Wish to contribute to the project by donating? Heads up to our Patreon -> https://www.patreon.com/skylordsreborn

Jump to content
BEWARE: Multiaccounting May Cause Permabans! Read more... ×

Search the Community

Showing results for tags 'Cards'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
    • Announcements
    • Updates (Discord Server)
    • Giveaways
  • Support
    • Technical Support
    • Report A Bug
  • Community
    • Suggestions
    • General Talk
    • Events and Tournaments
    • Media
    • Off-Topic
  • Gameplay
    • Cards
    • New Player Help and Guides
    • Deck Building and Colour Strategies
    • PvE
    • PvP
    • Maps
    • Marketplace
  • Recruitment

Calendars

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Battle.net


Discord


Facebook


LinkedIn


Reddit


Steam


Skype


Twitter


Website URL


Other


Location


Interests

Found 38 results

  1. GanssirGeralt

    Cards Upgrade

    Hi Team, I tried to upgrade my cards after today's server restart, but the upgrade which i have already done are not visible in the upgrade option. Even though the cards are in the upgraded level, i am unable to upgrade further. I have attached the screenshot for your reference. I have tried re-login and restarting the application. I kindly request you to look into this issue.
  2. Cikibarikonei

    New card idea

    So I know its not gonna be soon that we are gonna see new cards but I do love the idea that there are gonna be new cards. So in that spirit I made a little homage to that. All CC welcome. Ability: Light Radiance Costs 70 Power. Activate to become immobile and heal other friendly units within 15 m radius for up to 400 in total per second. Cannot be disabled by spell blocking abilities. Lasts for 20 seconds or until interrupted. Reusable every 30 seconds. Ability: Stone skin Unit takes 15 % less damage Ability: Slow Slow movement
  3. mrtamtamia

    which card gives you the most nostalgia?

    which card gives you the most nostalgia when you look at it or remember it. mine is either avatar of frost (it was the first "expensive" with high power level card i bought) or frost mage.
  4. iRoDiieK

    Starter Deck

    In the final version, will the current starter deck be changed to the official deck that was received when creating a new account on the old battleforge? These were the cards you received when creating an account: I ask this because the currently decks received when creating an account are not good.
  5. 250-100 would be best imo (ur choice tho), rarity system is already very bad, most likely this change will make things only better, cards would be more affordable and people also will be less disappointed from high price (booster & cards). players will have a bit more freedom and overall i think the game would be more enjoyable also if possible lower the first achievement quests required to get a booster or increase booster count, not by a lot
  6. Hello skylords/ladies. first of all, amazing job on the game, you are really doing a grate job! Secound. I'm getteing more and more frustrated over some changes over the last couple of days. Who the hell have added a 200 power restriction to the Twilight curse card? it's practically useless now in PVE. As shown in the links below, there where no such things, in the old days, nor in the game, as for what I have tested it. where did it come from?! Best regards, Nanks. http://www.battleforge.nm1.pl/cards/cardbase.php?i=results&page=44&card=8401&action=delete#8401 http://battleforge.wikia.com/wiki/Card:Twilight_Curse
  7. Mirohslav

    failed Remove Upgrade Dosent Work

    When i try to remove example for my Crystal fiend.. i wanna sell this card so i go to remove upgrade and i click to yes and it dosent work no error message.. need help pls
  8. Hello everybody. You know i never could understand what the Damage information was about, that one in the bottom left. First exempel Bae.. i mean Frost Mage. It says 360 S(with Bow icon) and it says that she deals 57 damage to each enemy unit every 4 seconds. 14.25*60 = 855 Damage per Minute Frost Mage Picture Second exempel Forsaken: It says 360 M(Bow) and text says every 2 seconds each units deals 6 damage. 3*5 = 15*60 = 900 Damage per Minute Forsaken So what does that nummber means... 360 and that S or M (maybe Range ?) and than the Bow which is probably means that its loong range but than we have this unit Green Dudes with a star as an attack Icon. So weird and confusing. Helpfull site for info https://allcards.skylords.eu/cards.html Thank you for Help
  9. The problem started today, I tried to change my deck since I got new cards from boosters. I can go to Edit Deck Mode, save it, it properly shows in my deck, but when I load into any map I can't summon/use any of the new cards I added. I click to summon, plays the sound of placing a card, but doesn't take any energy, only the card loses a charge. Then after I relog it changes my deck back to how it was, or if I make a new deck it just disappears. When I click ready on any map and I use a new deck, it changes to the Tutorial deck.
  10. BATTLEF0RGE

