendary game and has done some general posts and moderatorwork, because he was Moderator there and meanwhile others were busy in Microsoft Office Programs at that time. However the teacher rarely saw this, because this boy also was one professional RTS-click specialist who was be able to activate a card named "powerefficient-quick-finishing-sacrifice" which even had high requirements with 3 shadow orbs and 200 e costs, which wasn't even a cheap deal but anyways he made it with an heartbreaking mode to beat the evilness in person, named teacher who hadn't any understandings about this particular circumstances. How should he? If he even didn't know what is legendary and what not. But lets get rid of that peasant and others. So this boy had wonderfull times over the years. There were severall cards played and experiments have been taken place in form of cards. Many cards. And he often played with one other guy named "ElementG" who discovered one special tactic called "The mass zerg bug abusing" which was enableable with an Twilight Infected Tower in combination with a furnace of flesh, an decomposer and a second chance. Ofcourse this discovery was immediately reported in the forums but even did not get bugfixed for a longer time, because at that time Battleforge was already pretty dead devsidewise. However most of you reading Battleforgers may already know who this undercovered guy even is. So here comes the outing. Cyruel - it's me. A name forged in the thousands of years old forge of creation. All the competitive pvp matches played, reached an Top 10 positioning in both pvp modes and i am not too abstemious to say that because it was all the effort, the motivation, the ambition, the fun invested to reach that. And i want to say to everyone who also has goals, that also you can reach them, if you believe to them and work really hard every day on it. Only then it is possible. All the funny pve battles which took place in gigantic innovative battlestyles on every map included the speedruns at the end. But it wasn't a "rush through the battlefield with an OP-Deck, that never was the case, excluded the speedruns ofcourse, which i sometimes played. It was always a - find a way with alternative cards and decks, no one plays and beat the map on the highest difficulty, which made a lot of fun especially with my old friend ElementG which i would like to mention and others. We created some nice innovative alternative decks which even reached some mainstream boring pve rush decks - those ones clearly weren't fun. We created pure colour decks, an all colour deck, only dragons deck, only s-units deck, only spells deck, only buildings deck, a wormdeck, a rootnetworkdeck and much more, simply to make those never played cards be awaken. I want to thank you all for the great times and i am looking again forward to continue these nostalgic times covered in fortune, in hapiness, in richness. Because no Lamborghini, no BMW, yes, no money of this world even targets those properties. You have to go inwardly to recognize the important stuff of life. I know the project will be released very soon and i want to make a big thanks to all of you who made this project possible and work on it. A long waiting is going to end soon and therefore a big Thank You! You are simply Great. Love doesn't has to be described at all. It is simply love. I expect for the future for example that gambling cards hopefully won't be a that long work to have finally all cards because i clearly say it it's just boring as hell and for many others too :P. Greetings to you Skylords and we see us in the Forge! Ps.: Make Battleforge Great Again! Ohhhh no, i mean, that was a joke. I mean, Let Battleforge revive again! Cyruel
  4. Well as i said thats just my personal opinion about promo's. I just don't need well at least i dont need it anymore.. the rariness of promos and ofcourse it is a luxury problem which is also quite a decent one in relation to the happines i also have so much about the return of bafo. It would be a simple pearl to that player clientel i mentioned.
  5. At dwarfen riddle expert it was quite fine to defend even endless time. Every map on expert was quite easy to manage unless you decide with what deck you will play then you could make every map difficult to very difficult and that was the core and art and fun behind playing the maps for me. For example Insane God was easy with an lame deck but you could make it more interesting with an alternative deck for example pure bandits. Speedrun was always no fun for me even when i was placed in the top 10 sometimes. It was a play with the lamest deck and fight through the map as fast as you can with the same linear tactic. It was just about time and no more deep art behind it, well if you like it...
  6. My opinion and this is many other veteran's opinion too is setting the promo card ratio to 25%. Advantages: You will make an smile to every old veteran player who spent much money into that and for everyone who got all promo's so he is able to celebrate bafo's reborn "correctly" and doesn't has to be sad because he knows he possible never gets that and that and that promo in his entire life again. Disadvantages: Everyone would have promo's but i wouldn't care about that. I don't know why you are making such a theatre out of this. It is still a reborn of bafo and not any new game who would deserve such discussions more. Finally i can only say: Look to the veterans and concentrate to the RTS element don't make the grind/TCG, which was a really manageable and not relevant side aspect at old bafo, too strong. Find the right balance in getting all cards fully charged at U III in a decent time which is acceptable for every player clientele. Thats all what i have to say.
  7. It's finally a "real Plague", isn't it. Also its not really too strong, if you take into account that the storm would not be that big and there would be affected max. 4 units which are really directly in the area. We could also build in a limit to 2 enemy units affected from one specific storm once. And by the way yes you are completely right about the energy costs and thats also the reason why energy manipulating mechanisms like fof, sog, sow to mention the mains have to be elementary nerfed.
