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Metagross31

Event Organizer
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Everything posted by Metagross31

  1. until
    More information will follow soon.
  2. until
  3. It is less about demolishing than about wastly transforming. There is definitely a sweet spot, where she would be quite balanced and not broken, but even if we found that, it would result in some factions and matchups functioning way differently. Currently, one of the main interactions/synergies in the Fire/Frost deck in PvP is to use Frost Sorceress' shield on a Skyfire Drake, giving a unit with a high damage value a shield. If we make her autocast, it is much harder to do that intentionally while decreasing the strength of the shielded Drake. So while this can probably be balanced, it would shift the way the faction is played and how it feels drastically. I know, that it sometimes feels like a bit of a waste, when cards are (almost) completely useless in one of the gamemodes, but that's never entirely avoidable. Also, maybe there is potential for custom maps, which require heavy tanks in T1? There a Lightblade buffed with one of her shields would probably excell!
  4. The one that checks, if you are afk when you are in a match. Don't know, if it is applicable to the forge as well though.
  5. Can't we use one of the existing ingame afk checks to see, if the host is afk? It could also give a similar warning to the ingame warning, when the afk timer is almost reached.
  6. Even if it is off-meta, it can still be very fun to use, if you like it 🙂 Also, I am not sure, if Grim Bahir is worth it without Offering. Maybe Volin can elaborate on that. Something to try would be Grimbahir+Disenchant out, Wasteland Terror+Netherwarp in. No guarantees, that this works though. Lastly, Amok has been buffed recently, so Amok+Frenetic(g) is a worthy alternative to both Frenetics.
  7. Hey zxcvbnb, first off, welcome to the Forums 🙂 @Volin made a guide on Fire/shadow for rPvE a while back: It is still reasonably up to date, but was written before Wasteland Terror and Banzai Lord were in the game. Since you want to run Bloodhorn, I guess Banzai Lord is not really what you want, since this a different kind of deck. To be honest, I have not really tried out a lot of Wasteland Terror yet, so I can not say, whether it is a good replacement for Disenchant. Shadow T1 is very solid and allows for early Resource Boosters. Since you want to play mainly rPvE 10, you should consider Shadow Phoenix in T2, since it is usually the more reliable option than Harvester. If you play them, make sure to combine them with Embalmer's Shrine though! What you definitely need is some form of healing/sustain. Life Weaving is already a good start, but you do not have a strong heal yet. I personally like the combo of Undead Army + Bloodhealing, which can give tons of healing to your Bloodhorn. The Undead Army also synergizes very well with Unity (especially the blue affinity). Also, consider replacing Unholy Power with Unholy Hero since it scales much better into the late game and Life Weaving is typically enough at the T2 stage. I would highly recommend to get at least one upgrade on your Soul Splicer, since this allows you to collect corpses from far away. Infect Upgrades are also really good, since they can give you even more crawlers. Other than that you got a really solid base. I hope those tips are helpful to you 🙂
  8. Oh, Kapo's post was already exactly what I meant 😅 Would also work, but ideally it should be something that is not too long.
  9. Here comes another one for far down the priority list! I recently played a little bit of Guild Wars and noticed, that they have a system, where you can create a code from your character build from ingame, share it with other people and then they can use it to quickly copy your build. How about adding a similar feature to Skylords, where you can create a code (basically like a hash, but reversable) from your current deck, which the game displays to you and you can copy it to your clipboard and share it with other people. Those people then have a button when creating a deck, which says something like "create deck from code", and when you paste the code in there, the game automatically creates the deck for you. This could make sharing decks more convenient then taking screenshots of decklists, especially when newer players don't know the name of all cards just from a small icon. This way one could also create a Discord bot, that can show a decklist from a given code. Is this possible given what resources are available to us?
  10. For most of the client development it is sufficient to know a bit of XML (quite similar to html) and some LUA, which is much easier than C++. 🙂
  11. Hey all, I have just sent out all rewards for the previous contest. In case you did not receive the correct reward, please contact me as soon as possible.
  12. Hello everyone, thank you for your patience, I have completed the final steps of drawing the winners of the random draws. The winners of the Random draws are: In case you missed the stream, here are the rankings for each faction: The prizes will be sent out via ingame mail shortly. Thank you all again for participating and see you in the next event!
  13. Finally! A Mauler buff!

    Screenshot_Discord_20220626-171937.png

    1. Deadman

      Deadman

      This is only the start 

  14. Hey everyone, thanks again to everyone who participated in this tournament and to everyone who joined the stream today! Special thanks to @itap for coming up with the idea for this event. Here are the final stadings of the event: Congratulations to all the winners. You can expect the prizes to be sent to you within the next few days. See you all at the next event! (P.S.: I have added all of the replays to the main post)
  15. A disciple in the north is being infect!
  16. I think that would also be really busted in PvP, if it was possible.
  17. Hey everyone, I have analyzed all the replay you sent me and determined the winners. The winners will be announced on Friday, the 24th of June 2022, 6PM CEST via twitch! I hope I see you all there!
  18. Hey everyone, I just wanted to give you a headsup that I will be out of town from today until Sunday. I will not be available to answer questions during that time, but you can still send me your replays, I will collect all of them once I am back.
  19. I think you got a valid point with the first paragraph. But I would disagree with the suggestion to remove the switch. Having the switch allows players to progress at their own speed an build fortifications before switching. If it would auto switch, this could add a lot of redundant waiting times because both players have to defend and noone has enough time to really make any progress.
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