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Beta Tester
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  1. Hans275

    Balance changes Balance changes to game

    If you do balancing. Do it right. Implement some logging, what cards are in what pvp setup played. And then go and change those cards no one uses, rather than changing the well balanced T1. Buf if i were you guys i would try to get more player playing. Without a bigger playerbase the balancing gets tough. Oh and maybe take a look at business intelligence. Some of this suff might be usefull.
  2. Hans275

    Boring for beginners

    I quit allready cause of the slow progress. If i tell a friend to start with this game, but to play it only 1 hour each day cause quests they dont even start taking a look
  3. Hans275

    Let's Talk Shrine of Greed

    I think its fine. Its like destroying one of your wells for that. So for a attack powered by shrine of greed you need to destroy our enemy 2 wells otherwise it doenst pay off. So its a Risk that what shadow is about. Shrine of Memory is weaker, works also for 2 players and only one has to bind 100 energie and no risk. I dont see why it should be broken.
  4. Hans275

    Undead Army

    i remember now the red counter spell. Its a simple mine. I knockes em arround, you can alos use firesworn.
  5. Hans275

    Undead Army

    I played a lot pure shadow in 2v2. I cant remember defeating someone with that spell. For a shadow player it's too expensive. The counter for pure fire is simple. They attack. All Other have a spell. If that spell is so overpowered, why do the most experts tell that in a pure fire vs pure shadow match the fire player most likley wins ?
  6. thats just dead wrong. How to get the gold and the bfp within one week? I think 1-2 month seems more realistic to me to get a 120er deck
  7. I play rpve with shadow, shadow, fire and nature. At T2 is Shadow Phoenix (+Embalmers) most effective. Harvster is also good. And i recommend Nether Warp to beam whole armys across lanes and into camps(next to the spawnbuidlings) that speed the things really up. With nether warp you can also use a army of slow units like constructs and still be as fast as the other players. This is really one of the most usefull spells. Resource Booster is full upgraded at your first spott usefull. At T3 i use the bandit harvester(i cant remember the name) his skill kills whole waves of enemies. And makes your Shadowskills still useable. War shrine is one of the most powerfull cards. Use it to help your team. At T4 are riflemen good. Thier Grenades kill entire spots. And remember its a skill so you get 100% back in the void pool. Tornado is also one of the most powerfull rpve spells. also a good option.
  8. I tried to get a friend into this game. The cards and Decklevel make it take a while. Didn't work he refused playing. I would like to have something that gets new players easier in. If you create your account, you can pick a color. That gives your a better deck in that color with untradable cards. In thems of Booster i like the 15 min booster as a starter for everyone. But i would like a 1,5 Hour booster to keep the players playing, otherwise it reduces the game to heartstone. You login do your quests log off.
  9. Hans275

    Different booster packs

    There is a reason for ea to allow battleforge to be "reborn". They use this here as a testbaloon. If battleforge beborn is a success with many players they might consider to make battleforge 2. If battleforge reborn is dead or has only a few players... then is a battleforge 2 unlikely. Battelforge failed for a reason. The reborn developer have the opportunity fix it.
  10. Hans275

    Skylords Reborn Booster Ratios

    Yes i played Wargame Red Dragon the last years. Its also a rts game with deck building and about 1500 different Units. But they have no cards or trading or whatso ever. So you can buy the game and start to play pvp instantly. All units are available. The good thing is: There is a huge longtime motivation cause you build new decks and try stuff.
  11. Hans275

    Different booster packs

    One last thing: The guy in this video points it out: Link Battleforge need some kind of a kick start. You need much people coming in and get immediately hooked otherwise the game might die slowly again. So better more booster fast be able to enter pvp. Have less conserns about long time motivation. The deckbuilding itself will be the long term motivation, not the grinding of bfp and more booster.
  12. Hans275

    Different booster packs

    You are absolutly right in the Point that this would have a huge impact on the trading aspekt of the game. There will be less trading than in the original game. But is this really a bad thing ? There is no reason to balance the price of the booster packs. You need expensive cards for almost all decks. But it will help balance the price of the colors. If 70% of the players play nature the prices of the cards will still be on the same like the other colors cause the people will buy more nature boosters . Without this, a nature deck would be more expensive than a fire as example.
  13. Hans275

    Different booster packs

    In the originial you had Boosters by Edition: Twilight, Renegade... But no one builds a Twilight or Renegade Deck. You have a PvP Pure Shadow deck or PvE Fire / Nature Deck or a T1 Shadow T2 Frost T3 Fire T4 Natur PvE Deck. So if you buy a Booster 90% of the cards that you are getting are useless for the Deck you want to build because they have the wrong color. If i could pick a booster by color. E.g Pure Frost, Frost Nature or Fire/Natur that would much more reflect that behaviour of the player and the demand of the "customer". Even better if i could additionally pick the tier. On the positive side is also much less traffic on the auction house if you do it this way.
  14. Hans275

    Different booster packs

    How about pvp booster in pure fire, fire nature, shadow frost etc separate pve booster with T4 ?
  15. Hans275

    Skylords Reborn Booster Ratios

    Hello, first of all i want to thank you and the other guys for bringing battleforge back to life. This ratio sounds nice in the first moment you read it, but it creates deeper and deeper conserns as longer i start thinking about this. You might repreat a mistake that killed battleforge in the first place. If you play PvP you accept to lose by lower skill rather than loosing by a not upgraded deck. My point is it might take ages to get a full upgraded pvp deck. Each pure deck needs a couple rar and ultra rar cards... If it takes for e.g. 6 month of farming PVE to get a playable pvp deck you lose a lot of players. Try to lower the entry for pvp interested player. Greets Hans275

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