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Ultralord

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  1. ArtyParty liked a post in a topic by Ultralord in Adding additional options to filter cards   
    Old thread but with the new filter system you can now do it your self.
    My daily used filters:

    upgrade=1&charges<1&copies>1
    upgrade=2&charges<2&copies>1
    upgrade=3&charges<3&copies>1
    --> That are cards which i can apply a charges upgrade
    upgrade=3&copies>1
    upgrade=2&copies>2
    upgrade=1&copies>3
    upgrade=0&copies>4
    --> That are cards which i can sell / reforge
    (i keep the cards i will need up upgrade the charges to max)
     
  2. Metagross31 liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Big thankyou to all how joined the Stream, the Event and supported it in the background by Sponsoring and all the other help most people don't see ❤️
    Im sorry for the wrong Numbers on the Stream, but here is the fixed finale Ranking:

    You can find the Stream recording on my Youtube Chanel: 
    Prizes have been send out yesterday, if you think something went wrong - please contact me!
    I hope you all had fun in this event and see you in the next BOT 🙂
     
  3. Ultralord liked a post in a topic by Maze in Skylords Marketplace Journal (SMJ)   
    major update, version 0.2.4:
    - updated cards data with correct upgrade maps for new cards
    - updated personal pages titles
    - added Booster Simulator page, Personal Booster History page and made Personal Collection page available
    - added api image endpoint option for simple card images with only artwork, border and name, it's available at "/api/images/fullCard/[smj or official card ID]?simple"
     
    Boosters Page: (https://smj.cards/boosters)
    - removed Booster Simulator from page and separated it into it's own page
    - reworked boosters table values to provide better information of what return values to expect:
    removed recent column due to becoming obsolete with new calculation method median average (correct rarity distribution with the median card value for each rarity based on the 2 weeks median price for the possible cards) mean average (correct rarity distribution with the mean card value for each rarity based on the 2 weeks median price for the possible cards) [practically the same as the previous median column] min average (correct rarity distribution with the min card value for each rarity based on the 2 weeks median price for the possible cards) max average (correct rarity distribution with the max card value for each rarity based on the 2 weeks median price for the possible cards) lowest possible (worst possible value from booster) highest possible (best possible value from booster) - added tooltips to give a bit of information of how the values were generated
     
    Booster Simulator Page: (https://smj.cards/simulator)
    - added separate Booster Simulator page
    - added values of what the cards from the booster may be worth
    - option to enable the storage of simulated boosters in your browser for deeper analysis on the personal boosters page
     

     
    Parsonal Boosters History Page: (https://smj.cards/personal/boosters)
    - added new page to analyse your booster history in a more detailed fashion (simulated boosters only for now):
    see actual 2 weeks median total value of the obtained cards, total sum of mean and median value of the opened boosters see rarity, color and edition distributions for the diferent boosters with color and edition also being reliant of the rarity distribution distributions represent: "actually obtainedtotal (expected total) difference percentage of actual compared to expected" - booster history table similar to the in-game version but with price info of the contained cards
    - OPTION TO EXPORT YOUR BOOSTER HISTORY IS NOT YET AVAILABLE IN-GAME.
     


     
    Personal Collection Page: (https://smj.cards/personal/collection)
    - view your card collection and set collection condition and goal and show rarity distribution and worth of fitting/missing cards and upgrades
    - table to see what cards make sense to sell depending on your set condition and which to buy depending on your goal
    - table of maps to play to obtain the most relevant updrades or most average gold (might need a rework based on the updrades rework in-game)
    - show completed/not completed cards based on your set condition/goal.
    - OPTION TO EXPORT YOUR COLLECTION IS NOT YET AVAILABLE IN-GAME.
     


     
    The Personal Collection page was already showcased in the Masters of the Forge stream in early December:
     
     
    Enjoy. 🙂
  4. Metagross31 liked a post in a topic by Ultralord in Community Update - March 2024   
    Exciting times to be a Skylord
  5. Ultralord liked a post in a topic by Metagross31 in Skylords Reborn PvP AI programming contest - Phase 2   
    The Skylords Reborn PvP AI programming contest - Phase 2
    Hello fellow Skyladies, Skylords and other Sky-beings!
    The time has finally come - phase 2 of The Skylords Reborn PvP AI programming contest is here!
    Over the past few months we have been working on ways to program your own PvP bots and let them fight against each other and now it is time to bring your PvP and programming skills to the test!

