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Kubik

Developer
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Everything posted by Kubik

  1. after step 5. save the cofing somewhere else, try it, if it will work as expected, copy the backedup config and try again. If that will work check the two configs for differences (backed up after step 5. versus what happens to it after running the game)
  2. πŸ€”is it only "proxy-internal.dll"? There are multiple proxies, and just after the release they are likely to be exactly the same, except the server they point to, there is main server that most players pay on, and few test servers for testing stuff before next path.
  3. No new libraries this patch. Way of injection is same for over 6 years now, and we fix more and more function, but the most important redirecting all network trafic to our server is there since begining. And there is no way for us to fix it, the base thing we do can be described as "Stealing your login credentials, and sending them to our server, instead of EA's" that is the intended functionality, and in my opinion, any AV that does not report that is useless.
  4. 😞 That is one of the most generic descriptions I ever seen.
  5. Is the blue "Trojan.Gen.MBT" a link to some explanation what it means? If yes, can you paste it here?
  6. I would guess that (none of) the compatibility layers you tried, does not correctly handle transparency. I have no idea about compatibility options on Apple, but why did you choose DX9, instead of DX11? Also you do not need to delete whole folder, only `Documents\BattleForge\config.json` (or edit it) If you cange in the config `"maxshader": 1280,` to `"maxshader": 768,` you will force the game to use DX9, maybe that will help.
  7. Did you check in the task manager's processes, or details with administrator rights?
  8. Not really, you will need to ask ESET, I did not find any official documentation, what "win32/shellcoderunner.jz" means.
  9. You can change the resolution.
  10. you can try pinging the server `162.55.91.56` If your internet service provider is blocking something by IP you can try asking them to stop, or choose different provider, or using an VPN to avoid them knowing to what you are connecting. Proton VPN is free https://protonvpn.com/free-vpn
  11. πŸ˜• What exactly would you expect from us @btfox?
  12. πŸ€”who else was trying it on phone? Because I think I did not make any videos of it.
  13. you mean tool to make balancing much more complicated? Because the amount of combinations would more than double, if card would have different requirements on different upgrades.
  14. yes, what you call "a card" with 0-3 upgrades, is technically 4 cards that do not have to have anything in common, so upgrade 0 can require 1 fire and be a building, upgrade 1 can require 2 shadow and be a spell, upgrade 2 can require 3 frost and be a squad, and upgrade 3 can require 1 nature and be a building. But even if it is technically possible, I do not think it will ever be implemented.
  15. 0. For PvP you can get free decks, so cards should not be your concern 1. If you like opening boosters buy booster. Buying cards individually and selling boosters is the more efficient way. You get based on time, and state of your reserves, and daily boost, you can also complete quests and achievements. 2. Play what you like, both should be viable. 3. That mechanic is called "charges", and you need upgrade to apply charges, you can not have more charges, that you have upgrades. But do not worry most cards have more uses on lower charges, that they have in EA's times. 4. Just create a lobby, someone will join, around this time on most maps you should find someone quite quickly..
  16. As you can see above people are excited for it.
  17. Factorio is quite different, developers of Factorio develop the game, and have the source code, while we do not have source code of the BattleForge, so adding things that might seem trivial, might be impossible for us 😒
  18. πŸ€” do you have any trouble joining the discord server? The link is: https://discord.gg/2WNd4FbGVq
  19. Of course you can join, and technically phase 1 did not yet ended
  20. Last time I heard, there are no "safe" AI models to generate images. EA for did have enough resources to keep BF alive. As far As I know, no one from EA ever publicly said how is that 3D format called, so no one here knows. Each additional image increases memory cunsumption of the game, and there is only limited amount of memory the game can use. 32 bits is quite significant limit on what CPU features are accesible, the biggest one being ability to address whole system memory, so does not mater if you PC have 8 GB of RAM, or 128 GB of RAM, the game can not see it all.
  21. AI generated images have a lot of issues, for example do you have legal rights to distribute them? How 3rd parties may came and claim rights for the image, because the AI was trained from their work? Can EA use it as reason to shut the project down? While textures and images will not take much time to convert to format BF would understand, I am not sure I heard about AI that could generate models in the format BF uses. Also have you considered memory usage, BF is 32 bit process, so it is impossible to address more than 4 GB of memory, so having too many options, that look almost identical would only waste memory.
  22. Isn't it modified by OneDrive? I see that in the path.
  23. Hotkeys are by default stored in `"Documents\BattleForge\keyBindings.xml"` check if that file is not read only or not replaced by older version by OneDrive or similar software. If still no idea, then please send logs, after you change some hotkey.
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