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Content Count
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Everything posted by Volin
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Heya, thanks for another video on that, enjoyed it very much again! This time I'm very much closer to Kserke then to Dutchy, for almost every card I can go with Kserskes comments on it. Sometimes I would go one tier higher or lower, but we have seen this is a common thing in all of our tierlists we had, be it on cards or on decks. Only things where I disagree on Kserske more then one tier: - Plauge is S tier, and this is not much a question of taste, one of the strongest spells in the game - same goes for Booster in the buildings - Shadow Worm is not thaaat bad, he is no rea
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May I ask for a breeding kitty? (a.k.a. Forest Elder) PS: Kitten > Elder
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Tab, Tab, space is at least a solution that is better as nothing. Thanks, good to know. Still Enter would be awesome
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Just an idea that Ultralord and me had - when you are just working on the GUI here, is it possible to make that the "create auction" can be triggered with enter?
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Official Halloween Event: Spooky Encounters - UNTIL 2nd of November
Volin replied to Kapo's topic in Events and Tournaments
This map is easier then the original, you should give it a try. Be patient and you can play it with very basic decks -
I want to bring this to topic. Since the deck just plays terribly tough, I had admittedly put it off a bit. The current 10-player Twilight (2player) seemed very suitable for a showcase, because I could easily build up in peace and due to the lack of spawners of the T4 row afterwards enjoy a nice crisp post-T4 largely undisturbed. The replay starts at 9min, because I chatted in between. Already the first camp is just a pain, how slow can such a mini camp die, for which one has made such an effort. With any normal deck and this energy pool would melt the camp better. Then in the
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As true as this is on the one end I'm not sure if I would go with this for this topic. If we speak about 4p maps I think a bit optimisation is just... polite. I can't say too much about the topic, as I don't understand french. Don't know if this is about playing known maps (motm) or random, neither I know if it is 1p or 4p. What I can say: Pure Nature can even be challenging in very hard 9s and is very hard to play in some 10 scenarios. If you take this challenge you should be really on an expert level. Furthermore I see 5 very non-optimal slots (Shaman, T2 Tower, 2 units t
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Solution: Play no Wheels, have no bug 😛 You're welcome 🤓
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As any Nature T1 usually has/needs Surge of Light, Shamans were never that useful. Sadly that card is too popular. Shamans 'hurt' the most decks even way more then Wheels do usualy. The T1-2 in the basic deck is quite slow but in general super(!) strong, if you add Ensnaring Roots. Experienced players would rather even cut Fountain in T1 and Burrower in T2. Only good further add on for the lower tiers would be a Dryad (B). If you struggle with that in rpve 9s after your cards are Upgrade 3, rather look for some input on playstyle and rpve-knowledge then card upgrades.
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Yes, for sure a better-Motivate. In the worst case it comes up to the same but you have the healing buff and in the best case you keep even the unit. Feel a bit bad I did not test it in deep before. But played no Amii-Decks lately EDIT-PS: Use it in non-bandit Emberstike decks... that is genius!
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@DemonRJ Transcendence could do a really nice job here, played it just for the first time I must give in and it is really nice to buff up a mix of units like here. A shame I did not really recognize the card earlier. Will try it tomorrow in your deck, may be a nice add-on.
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Experience is from a certain point a pure asthetic thing too, it has no impact on anything. As already some people reached the max rank it seems to be quite in a sweet spot now as it is. What would be the point of going faster through the ranks?
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It is there, could be perhaps highlighted a bit more, but the topic and the importance are covered.
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Heya, wanted to share a deck again that is currently a great fun for me and as it is also quite beginner friendly I think it's cool to post it here. The only really expensive card in my current setup ist Cluster Explosion (red) which can be replaced with just another dmg spell or a T2 unit for low budget. Just made this a few days, looks so far as 3 heals (plus Unity) could be a little over the top, so feel free to cut Equilibrium. The latest buffs of Inferno and Fire Sphere make this really fun to play and the alltime classic Thunderstorm and Cluster compliment this well.
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Like it - could replace one of my former Amii decks which is not playble anymore due to the Watcher changes
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Get only easy going maps and the one harder map that I got I played with a total rookie, no wonder I ran out of heals in the last row, in addition the replay broke. You know murphys law, when I picked a bandit deck a few days ago I got a super hard LS 🙂 If I don't get a nice example the next days I have a motm in mind to show what I (and Fundus, and Dutchy, and Blash, and Donaar, and Myno and Ponni, and a few others - you may recognize some names) mean. At your replay, as I said you where the strongest player, no doubt. Your mates would have not won without you. You had in all
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As the title says. Replay said before I entered the last row (12:12min) that it is desync and wanted me to bug-report it. After the message the replay shows indeed different things if you watch it several times reproducibility: yes, watched it 3x and everytime it gave this error code autosave.pmv
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Just as a quick response: "Outperform" is a wide term here. There are several powerlevels of decks, mainly speed and security, we should not mix that wildly but differ here. Let's take the stonekin example here: Is Batariel usually way faster as Stonekin, yes for sure. So Bata "outperforms" that in this case. Same for the mentioned Giant Wyrms for example. Safety is just another measure, the one that I mainly aimed here when starting this off. Here for example some unit based decks are clearly outperforming Batariel. We should calm down this discussion and differ here as the sit
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Just wrote a detailed reply half as long as the bible to accidentally delete it 😞 In short then: It's not really part of the point, but please reflect on your early and mid game, it's nonsensical in parts and often borders on gross rudeness. The Twilight deck is the bad highlight here, where your mate does all the midtier part for the "early" Bata, that then stands around for almost 4mins, to walk then over to your mates in the easy camp. The Bata before the SoW is not only dangerous for you when the T4 gets harder, but also a bit rude to the other players (you play a single-unit deck an