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MephistoRoss

Tool Developer
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Posts posted by MephistoRoss

  1. 1 hour ago, Albion said:

    While playing the game it freezes suddenly then catches up to where its supposed to be a couple of seconds later. this happens about every 5 - 6 seconds.

    everything is fine when i'm just messing around in the lobby but as soon as i enter any of the campaign missions it immediately starts again....

    how do i fix this.....  

    This is caused by a unstable / slow connection. Are you on a public/slow wifi for example or on a slow internet connection on the other side if the world (server is in EU)?

    I had the same when I tried to play on a hotel wifi, but at home it works fine. 

  2. On 9/15/2019 at 9:52 PM, LEBOVIN said:

    Why don't you add "Introduction" to the rankings aswell? It is featured in Rankings in the client. I believe it should be featured here aswell.

    Because the Introduction is not a normal map but just a tutorial in which you can only use the Tutorial deck and have to follow fixed instructions from Moon.

    In the old BF it was also excluded from the rankings (also ingame), Kubik just shows the rankings ingame now because it is possible.

  3. Just now, RubySauce said:

    Could be, but once there is a fee installed, what is stopping people from using the ingame trade system exclusively?

    AH requires way less effort to buy or sell something. I would still use it even if it would cost 1000 gold per trade or a couple bfp. 

  4. I would change the orbs to Frost T1 Shadow T2/3 Nature T4 so you'd have access to the shadow spells and void manipulation in T3. This is the deck I built:

    image.thumb.png.070f1420c07b2c614c00d87e8e5e5057.png

    I have added Overlod as a secundairy T4 unit to kill flying enemies (also use spells for this) and to be able to Nether warp the constructs to them when the constructs get too far behind. You could also consider Lost spirit ships for killing flying units and alround damage.

    If you still want T2 to be nature then I would use mountaineer in T2 with some nature spells:

    image.thumb.png.c2ad6c1a97c867ba7d9af4a78b792153.png(I dont have Mountaineer myself so I used razorshards)

    I would suggest not to use Coldsnap btw because it reduces the damage you do to enemies and it is quite expensive.

    Volin likes this
  5. In the old Battleforge it was possible to create a new lobby as leader while people of the old match are still ingame I think. When the other players would leave the game later, they would end up in the same lobby and are able to pick a spot in the new lobby. I think when the new match starts however, the groups would split into 2 groups so that only the players who are ingame together are in a group together (players who are in not in any game would be kicked from the group, this happens when someone is in a lobby but hasnt picked a spot when the game starts). I am not 100% about this though, maybe someone else has more info? Maybe @Treim knows?

    However, the current solution also works I guess. It might be more user-friendly if we can disable the option to create a new lobby while others of the group are still ingame (with a system message as feedback when someone try it). Because now it can be annoying if you want to keep playing with the same people and you didnt realize someone is still in game. Getting kicked outside of the group can feel rather harsh.

  6. On live there is still a bug now when the leader leaves and creates a new lobby while someone is still ingame. The leader now gets a message that someone is ingame in the old group and the leader gets kicked out of the group (half). The new lobby still gets created though (without the leader in it) and when others join that lobby they get in group with the leader (while the leader still cant see the lobby).

    Additional info: If the leader recreates a lobby, all seems to go to normal again.

  7. In the EA days, when someone had connection problems all players would have lag/freeze for some seconds (sometimes much more than 5 seconds though) and if it would take too long the player would get disconnected. There was a negative side effect however: when the player got reconnected or disconnected, the game would speed up very fast to make up for the frozen time (in which players were not able to do anything). 

    If it happens like 1 or 2 times during a match, the freeze option (max 5 seconds) sounds good to me, especially if you are able to not introduce the same side effect as EA did. What will happen though if someone has a really unstable connection and this happens several times during a match (for example every minute)? Maybe disconnect the player after x times within a certain time frame? 

  8. Name: Crash when leader leaves and makes a new lobby

    Severity: 1

    Location: Ingame

    Reproducibility: Yes

    Description: When you are ingame with a group and the leader leaves the match and recreates a new lobby (while you are still ingame) you get the popup screen of the lobby while being ingame. After 1 or 2 seconds the game crashes.

    Additional info: This seems to be an old bug that was resolved some time ago but it is back again now. 

  9. Nice job. Your English is not that poor btw. I'm looking forward to watch more of your commentaries.

    Do you only want to use your own replays to comment on or would you also like some replays of others? 

    I've added your replay to the Summary of expert maps replay thread: 

     

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