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Hello everyone! I am pretty new to the game and the first obvious thing a beginner wants to do after he played for 1-2 hours is building a new deck. For me aswell. So I tried to create a Shadow/Nature deck out of scratch with cards I already had or which I bought from the marketplace for almost nothing. And that worked for me in standard missions or lvl 5 random maps ^^ As I played along for several hours more I was focussed on improving my deck. I added more expensive cards like Mo, Grim or the Wyrm but as I used my deck in harder missions I felt like it was not strong enough and had useless cards in it. I won some lvl 9 PvE maps but I also had 3 teammates to help me out. I also felt like (especially when I saw some other PvE decks) that my deck has no targeted direction what I want to do with it and almost none of the cards play along together. I had the problem that searching for good cards which fit your deck is very hard, especially when you don´t even know half of them. I think this is a problem a lot of beginners have. So I am asking more experienced players to help us stop building stupid decks with just some random cards thrown in. I think my deck is close to most beginners decks when it comes to this problem. Maybe someone can help. ^^ (Deck Level is almost at 70)
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Also available in pdf! Choose the format that suits you best. Disclaimer: The work does not cover all possibilities and is not the highest quality. I am a recognisable Frost player, but certainly not the best one. I do not expect to make any major updates. I am not responsible for any malicious software contained within enclosed files and do not promise that all provided links are safe. Use at your own risk. https://drive.google.com/file/d/1iScntKo6SOFooLC2OO-Qtu3MGf_TcnYu/view?usp=sharing Pure Frost PvE Guide – How to hit hard as hail @Dallarian – author @Weak1ings – substantive support @boots - editor Europe, February 2021 When you enter the cavern, overwhelming noise disappears, leaving only howling wind, allowing you to thought over your situation. You are shivering. You expected Frost part of Forge to be cold, but having to go through Maelstrom to get there was a bit too much. What they were thinking off? Anyway, the cave. It is completely frozen, yet floor is not slippery. As you walk down the corridor, you notice that walls are gently shining, giving just enough blue light to continue the journey. After a while you reach large chamber. There are two people facing formation of crystals under one of walls, something what you think could be a table, and many passages deeper into the cave. Walls are covered by numerous maps, banners and crystals. As you approach, one person turns around and you recognise him as your friend Wazhai, who told you about this place. He comes to greet you, while the other person stays still. Wazhai: Ah, you made it. It wasn’t that bad, was it? I hope you enjoyed your journey. Now officially, welcome to Order of the Battleships. You: It’s a pleasure. I see this place isn’t too crowded. Wazhai: It’s not that bad. We’re mostly active at nights, when Sun is gone. Your friend turns to the person in blue robe. Wazhai: He is the person I told you about. Dallarian: A new disciple? Excellent. Wazhai, please show him Moonlight Chamber. Prepare Skylord, there are many challenges awaiting. The person you suspect to be The Old God of Battleships himself, does not turn toward you until you leave the room. Table of content Dallarian: Your knowledge is questionable. If you are to represent us, you must do so in a professional way. Therefore, your wisdom must be reviewed and unified. You shall practice over and over, until you become confident in those aspects. Basics on chosen topics If you do not understand a word, it may be explained in Glossary of Terms. If you require more beginner advice, check Beginner section in "Guide Navigation" or suggested Beginner guides at the end of document. Gameplay related resources Micromanagement Macromanagement Wazhai: Good. Now you know which way sword should be pointing at. Become familiar with those basic creatures, structures and magic. They are weak yet important, since they are base for your missions. Do not underestimate their importance. We closely cooperate with humans of Lyr and they help us out of their free will, so at least appear to be respecting them. You will need this Frost Shard, take it. It helps manifest Frost Magic outside the Forge, should be useful to you. The moment you touched the shard, you felt connection formed between you and it. Now, you feel pathway to Frost energies deep within your body. Chosen cards and strategies overview Tier 1 cards Wazhai: You know enough. Now it’s time to organise it all together. Did you know you can secure most T2s with Master Archers only? T1 chosen strategies Weakl1ngs: It’s time to introduce you into more advanced options Frost has. There are many interesting creatures and spells you could use at your advantage. And I will teach you to use Coldsnap. For some reason many Skylords like this part the most. Tier 2 cards[2] Weakl1ngs: While War Eagle is a great option, it is not the only valid one. Personally I prefer Mountaineer and White