  8. If u had clicked the bfcreator link there you would have seen that it has already 4 pure shadow orbs and at least 240 e cost though i have just set it to 280, the durance of the storm from 12 to 10 and the damage from 500 to 400. Also i forgot to write down the idea behind this card. The tornado should be very static and not moving wild around like for example the storm of Northland Dragon. So it is static - therefore you need to try to lure enemys into that area so that it can damage the unit + in order to get the damage bonus that is also only for pure shadow units, they have to be near the storm and also could be damaged very easily if you don't micromanage it fine which should be set to difficult. In that combination i also wanted to set the using of Overlord's healing abilitiy and Blood Healing but also nether warp into focus.
  9. Thank you. GoT was designed mainly for pvp and there it's quite balanced though all my ideas are just rough targeted balance. Another affinity may be more pve-designed. How could i forget that, thanks for the refreshings.
  10. Amii-Judgement (30 second Cooldown) - Definitive Destiny: Summons in a radius of 20 m huge columns, whose Amii-Power absorb enemy entities a significant amount of strength. All affected enemy entities, which are prisoned in those columns cause melee units 45% lower damage, but all allies within this area loose every second 240 HP. Has a durance of 15 seconds. http://www.bfcardcreator.com?task=quicklink&cid=10986 Bandit-Walker - Canongun: Fires every 5 seconds a big canon bullet and affects enemy's within a radius of 5 m around the target 1400 damage (max. 1900 damage). Knockbacks smaller and medium units. - Lifestealer: 15% of the damage dealt by the unit will be added to its life points. - Burning Wrath: In the controll-center of the unit can be sent commandos and banditos. The more units are inside the unit the more berserk it gets. There can be max. 5 units in the controll-center. Per unit the Bandit-Launcher looses every 3 seconds 250 HP but also per unit the launcher gets an 10% damage boost. - Ultimate Destruction: Initiates the self-destruction mechanism and affects enemy entities in a radius of 20 m damage at the amount of the HP + energy costs of the bandit units which are in the launcher integrated. http://www.bfcardcreator.com?task=quicklink&cid=10987 The Red King - Flame Sword (costs 40 Energy, Cooldown of 15 seconds): When activated the silver shiny sword of the red king will be surrounded with flames. The red king smashes his sword on the ground and affects enemy entities in a radius of 10 m 450 damage (max. 800 damage). Smaller units will be knockbacked. Also every affected enemy unit suffers strong burn, which lasts 15 seconds and damages 40 HP every second. - Loyal Fellowers (50 E, cd 20): Activate to get 2 Crystal-Magicians which faithfully serve the red king. The red king and the Crystal-Magicians declare and is controlled as one unit. Enemy entities are affected by the magic aura of the Crystal-Magicians and only can attack them, instead of the red king until they are dead. http://www.bfcardcreator.com?task=quicklink&cid=10988 Crystal-Magicians (From Loyal Fellowers) - Magic Shield: Are inspired by the red king. Takes 20% less damage and deals 10% more damage. http://www.bfcardcreator.com?task=quicklink&cid=10989 Garden of Thorn - Might of Roots: In a radius of 30 m around the garden of thorn Root Nexus can be built 50% faster. - Talented Seed: The special seed allows the Garden of Thorn to be built 70% faster. http://www.bfcardcreator.com?task=quicklink&cid=10990 Storm of Infection (cd 40) - Mass Infection: Infects in a radius of 30 m all enemy entities with a deadly infection. Every XL-unit which dies within 30 seconds there corpses create a tornado which lasts 10 seconds. Enemy but also ally units and buildings which are near the tornado take per second 400 damage. There can be max. 5 tornados at once. Meanwhile pure shadow units which are near the tornado are inspired and deal 30% more damage until the tornado is gone. http://www.bfcardcreator.com?task=quicklink&cid=10992 Immense Tendrils (cd 30) - Might of Tendrils: Choose a unit which is associated with the root-network and give her the power of the nature gods. Her range is increased by 14 m. Also she spurs her conspecifics and every in the root-network integrated unit has an additional range of 7 m. Also the affected units are immune to debuffs. Durance of 12 seconds. http://www.bfcardcreator.com?task=quicklink&cid=10993 Shadow Greed (cd 35) - Tempting Offer: Sacrifices any own unit. The spell absorbs the HP of the sacrificed unit. Own units which are summoned within the next 15 seconds cost accordingly of the sacrificed unit's absorbed HP less energy. 500 HP -> 20% less energy. Max. Absorbing of 1500 HP. http://www.bfcardcreator.com?task=quicklink&cid=10991 Phantom of the Sky - Phantomfire: Every 3 seconds the unit hurls a lightning fireball, which explodes 2 seconds after the impact. Damages 400 (max. 600 damage). Knockbacks smaller units. - Transformation: Activate to change mode and to get the following: - Heavenspear: Granted a mystic spear to the Phantom of the Sky. Furthermore the unit only can attack air units. Affects to air units 30% more damage. The mode lasts 20 second and can't be changed in this time. Can be activated every 40 seconds. http://www.bfcardcreator.com?task=quicklink&cid=10994 Crystal Dragon- Crystal Breath: Every 4 seconds the unit spits crystal containing Breath and deals 500 damage (max. 800). - Crystal Rain [70E|CD25]: When activated thousands of crystals hurl out of the skin of the Crystal Dragon so by that a huge crystal storm form and damages opponents 1400 damage (max.2600 damage). Affected opponents are so much surrounded by crystals that they are stunned for 4 seconds and bleed every second 100 damage. The bleedings last for 6 seconds. - Crystal Barrier [50E|CD25]: Spits crystals to the respective area and forms up a small wall which has 2500 HP to save allies. - Adamant Skin: The unit takes 15% less damage. http://www.bfcardcreator.com?task=quicklink&cid=10995 Stone Colossus To be continued... Diamond Insignia To be continued... Sinister Banner- Diabolic Attraction: Ally shadow units which are 8 m around the sinister banner are blessed and get a 20% damage-boost, but loose HP every second depending of the size of the specific unit: S: 15, M: 35, L: 75, XL: 125. When units leave the blessing area the effect lasts 10 more seconds. http://www.bfcardcreator.com?task=quicklink&cid=10996 Thunderbolt Crow To be continued...