    NEW CARDS

    Hi all, Pick your top 3 of things you want the most in upcomming updates!!! 1. air deck: giving additional bonnusses with fire 2. water deck: giving additional bonusses with frost.. 3. earth deck: giving additional bonusses with nature 4. abomination of all 4 current ellements (1 orb of all) 5. more 4 orb bosses 6. more neutral ultra rare units 7. a pay to way section (beside the regular game) 8. more starter units 9. at least one healing spell for pure fire, shadow and frost 10. making a own senerio campaign map. 11. just keep the current optional. only expent shadow/nature combination and maby like a frost/ fire one 12. more grinding options beside t9 and t10 dungeons 13. more multiplayer campaign maps. Additional choises: more air units/ more ground units more campain maps
  11. Theprogrammers

    Who remembers the most card names

    I remember: Ashbone Pyro, Juggernaut, Mo, The Abomination, Brannoc, Sky-Fire Drake, Mountaineer, Wildfire, Church of Negation (my favorite), Unstable Demon,and Fire Dancer.
  12. So what if right you could introduce a new element into the game, an element that would include its own set of cards and its own abilities, advantages and disadvantages. It doesn't even have to be an element since we have card sets like Undead etc so could be a class set of cards. I think a Light element/faction would be a cool addition to the game, the element would be similar to Nature and frost in terms of ability and use of units. I imagine the use of paladins and centurion/sentinel type of cards/characters that would be used. It would also be a nice little opposite to Shadow (Story wise i guess as well as card wise). What Faction/Element would you introduce into the game if another faction was added, what would its benefits be over the other factions and why did you choose the faction that you did?
  13. Hello fellow Skylords, this game mostly revolves around PvP matches, so it is sad that many cards with cool effects can not be used in PvP, because of their number of required orbs. It is rare that tier 3 is reached in PvP battles, not to mention tier 4. I have never seen someone having tier 4 cards in their PvP deck. So my suggestion is that many high tier cards change when they are used in PvP. By changed i mean that their effects stay the same (with nerfed values) but their tier goes down by 1 for tier 4 cards and maybe for some tier 3 cards as well (just if the the tier 3 cards would not be too OP in tier 2). Of course this comes with a nerf of the base stats and dmg of their effects. If the Devs do not want to make it too complicated i would set a percentage, which the cards lose of dmg, stats and effective time (for something like cc or buffs). I know it is much work but this would allow the players to find new cool combos and tactics. Maybe then there would be more people whom play pure element decks. Your Battleforge veteran, Yima Ymir
  14. Before i start i did try to find a topic on this matter and i couldn't if there is such a topic plz redirect me to it. I was a huge fan of the game from the beginning as i see most of the other ppl on this forum r, and im glad there are so many of us. I new the game (battleforge) had much more potential then it achieved in the long run, and im very glad this project has been started. I think SKYLORDS could become something great. Now to the topic. I think that many of u would agree that the game (battleforge) in the beginning was super original and fun, and had grate quality (balance), but as time passed less attention shifted from quality and moved to moneymaking. The main way the game made money was through selling cards which could only be bought with BFP (cash), which is already a very faulty business plan for such a games. So to continue to make money the they started pumping out new expansions left and right with unoriginal cards an serious balance issues, they shifted form quality to quantity (for me it was mostly lost soul edition ruining it all)!!.. Almost non of the new cards had original frames they were rebuilds of previous card frames with only color changes and sloppy new animations. In my opinion and i think many of u would agree that the game was loosing its originality, its "battleforg - yness". In my opinion Renegades still had some original cads like the AMAZON, FOREST ELDER, THUNDER WAGON, NETHER WARP (added real amazing mechanic in the game) and some others as well, while the Lost Souls expansion was utter nonsense, all the lost units where rebuilds form older cards, i think except for GRIGORI. That was the great fall in quality. Im talking about the quantity over quality situation i mentioned previously. So i propose to start the game with only the original cards set, an later start thinking about the expansions which are far inferior in quality and balance. They don't help the game reestablish itself and even harm its reputation as something original and genuine. I think we should keep the updates that were later implemented as well as the balance changes for example the Trample mechanic that was changed for M units that where mounted (it was pretty original), but only with the original cards in the game. If it were me i would first release only the original cards and after a little while maybe the Renegade cards, but would never let the abomination that is Lost Souls ingame (without major changes). But thats just me )))
  15. Fyrios

