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Showing results for tags 'deck'.
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Also available in pdf! Choose the format that suits you best. Disclaimer: The work does not cover all possibilities and is not the highest quality. I am a recognisable Frost player, but certainly not the best one. I do not expect to make any major updates. I am not responsible for any malicious software contained within enclosed files and do not promise that all provided links are safe. Use at your own risk. https://drive.google.com/file/d/1iScntKo6SOFooLC2OO-Qtu3MGf_TcnYu/view?usp=sharing Pure Frost PvE Guide – How to hit hard as hail @Dallarian – author
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Hello folks, I need some recommendations regarding an Enlightenment Batariel deck where T2 is shadow. I've seen many players which are playing T1 with Nomand & Mine, then pushing forward to T2 with shadow sphere, from there they push T3 with shadow phoenix - which is (in my opinion) a really nice combi to wipe out the enemies to T3 really fast. I attached my current Enlightenment Batariel deck starting with T1 fire and T2 nature. Greetings and have a nice day / week! :-)
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Hello everyone! I am pretty new to the game and the first obvious thing a beginner wants to do after he played for 1-2 hours is building a new deck. For me aswell. So I tried to create a Shadow/Nature deck out of scratch with cards I already had or which I bought from the marketplace for almost nothing. And that worked for me in standard missions or lvl 5 random maps ^^ As I played along for several hours more I was focussed on improving my deck. I added more expensive cards like Mo, Grim or the Wyrm but as I used my deck in harder missions I felt like it was not strong enough and h
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So I want to build a deck around the stonekin, since I like their design and the combo behind frost/nature, it offers some solid defense, but also a decent amount of sustain. I have built a rough deck idea and the only unit missing so far is grinder, which ill get eventually. Does anyone have some suggestions for a deck themed mainly around the Stonekin (Frost/Nature)? My deck feels quite weak to me and I don't know what I could do to improve it. Would love some advice! Ill link a screenshot of my current deck.
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Hi everyone, I would like to hear which decks you think are good for rPvE, something about level 9-10. Write which card you are using, and if you want, why you are using these cards. Thanks to you all for the information
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hey guys i started playing, sorry re-playing about a week ago and this is my current deck, any suggestions would come in handy i'm currently using this deck for all modes(even though i know it's not rpve material...
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I was thinking if I should put a third unit in my pure shadow pvp deck (not shadow-shadow-frost) along with Ashbone Pyro, Cultist Master and was not sure what unit exactly out of these options: Brannoc and Unstable Demon are excluded for now. At the moment I have 5 cards on my tier 3, 2 units plus Evocator's Woe, Voidstorm and questionable Soulshatter. Thank you for the insight.
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Hello everybody. You know i never could understand what the Damage information was about, that one in the bottom left. First exempel Bae.. i mean Frost Mage. It says 360 S(with Bow icon) and it says that she deals 57 damage to each enemy unit every 4 seconds. 14.25*60 = 855 Damage per Minute Frost Mage Picture Second exempel Forsaken: It says 360 M(Bow) and text says every 2 seconds each units deals 6 damage. 3*5 = 15*60 = 900 Damage per Minute Forsaken So what does that nummber means... 360 and that S or M (maybe Range ?) and than the Bow whi
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The problem started today, I tried to change my deck since I got new cards from boosters. I can go to Edit Deck Mode, save it, it properly shows in my deck, but when I load into any map I can't summon/use any of the new cards I added. I click to summon, plays the sound of placing a card, but doesn't take any energy, only the card loses a charge. Then after I relog it changes my deck back to how it was, or if I make a new deck it just disappears. When I click ready on any map and I use a new deck, it changes to the Tutorial deck.
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Hello bois and girls, As we know Open Beta is coming to us. That's why i would like to show you my pure fire deck (before the close). There is a full deck. At start we summon Nomad to get asap first powerwall. We can used 3 Nomad to rush enemies (they getting dmg buff). We can use Sunderer or makeshift tower to destroy small monsters. At tier 2 we got some combos - for example firedancers, raylling banner + girl power. This way you can easly take down power wells or orbs outlocated on map. 0 Second one is Scythe Fiends/Skyfire Drake with ravage. To quic
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NAME: Cannot add unupdated card into deck once it was updated SEVERITY: 3 LOCATION: Forge REPRODUCIBILITY: Always DESCRIPTION: When someone tries to add a card which has multiple copies and is upper (red arrow) into a deck, then system calls: "You may only have one copy of a card in your deck, not duplicate cards." even if there is not a single copy. Additional info: I think this "bug" was also in previous version. This means that no one can play unupdated cards once they were updated unless all updates are removed. Upper cards can be summoned in the Forge, but not in
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SEVERITY: 3 LOCATION: Forge REPRODUCIBILITY: ALWAYS DESCRIPTION: You change the card that shows up as your profile photo for your deck and every time you relog it changes to the photo to the card in the first slot of your deck.
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NAME: Tutorial deck edited SEVERITY: 2.5(Impaired player experience-missing/incomplete feature) REPRODUCIBILITY:7/7 DESCRIPTION: The tutorial deck itself is locked, with no unlock option. However if I go to mailing, i can drag my collection cards into mail, and it will popup asking me if I want to remove the card from current decks. I click yes, and the card goes into mail and out of tutorial deck. No DC no lag experienced. Relogging doesnt update/revert the tutorial deck/card collection SCREENSHOT/VIDEO: ADDITIONAL INFORMATION: I think this is because all collection cards are tradab