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Vysnia

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Posts posted by Vysnia

  1. On 12/27/2024 at 12:46 PM, Metagross31 said:

    This would allow people to grind arbitrary amounts of Gold per day and trade them for BFP, meaning the more time you have to play, the more BFP you can get, which goes against the current philosophy of having a set amount of BFP obtainable through daily boost and daily quests and afterwards you only get very little or have to be a good trader to get more.

    I dont think that justifies NOT making gold tradeable. Ok, say you can play a lot and make 100k gold a day, ok make it 300k gold a day for no-lifers, so if you can trade 1k gold for 1 bfp - that makes you 300 bfp. Would that be considered a fair amount of bfp while playing that much (timewise)? Even if you say YES, isnt that the goal of this game (or any game)? ...to play more? To make player base bigger?
    Also, you can make much more than 300 bfp a day by trading (AH and privately) cards/boosters. So why not remove trading cards then? (sarcasm 🙂 )

  2. Honestly I dont think that this card needed that drastic change. Slight changes like power costs or building/activation times, or making it ultra rare etc are ok, but thats too much.

    Using amii monument should be optional and not a necessity.

    p.s. for a challenge I have several decks containing t1, t2 and t3 cards only (no t4, no amii mon.)

  3. While we are talking about Slave Master, there is an issue with how map is cleared.
    I played with... cant remember who sorry... and I stayed defending bottom part. My partner went up, took 2 orbs on the easter part and went to clean north east including Slave master but slaves couldnt be free'd at that time. Then he went on cleaning north west, free'd slaves, brought them into teleport, no problems there. And then he went to free other slaves on north east, but he couldnt do that coz when you hover your mouse over the slave cages to attack them, your units should destroy cages. But that was not the case, he couldnt select cages to attack, instead cursor didnt change into attack and he could only move units around.
    I havent tried to replicate this as of yet... feel free to do this. 😃

  4. I wonder how nobody noticed this, coz I spotted it quite some time ago (just was too lazy to write 🙂 ).
    There is a mismatch of experience in rewards > acievements section and in Chronicle section (see 2 screenshots).

     

    Thank you.

    Untitled-1.jpg

    Untitled-2.jpg

  5. 🤣🤣🤣
    I lost my details too, but my ingame name is Volin, please help me
    nice try 😉

    🤣🤣🤣

     

    p.s. sry Volin 😉

    Metagross31 likes this
  6. In my opinion it is CPU heavy but not GPU.

    Ive had same problem when Ive been building root networks all over the map, say in Nightmare's End my root network extends from top to bottom and towards end of the match when root network becomes enormous I used to get 2-5 fps. And that was on my old PC.
    Couple weeks ago I built my new rig using the same GPU and I tried the same map doing the same root networks. Fps were ok to the level that almost unnoticable, maybe 5-10fps dropped.

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