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Ladadoos

Admin & Main Developer
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Posts posted by Ladadoos

  1. These are scripts/modifications a player should not do (editing the client or manipulating the networking), even though they are not ill-minded. There is currently no in-game option to export your cards and unfortunately if we ever were to add it, it would be (very) low priority. Currently there is no feasible option to export your cards in another approved way.

    I can still give you a list of your cards if you want though :rolleyes:

  2. 28 minutes ago, Extenessis said:

    hi there i got a problem i opened my account today again, ( iwas a few month not playing)

    and the system where i want to login ask me are you using just one account pls confirm so i confirmed it

    and logged in..... so what i see??

    nothing evrything is gone all my cards all my bfs and my gold EVERTHING also the maps i alrdy played through its just like im a newbie???

    pls help me

    Everyone's progression was reset when we released 18th of December 2020. This is something we said we would do for a very long time. This was the last reset though, everything you do now will be kept.

  3. 49 minutes ago, LEBOVIN said:

    It is probably also the attitude of many players who simply prefer to take the easy tactic presented to them to solve the expert map, instead of coming up with a new deck concept that might take lots of attempts until it works...

    And you can't really blame the players for this. If there's an optimal way to achieve something, most players will likely feel forced to take this approach even if it is not the most fun one. I would say ideally there should be no obvious optimal strategy in maps, because that gives players options to try different strategies without having the fear of missing out on progression because they are obviously playing an inferior strategy.

    I know Bad harvest is an extreme case (and that this isn't very representative because of the fact that speedrun strategies are a lot faster to complete so the percentages are a little skewed), but according to some quick math 92% of Bad Harvest matches won on Expert are done using a speedrun strategy (based on the time) :rolleyes:

  4. 28 minutes ago, Kaldra said:

    Oh that’s super interesting. Do you do anything with those replays as of yet? Like can people browse this replay database to watch replays? Or track stats from it?

    Since I’m pvp player I’m super interested in getting statistics like winrates for factions or even certain cards. And if you have all the matchdata available in the replay format, it would be very easy to generate those statistics.

    Alongside the replay files we keep track in a database metadata about each match: who played, what cards used how many times at what upgrade and charge (aka decks used), what map, when played, how long, what reward distribution mode, result of the match, the difficulty, ranked or not, who was the leader, who went AFK, gold chests opened per player etc. We have over 1.1 million replays since release.

    As of now replays are used for anti-cheat purposes (which fiki has been working on). A replay managing/sharing interface is a long-term goal, but no guarantees on that.

    fiki574 likes this
  5. 14 hours ago, piffy said:

    If it help, I can try to repeat this issue and do a screen.

    Yes, like I asked already, please send a screenshot of your "Last booster" window being empty.
    Also include the logs next time this happens, can be found in Documents/BattleForge/Diag/log_proxy_latest.log

  6. 21 hours ago, piffy said:

    I clicked this button and no cards have been shown.

    Please provide a screenshot showing that you see no cards in the "Last booster" window.
    I am almost certain you did not lose a booster or cards. What type of booster did you open? When did you open it? Do you still apparently not see the cards after a relog?

  7. Patch #400025

    Greetings Skylords, Skyladies and Skyfolk,

    this is a minor update as a follow-up to our previous patch #400024. Many of the changes/fixes in this update are behind-the-scenes, which means that there is not too much to show. Most of our time has been spent on tracking down and trying to solve the issues that are causing unexpected server downtimes. Thank you to everyone who has been understanding of the situation!

    General changes

    • Prevented the player state to automatically change from `Do Not Disturb` (DND) to another state by the game automatically. For example, previously if you had set your state to DND and then started a match, your state would automatically be changed to `Ingame`. This does not happen anymore and if the player now manually sets their state to DND it will remain in that state until the player chooses the `Online` state again.

    General fixes

    • Fixed in-game chat slow-mode also applying to group, team and match channels. 
    Torban and theorangeguy like this
  8. Nice progress! I like how you are comparing your artwork with the existing BattleForge artwork, I think that that is a very important step to make your artwork fit the style BattleForge currently uses. Here's what I think currently.

    1. The colors are too saturated.
    2. The shading is too smooth.
    3. Lack of finer detail in the texturing.

    I think these three points are relatively self-explanatory once you look and compare. Let me know if you agree with my points. Very nice work thus far though, looking forward to more!
     

    Tweeto likes this
  9. It looks like BattleForge is only using about 50-55% CPU, so I find the title a little misleading. Have you tried simply setting an FPS limit on the game? In Documents/BattleForge/config.json you can edit "activatefpslimit" to change the FPS limit when BF is focused and "inactivatefpslimit" when BF is not focused. 

    Quote

      "display": {
        "activatefpslimit": 65,
        "inactivefpslimit": 10,
        "threading": 0
      },

     

  10. 1 hour ago, HardTom91 said:

    I dont know which Log do u need.

    I played a random PVE MAP solo and after the game, normally u become BF points and Gold.

    But after this game it said -1500 BFP and +XGold. Then I got the 1500 deducted from my account.

    After my relog its still the same Points.

    IGN -Severikon-

    _log_proxy_latest.log 530.94 kB · 1 download

    I don't think this is the right log. Can you send me _log_proxy_0 up until 5? 

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