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Patch #400043 - 25 July 2023


Majora

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Patch #400043 - 25 July 2023

Welcome to the long-awaited quality of life patch. After this update, the Forge will finally be running smoothly again. Amongst other minor bug fixes and improvements, this patch will also allow you to watch outdated replays. Keep in mind that replays with gameplay affected by patches will still desync.

 

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General Changes

  • Enabled playback for outdated replays. However, replays may not accurately reflect the original gameplay if the replay contains actions that have since been affected by balancing patches.

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General Fixes

  • Improved overall performance in the Forge and while within game creation lobbies. 
  • Improved the remaining days display of auctions in German.
  • Improved the RPvE Cosmetic Portrait Names to be more consistent.
  • Improved the descriptions of various achievements to be more consistent:
    • Codebreaker
    • Lone Ranger
    • The Nightmare's Nightmare
    • Urban Planner

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Card Fixes

Player Cards:

Abyssal_Warder.png Abyssal Warder (Fire) / Abyssal Warder (Frost):
1. Active ability Crystal Spikes: Improved description to be more accurate in German.

Burning Spears.png Burning Spears:
1. Toggle ability Weapon Change: Ability display on the card visualization has been reordered.

Fleshbender.png Fleshbender (Shadow):
1. Fixed tooltip to show correct English name in non-English languages on upgrade 3.

Hammerfall.png Hammerfall (Frost):
1. Passive ability Breeze of Strength:
   A. Fixed ability tooltip to display 40 instead of only 15 shielding capacity regeneration.
   B. Improved description to be more consistent.

Life_Weaving.png Life Weaving:
1. Pain Link: Fixed the damage transfer to no longer target nearby structures but only units.

Lord_Cyrian.png Lord Cyrian:
1. Fixed the description of the upgrade card for upgrade 3 in German.

Lyrish_Knight.png Lyrish Knight / Lyrish Knight (Promo):
1. Passive ability Steadfast: Ability is now displayed as a 5th ability in the card tooltip (does not fit on the card visualization).

Mind_Control.png Mind Control:
1. Infinite Domination: Added the missing origin name of the debuff immunity tooltip.

Regrowth.png Regrowth:
1. Emerald Blessing: Improved the translation of the Godspell name to be more accurate in German.

Sleet Storm.png Sleet Storm:
1. Heavy Rain: Improved the upgrade card visualization of upgrade 1.

Stone_Warrior.png Stone Warrior (Frost):
1. Active ability Blessed Shatter Lance: Fixed the ability to properly work against some frozen conditions.

Sunken_Temple.png Sunken Temple (Nature):
1. Autocast ability Gifted Plague: Fixed an issue that caused upgrade U0-U2 to not spawn Pest Creepers.

Non-Player Cards:

Lost_Crawler_Entity_Icon.png Lost Crawler:
1. Passive ability Blowout: Improved the description to be more accurate.

[Disclaimer: The following is about the entities introduced by the nature battlegrounds preset.] 

Caustic_Sentinel_Entity_Icon.png Caustic Sentinel:
1. Autocast ability Acid Spit: Added an impact visual effect to the projectile.

Overmind_Entity_Icon.png Overmind:
1. Autocast ability Infinite Domination: Fixed a bug where the ability did not change the population count when mind-controlling a unit.

Swamp_Drake_Card_Icon.png Swamp Drake:
1. The general mind-control immunity that allowed power expenditure without actually granting the target has been removed.

Wheel_of_Gifts_Card_Icon.png Wheel of Juvenescence:
1. Fixed a typo in the card's name.
2. Gift of Juvenescence: Improved description to be more consistent in non-English languages.

[Disclaimer: The following is about the testing entity, exclusively available on the test server.] 

Emberstrike.png Teststrike:
1. Adjusted the internal classifications and removed the visualization of a Fire affinity.
2. Increased the unit's life points from 5,000 to 10,000.
3. Increased the average damage dealt over 20 seconds from 5,000 to 10,000.
4. Changed the size type from XL to L.
5. Decreased the visual model size scaling from 200% to 135%.
6. Added a German card name to search for it.
7. Active ability Fire Lance:
   A. Fixed incorrect handling of overkill damage.
   B. Removed M-sized counter damage bonus.
   C. Improved description to be more consistent.
8. Passive ability Fiery Birth:
   A. Increased damage from 10,000 (30,000 in total) to 30,000 (90,000 in total).
   B. Fixed incorrect handling of overkill damage.
   C. Removed M-sized counter damage bonus.
   D. Improved description to be more consistent.

 

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That's all for this patch! See you in the Forge!

LEBOVIN, pierakor, Kayrie and 6 others like this
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  • Zyna featured this topic
19 hours ago, Majora said:

General Changes

  • Enabled playback for outdated replays. However, replays may not accurately reflect the original gameplay if the replay contains actions that have since been affected by balancing patches.

:hypetrain:

Is there any chance, that in the future there will ever be an option to play them without replays breaking by somehow providing old gameversions in some way?
Also, what about the "flying units can open gold chests" bug?

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