Rangers. Review closely creatures I’ve shown you, there are a few interesting you may use. T2 chosen strategies: Uro: Now you are allowed to use very powerful creatures, blah blah blah. This is the boring part. The only thing you actually need to know, is if your Avatars are facing enemy. That’s it. But I have to explain you in details anyway… ehh… Tier 3 cards Uro: Do you remember when I told you to use Avatars? There isn’t a lot of philosophy in it. Try Core Dredges if you want some fun. T3 chosen strategies Yshia: You have grown stronger and stronger in past months. Finally, you are worthy to see our most powerful magic and best creatures, including the famous Battleship. Learn carefully, and you will have suitable tools to change fate of the world. Tier 4 cards Yshia: After this part you will know everything you need to proceed as a true Frost Skylord. Brace yourself, for today your training is coming to the end. I am proud I could guide you on your last steps. It was a pleasure. T4 chosen strategies Dallarian: You have completed your training. There is one last aspect. You must now choose your path as a Skylord. Which one will you follow? Path of Wind You are like arctic wind, frosty and piercing through your foes. If you are a Skylord in the very meaning of the word. If your armies are free and up in sky, including War Eagles, Northland Drakes and Battleship, the path is for you to take. Path of Shield No troops under your command fear death, for you are their angel, protecting them from all harm. Whether it’s Ice Guardian, Area Ice Shield, Ward of the North or Dreadnought, your armies are always safe while crushing your opponents. Path of Crystal The only who will need protection, is your foe, for your creatures are most durable beings in the whole Nyn. If your army consist of high durable units, like Lightblades, Tremors and Ironclads, none shall shatter your armor. Path of Aurora Both your past and future are a mystery to me. I will observe your career with a great interest. Choose this path if you cannot decide on none of the above. Please answer in provided poll with relevant path, it allows me to keep track of how useful the thread is and encourages more content in the future. It is purely Roleplay choice and does not influence the gameplay, choose what is closest to your heart, not what you actually play. Dallarian: I see. Interesting choice. Anah’shar laje’ura. Accept may blessing and good luck on your new path of life. As Dallarian tells his weird words, you feel chills going through your body. When they end, you are even stronger, and feel like the whole world was on your doorstep. Decks and approaches rPvE Offence rPvE Defence Custom maps / unknown map PvE Campaign Uro: Ssssh. Come with me. You follow Uro into one of less used corridors. Uro: Good, here nobody will hear us. Did you know Togob is hiding many things from you? There is a whole range of possibilities within our grasp, but he will never admit it! Let me show you. Heresy – non pure decks Supporting materials Additional notes on game mechanics Glossary of terms See also: “Expert Campaign – Missions Briefing – Among the Old Gods Achievement” by @Dallarian for Expert maps guidance and almost complete library of pure Frost PvE decks. "Guide Navigation" by @Eirias . If there is any relevant guide on topic you are looking for, you will find it here. Frost T1 PvP Guide by RadicalX by @RadicalX . Awesome source of knowledge for T1 Frost opening, by currently best PvP player. Battleforge undocumented details by @Emmaerzeh. Information about buffs, stacking and more. card attributes & main card types by @Ilsyde. Beginner guide. interface and game mechanics guide by @Ilsyde. Beginner guide. References: RadicalX. Frost T1 PvP Guide by RadicalX. 2017; Available at: https://forum.skylords.eu/index.php?/topic/2823-frost-t1-pvp-guide-by-radicalx/ (Accessed 10 January 2021) PvP changes are considered, that may influence abilities, counter types and statistics. The thread is up to date on patch #400025. {GM} Emmaerzeh, Battleforge undocumented details, 2020. Available at: https://forum.skylords.eu/index.php?/topic/6669-battleforge-undocumented-details/ (Accessed 15 February 2021)
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Hello folks, I need some recommendations regarding an Enlightenment Batariel deck where T2 is shadow. I've seen many players which are playing T1 with Nomand & Mine, then pushing forward to T2 with shadow sphere, from there they push T3 with shadow phoenix - which is (in my opinion) a really nice combi to wipe out the enemies to T3 really fast. I attached my current Enlightenment Batariel deck starting with T1 fire and T2 nature. Greetings and have a nice day / week! :-)
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So I want to build a deck around the stonekin, since I like their design and the combo behind frost/nature, it offers some solid defense, but also a decent amount of sustain. I have built a rough deck idea and the only unit missing so far is grinder, which ill get eventually. Does anyone have some suggestions for a deck themed mainly around the Stonekin (Frost/Nature)? My deck feels quite weak to me and I don't know what I could do to improve it. Would love some advice! Ill link a screenshot of my current deck.
