Archaon Posted April 19, 2019 Share Posted April 19, 2019 (edited) Greetings, fellow beta testers and the Skylords Reborn team! I came across a few issues when using the 'Lost Wanderer' unit, so I decided to submit a bug report concerning them. NAME: Lost Wanderer Unit / Ownership Classification BugSEVERITY: 3LOCATION: Lost Wanderer unit (in-game)PREVALENCE: Constant DESCRIPTION: A Lost Wanderer entity, summoned by a player, does not seem to count as a friendly ground unit – even if it is your own Lost Wanderer. You can control the unit without any issues, but having it next to a treasure chest will make the chest irretrievable, as if an enemy unit was standing next to it. You can pick up treasure chests once any Lost Wanderers are out of range. Furthermore, Lost Wanderers do not receive healing when standing next to owned or allied Power Wells and Monuments. ADDITIONAL INFORMATION: Unrelated to the unit / ownership classification issue, but Lost Wanderers also seem to have very poor and possibly bugged unit / order / pathing AI. Lost Wanderers tend to remain idle when given attack-move orders when friendly units are nearby. It seems as if they want to hang back a bit and apply barriers to friendly units, but they often remain idle even after friendly units move out of range, almost as if they dropped any move or attack move orders. Edited April 19, 2019 by Archaon Additional information added Loriens likes this Quote Link to comment Share on other sites More sharing options...
Kooning Posted December 30, 2019 Share Posted December 30, 2019 (edited) NAME: Lost Wanderer not healing at buildings DESCRIPTION: Sometimes Lost Wanderer does not want to heal when close to a building. REPRODUCIBILITY: In the forge cast a building and then surround it with Lost Wanderers. I wait a little bit before casting each one, to space them apart, then let them shield each other up. Then switch to the opponent mode and cast Lava Field. Wait and see that the units don't heal correctly. I tested with other units and they start healing correctly, but Lost Wanderer doesn't. Sometimes they get little bursts of healing but then it stops again. (Maybe only a problem when there are more than one (the more the worst) Lost Wanderer in play?) SCREENSHOT/VIDEO: Tried to upload a screenshot, but can't. I get an "-200" error when I try to upload. LOG: Didn't save the logs and can't attach files (see above). ADDITIONAL INFORMATION: I suspect it has something to do with them casting shields all the time, maybe they don't get "out of combat" to start healing? Pressing the Stop command doesn't help, but I did manage to get a Lost Wanderer to regenerate a little HP (before it stopped regenerating again) by moving it around the powerwell, maybe entering and leaving the area close to the well in the process. Edited December 30, 2019 by Kooning Quote Link to comment Share on other sites More sharing options...
MephistoRoss Posted December 31, 2019 Share Posted December 31, 2019 Did you also try it in a normal game? Some cards are buggy in the forge but work normal in actual games. Quote Link to comment Share on other sites More sharing options...
Kooning Posted January 1, 2020 Share Posted January 1, 2020 Yes, I noticed it in normal games first, then tried to recreate in the forge. This also seems to happen to the fire shamans (Warlock?). They also cast buffs and thus seem to stay in combat and not heal properly. Quote Link to comment Share on other sites More sharing options...
Adita Posted February 3, 2020 Share Posted February 3, 2020 Thats not a bug imho. The healing begins when the unit is no longer "busy". as long as they keep themselves busy by shielding units, they don't heal. Quote Link to comment Share on other sites More sharing options...
Zyna Posted October 3, 2020 Share Posted October 3, 2020 On 2/3/2020 at 8:18 PM, Adita said: Thats not a bug imho. The healing begins when the unit is no longer "busy". as long as they keep themselves busy by shielding units, they don't heal. Yes that's exactly what's happening, therefore this is not a bug. Quote Link to comment Share on other sites More sharing options...
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