    Best cards in the game (?!)

    So I wanted to know what you guys think could be the best cards in the game. Since "best" is a bit of a loose term I made up 5 categories. Give me what you think is the strongest in PvP (1), strongest in PvE (2), Funniest one (3), Most versatile one (4) and just which holds a special place in your heart (5) You can mention one card in each category or do a ranking in each category if you feel like it. I mainly want to know what you guys think
  16. The official Fansite-Kit Grabbed it just before the shutdown: https://www.file-upload.net/download-12290814/Fansite-Kit.zip.html All Cards First it contains the big image file from TBO. Based on this big file, I have created single files for every card, which are also part of this zip, you can download here: https://www.file-upload.net/download-12290813/Karten.zip.html Chronicles (German) Just before the end of the game I have created this PDF file and uploaded it on the offical board. I guess only a few people could obtain it, so I just reupload it here again. The whole chronicles as pdf: https://www.file-upload.net/download-12290789/Chronik.pdf.html The audio of the chronicles: https://www.file-upload.net/download-12290788/ChroniclesAudio.zip.html Loadingscreens+ (also German) This file contains the loadingscreens of every map and some other stuff, like the ingame map: https://www.file-upload.net/download-12290819/Ladescreens.zip.html I dont know which of this stuff was already posted, so sorry.
  17. Lord NullPointer

    The New Cardbase and More

    Hey everyone, After many hours of work I present to you, a work in progress, Cardbase. http://cardbase.bfreborn.com In its current state, the following things are available: An overview of all cards with appropriate filters available (will improve) An overview of all maps Details for each card (Including data like upgrade and ability information) Details for each map (Including data like loot tables, descriptions, minimaps and even walkthroughs) A JSON API for all the data above. For details: This will expand overtime adding more information like lore and characters. My goal with this site is to have one point of information, instead of dividing it over different sites like AllCards and wikis. Now add credits where credits are due. Thanks to @MrXLink for filling the database with data that I could not extract automatically or was incorrect. For any future changes to the actual data of the site you can contact MrXLink. EDIT by MrXLink: Thanks from me to @Kiwi for having ideas which resulted in me working along with this. Thanks to @Dawn for the existing AllCards database, yes, I ripped your google drive file, it was a major pain. Here's an example page for Guns of Lyr
  18. Tanktiger

    API for Cards and Decks

    Hey Guys, i had an idea for a api to view players cards or decks and create, update or delete decks. With this API there can be build Apps or Sites to administrate the decks. Why? Its easier for the players to manage theyre decks and read about the cards when they are in the train or something else. When i am at home, i want to play and not to read, so for me its a little bit frustrating to build the decks while i could already play. What does the API need to do? First, there will be a security question. I think, every player will get a unique access key and must enter it the app (or we take the login data and do oauth, if something similiar is already developed). The following methods are needed: List Cards - GET with accesstoken - List all cards the player owns List Decks - GET with accesstoken - List all decks the player owns Update Deck - POST with accesstoken, deck ID, array of card ID's - updates a deck with the cards Create Deck - POST with accesstoken, array of card ID's - updates a deck with the cards Delete Deck - POST with accesstoken, deck ID - deletes a deck I know that the developers now have other important things to do but when the is released and they have freetime, i would love to use a API like this. I think this would be a very good Feature for Skylords Reborn
  19. voltoth

    early access Battleforge-Like?