  11. [quote='SpookiNate' pid='7623' dateline='1437305985'] Off-Topic: It's interesing that we have so many players from Germany :D [/quote] Because it was a from german hand forged game. And the german player portion was about valued 50%. A little bit offending that this fanforum doesn't even have a german section. Cy Ps.: Also i am from Germany
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  13. First of all i want to say that i was literally tremendously out of all clouds when i heard from a good friend and old bafo veteran mate that there is a project complete surprisingly coming out of nothing that will make one of my favourite game of all times, which i played right from release until the death of it intensely and with all my passion, living again. It was more as said when they announced the inevitable Shutdown of such a legendary, unique game with a very high potential and [color=#777777][size=small][font=arial, sans-serif][color=#000000]capability.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]And as a erstwhile moderator of the official forum and mainly in the german section (all of us mod's were also member in a dev group-conversation, were also tbo known as the "TheBlackOne" was in there) i was directly involved in several discussions and insider knowledge.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]Reaching some ambitious goals like to be and stay there a long time in the top 10 ladder of pvp 1vs1 with my personal highest rank i reached as a sage or beeing a long time and consistent in the top 10 of tag-ranked and even reaching #1.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]There were some great victorys but also defeats and to stand up after those and continue was the device.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000][color=#000000][font=arial, sans-serif]For all [/font][/color][color=#000000][font=arial, sans-serif]that achievements [/font][/color][color=#000000][font=arial, sans-serif]i am proud.[/font][/color][/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]Of course bafo was let's say pretty neglected in terms of balance but in the last year before it's shut down it was balanced best in relation to all of his quarters.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]But not just it was pvp, i loved every aspect of bafo just to mention.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]Now that i introduced my person a little, let's get to the actual subject here which is not only tor me important, also i spoke with many old veterans about it like Elendil.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]The suggestion and the wishes of thesickaleon are very understandable and decent for us segment of players.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]And as you said at this point @InsaneHawk: "[color=#595959][font=Helvetica, Verdana, Tahoma, Arial, sans-serif]We want to get this game as closed as it was before, but with some improvements"[/font][/color][/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000][color=#595959][font=Helvetica, Verdana, Tahoma, Arial, sans-serif]The latest status would be in fact to have all cards fully upgraded in my inventory, after investing a lot money and effort in it over the years.[/font][/color][/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000][color=#595959][font=Helvetica, Verdana, Tahoma, Arial, sans-serif]We just want to start continue playing at it's latest times.[/font][/color][/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000][color=#595959][font=Helvetica, Verdana, Tahoma, Arial, sans-serif]We clearly aren't motivated anymore to farm and gamble all the cards at playing casual and this is really senseless and frustrating for us. I sadly can't say it in other words.[/font][/color][/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000][color=#000000][font=arial, sans-serif]It is very clear that there would appear some legally [/font][/color][color=#000000][font=arial, sans-serif]problems if you are taking profit of bafo.[/font][/color][/color][/font][/size][/color] This daily and boostersystem by earning cards is such a mess and now comes the main point: Here i am still afraid of how long it will take to even create a competitive deck which makes even sense and fun to play with. And also i want fully upgraded decks and not just one deck with max lvl 120, i want to have every deck-constellation in a decent time of farming. Serious Question: [color=#777777][size=small][font=arial, sans-serif][color=#000000]How long will it take to get all cards max upgraded with this gamble-system.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]If it will take like months or even a year by grinding hours of hours this is just not the main principle in bafo and not anymore the old bafo i gave all my dedication to.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]The TCG-arguement which is slaughtered up and down in this thread is just one side of the medaillon.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]I may want to remember, that this is still a RTS and not only a trading-mess for casuals and bafo never was a pure trading mess.[/color][/font][/size][/color] [color=#777777][size=small][font=arial, sans-serif][color=#000000]It clearly makes no fun anymore for us player-segment.[/color][/font][/size][/color] So far, Cy Ps. Thanks Elendil that you wrote out of my heart.