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Hi everyone, I would like to hear which decks you think are good for rPvE, something about level 9-10. Write which card you are using, and if you want, why you are using these cards. Thanks to you all for the information
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hey guys i started playing, sorry re-playing about a week ago and this is my current deck, any suggestions would come in handy i'm currently using this deck for all modes(even though i know it's not rpve material...
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I was thinking if I should put a third unit in my pure shadow pvp deck (not shadow-shadow-frost) along with Ashbone Pyro, Cultist Master and was not sure what unit exactly out of these options: Brannoc and Unstable Demon are excluded for now. At the moment I have 5 cards on my tier 3, 2 units plus Evocator's Woe, Voidstorm and questionable Soulshatter. Thank you for the insight.
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Hello everybody. You know i never could understand what the Damage information was about, that one in the bottom left. First exempel Bae.. i mean Frost Mage. It says 360 S(with Bow icon) and it says that she deals 57 damage to each enemy unit every 4 seconds. 14.25*60 = 855 Damage per Minute Frost Mage Picture Second exempel Forsaken: It says 360 M(Bow) and text says every 2 seconds each units deals 6 damage. 3*5 = 15*60 = 900 Damage per Minute Forsaken So what does that nummber means... 360 and that S or M (maybe Range ?) and than the Bow which is probably means that its loong range but than we have this unit Green Dudes with a star as an attack Icon. So weird and confusing. Helpfull site for info https://allcards.skylords.eu/cards.html Thank you for Help
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The problem started today, I tried to change my deck since I got new cards from boosters. I can go to Edit Deck Mode, save it, it properly shows in my deck, but when I load into any map I can't summon/use any of the new cards I added. I click to summon, plays the sound of placing a card, but doesn't take any energy, only the card loses a charge. Then after I relog it changes my deck back to how it was, or if I make a new deck it just disappears. When I click ready on any map and I use a new deck, it changes to the Tutorial deck.
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Hello bois and girls, As we know Open Beta is coming to us. That's why i would like to show you my pure fire deck (before the close). There is a full deck. At start we summon Nomad to get asap first powerwall. We can used 3 Nomad to rush enemies (they getting dmg buff). We can use Sunderer or makeshift tower to destroy small monsters. At tier 2 we got some combos - for example firedancers, raylling banner + girl power. This way you can easly take down power wells or orbs outlocated on map. 0 Second one is Scythe Fiends/Skyfire Drake with ravage. To quick down strong opponents you can summons enforcer. Two card T3 to long games. We got here also control spells (offensiv) to doing dmg before heal up and etc. What do you think about my special deck :)? Waiting for feedback! Really sorry for my english (it's my biggest flaw)
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SEVERITY: 3 LOCATION: Forge REPRODUCIBILITY: ALWAYS DESCRIPTION: You change the card that shows up as your profile photo for your deck and every time you relog it changes to the photo to the card in the first slot of your deck.