Greetings, fellow beta testers and the Skylords Reborn team! I came across a few issues when using the 'Lost Wanderer' unit, so I decided to submit a bug report concerning them.
NAME: Lost Wanderer Unit / Ownership Classification Bug SEVERITY: 3 LOCATION: Lost Wanderer unit (in-game) PREVALENCE: Constant
DESCRIPTION: A Lost Wanderer entity, summoned by a player, does not seem to count as a friendly ground unit – even if it is your own Lost Wanderer. You can control the unit without any issues, but having it next to a treasure chest will make the chest irretrievable, as if an enemy unit was standing next to it. You can pick up treasure chests once any Lost Wanderers are out of range. Furthermore, Lost Wanderers do not receive healing when standing next to owned or allied Power Wells and Monuments.
ADDITIONAL INFORMATION: Unrelated to the unit / ownership classification issue, but Lost Wanderers also seem to have very poor and possibly bugged unit / order / pathing AI. Lost Wanderers tend to remain idle when given attack-move orders when friendly units are nearby. It seems as if they want to hang back a bit and apply barriers to friendly units, but they often remain idle even after friendly units move out of range, almost as if they dropped any move or attack move orders.