    Greetings, Skylords. I'm not sure if anyone else has noticed this, I only just noticed it myself, but there is another Battleforge-Like game currently on steam for your fix early if you're interested. It is in Early Access so the usual caveats apply (it isn't finished yet). However, what is there is solid so far. (Unit pathing can be a bit of a pain on tight corridors and over obstacles though) This game is called Golem Gates. Check it out if you're interested. I'm definitely having a lot of fun with it, even against just bots. That's all for now folks. -Voltoth
  20. I had an interesting idea. What if we had units that interacted with power after spawning? Obviously, the mechanic of generating power is overpowered already so the units must come with a downside. That downside being bad stats and a high cost. Imagine a PVP game. One player plays a 300 cost (random costs) power interacting unit that will generate 50 power after one minute. The other knows that it cant live anymore so he sends a 100 cost unit to kill it. Because of its bad stats, the 300 cost dies and the first player now has a huge disadvantage. 200 power difference and the enemy still has that 100 cost unit. There are four categories. -Generators -Boosters -Replenishers -Others --- Lets talk about generators first... They generate power... That's it. They have the worst stats but that's really it. They're just wells without a limit and easily killed. --- Secondly are boosters. This one is probably the simplest because there is a card I can compare it to. Juice tank. Really, its just a unit that sits beside your wells and increases power gain. It's stats shouldn't need to be that bad because of the restriction it has on it. The restriction being it can't leave a well's radius or its effect is useless. Also you don't really want to attack with it because the stats are bad compared to other cards of the same cost. You think there isn't a difference between these units and the juice booster but there is. They can move to different wells, they can also defend. The big thing is that they can move without a power cost, which makes them a unit. They also should cost more since juice tank can't. --- The third category is a strange one. Replenishers. They're generators but very specific. Replenishers replenish the power in a well. They have worse stats than the second category but the stats are better than those in the first. In my head, I'm imagining a shaman healing a well's power. --- Lastly, the others category. These are for the cards that are random. Like a 300 cost card that replenishes 150 cost on spawn but has the stats of a 200 cost. If you look at it simply, it looks like a 150 cost card with the stats of a 200 stat card. It looks pretty good. But when you look at it more deeply you see that it costs 300 power and the 150 only comes back during its spawn. If you played that card in a PVP game, your first orb would have already been taken. This card is very similar to breeding grounds. --- Anyway, that's it. There's definitely some problems with this but community suggestions can fix that. (If I took your idea, sorry.)
  21. fifcio20

    Cards for social promotion

    Hey, I got an idea. How about giving special cards from giveaways or liking facebook page?
  22. salenstern

    A small warning.

    Just a tiny suggestion, nothing too major. Back in the old days of battleforge, there were tons of scammers. I, myself, was scammed. It didn't feel really good. The trick that got me was "My trade system doesn't work. Send me your grimvine over the mail and I'll send you a forest elder!" I just started the game. I waited for a day before I realized what had happened. Scammers usually have multiple accounts, never doing the dirty work on their main acc. So banning those spare accounts won't really stop them. My suggestion is to ad a little warning. If your sending mail and it has cards on it (or bf but I don't remember if you could send bf), a little message will show up saying something like "Warning, you have some/a card(s) attached. Only send cards to people you trust. If you don't know the player, use the trade system. Are you sure you want to proceed?" With this, the newer players will be less susceptible to scams and will further demoralize scammers. Of course, if you're sending mail and you know what you're doing, this may be annoying. In this case, there could be a button that disables this message from appearing. That's pretty much it. Tell me your thoughts. (If I stole this from someone, I'll take it down. Sorry.)
  23. SwiftCore

    Buying Cards?

    So, ive got an idea. What about you being able to buy cards with BF Points? I think its a good idea, so you can get better cards sort of faster, but at the same time, your giving them money to help them out with the game. Im not sure if anyone has posted something like this already, but i think its a good idea. So lets say, "The Overlord" was how ever BF it will be, so you buy/earn BF and get the Points and buy separate cards, not ones that are in a pack. I think it would be good if you can buy separate cards. Thanks.
  24. Squishyboi

    Card Rarities

    Are the rarity(as in the % of you getting it in the boosters) of the cards stay the same or are you going to buff it up a little bit. if not what's going to be the price per 1 booster pack. PS. I just joined yesterday.
×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.