    What is happening now?
    The API for programming a PvP bot is ready to use now and you is your time to put it to use.
    At the end of phase 2, you are supposed to send in the source code of your bot, so it can be entered into the tournament.
    We highly recommend you to join the Discord server, which we created for this event, since it lists all relevant resources to get your project started.
    Event Details
    Preliminary deadline for phase 2: 31.08.2024 (Might get extended if more time is needed) Link to the event Discord: *CLICK*
     Rules and specifications
    In order for you to be able to prepare your bot, we have composed a set of rules, which your submission has to satisfy.
    All PvP matches will be played on the map Elyon (spectator). The cardpool is limited to all cards, that appear in the free PvP decks, and they have to be on Upgrade 3. Exploting any bugs, glitches or other programming oversights may lead to a disqualification. You have to hand in the source code of your bot in order to participate. We will not distribute the source code without your explicit permission. The preferred way of submission is via gitlab/github, but other forms of submission are fine as well. The bots will be run on my personal computer. Here are some of its specifications and resulting limitations: (these specifications may be subject to change, but I will try to keep this list updated)
    AMD Ryzen 9 5950X processor (16 cores, 32 threads) Each bot is limited to 8 OS-threads. Green threading is allowed. 16 GB DDR4 RAM Each bot is limited to use up to 4 GB of RAM. NVIDIA GeForce GTX 970 graphics card Please contact me beforehand, if you want to do any GPU calculations. Operating System: Linux Mint 21.3, Kernel version 6.5 or later I will try my best to get each bot to run on my setup and will gladly help you with any compatibility issues/concerns you might encounter.
    What programming languages are available?
    Currently the following programming languages have an official example available:
    Rust C++ C# and F# Python There has also been work done by community members on implementing the following languages:
    Java (On an outdated version of the API, updates for types will be provided, if necessary) JavaScript/TypeScript (API types are available, but no example implementations) If your preferred language is not in the list, it is likely still possible to write an implementation of the API in that language. Just hop onto the Discord server and ask around!
    For Rust, C# and Python there are also tutorial videos available on YouTube.
    Some bonus to keep you excited
    Since the deadline of 6 months might feel a little long, we came up with a way to keep you in touch with the event for the next few months.
    Once every month, there will be a preliminary mini-tournament, where you can sign up the current work-in-progress version of your bot to compete with the others, so you can see where you currently stand. These mini-tournaments will not be streamed, but the results will be published.
    Participation in these in-between contests is not mandatory, so if you do not have a working version of your bot when one of them happens, don't worry - you will not be penalized for it!
    This means that you will have the chance to sign your bot up in 5 mini-tournaments before the big showdown at the end.
    Additionally, you can of course also ask your fellow participants for a friendly match between your bots.
    Instructions on how to run a bot
    You can find detailed instructions on how to run your own bot and the available resources on the event Discord.
    If you can't or don't want to join the Discord for some reason, feel free to contact me via a DM in the forums so I can provide you with the most recent version of the necessary files.
    Here is a quick rundown of how to run a bot:
    Special Thanks
    Big thanks to @Kubik for providing the technical stuff necessary to make this happen!
    Also thank you to everyone, who already joined the Discord server and provided constructive feedback to make the API better.

    Questions
    Reply in this thread if you have questions, we will answer them as soon as possible.
    Best regards,
    The Skylords Reborn Team
  6. Majora liked a post in a topic by Ultralord in Community Update - March 2024   
    Exciting times to be a Skylord
  7. Ultralord liked a post in a topic by Cocofang in M units scaled to L and XL   
    XL units are very popular as they represent the peak of the power fantasy in Skylords. Seeing how the game is set up from the ground up to reuse assets I have been wondering how M units would fare if they were repurposed as XL units. There are many surprisingly good models! Especially with some great texture work there could be all sorts of new XL units. So I went through all M units and scaled them up to see how they hold up.
    This is just a little personal project I did out of curiosity and I figured I might as well share. Enjoy the show and maybe some people get inspired to come up with fun concepts for these entities if they were actual L or XL units for specific factions and with different textures.
    Amazon-Types
    Amazon, Amii Phantom, Gladiatrix, Stormsinger, Nightguard
    Overall decent models and variations. Could serve as ranged XL units, skewering things with spears the size of tree trunks. And would allow the exploration of the existence of giantess warriors. Or half giants in L format.
    Big Gun-Types
    Bandit Sniper, Nox Trooper, Firesworn
    Rough to say the least. They start looking janky in L format already. Low poly count and odd proportions make these a hard sell as XL or even L units. They also highlight a problem with animations when scaling up. The giant-model of Dreadnought or the Warlord-type XL units sell the weight of their weapons and armor very well when walking. These guys swing their weapons around like they weight very little, so they aren't spectacular in that department either.
    Dancer-Types
    Bandit Sorceress, Firedancer, Frost Sorceress, Lost Dancer, Dryad, Winter Witch, Moon, Viridya
    Another tough sell. Especially the dancers and dryads have problems when scaled up. If you look closely at them in-game you can see that the fluid motion of their hands is actually them wobbling their fingers up and down as if they were made of rubber. These sort of visual tricks work when they are small but fall apart when scaled up and it just looks weird. They don't have a lot going on either, the models are relatively plain.
    Dino-Types
    Bandit Stalker, Icefang Raptor, Firestalker, Razorshard, Swiftclaw, Scavenger
    Now here is something! How about giant war dinosaurs? Swiftclaw is pretty ugly but the other guys have lots of details to work with on their models and could look even better with a detailed texture.
    Flyer-Types
    Crystal Fiend, Magma Spore, Mana Wing, Energy Parasite, Deathglider
    Of the bunch I think Energy Parasite actually has the most promise. Very unique and detailed model that could serve as the template for lots of things when re-textured.
    Insect-Types
    Scythe Fiends, Witchclaws, Twilight Crawlers, Drones, Burrower, Nightcrawler, Shadow Insect
    My favorite models. They look and move amazing when scaled up! Pretty much all of them are prime stuff to serve as crazy new XL and L units. Especially Witchclaws look rad. Re-textures could open up even more possibilities.
    Ogre-Types
    Eliminator, Enforcer, Slaver, Executor, Knight of Chaos, Lightblade, Mauler, Twilight Brute, Mountain Rowdy, Shaman, Warlock
    A big but very weak group. Most ogres are just blobs. But Lightblade looks slick, like a living tank. And even Mauler isn't half bad. Textures would definitely have to carry here but there is some potential at least.
    Popsicle-Types
    Earthkeeper, Ice Guardian, Lost Wanderer, Wrecker, Giant Slayer, Rogan Kayle
    These start falling apart in L size. Put something like the Earthkeeper next to Avatar of Frost and it's just unconscionable.
    Rider-Types
    Dreadcharger, Lyrish Knight, Nomad, Silverwind Lancers, Bandit Lancer
    On top of pretty low-poly models and plain riders, this is another category that has issues with communicating the weight of that scale. And they would imply the existence of giant horses.
    Torso-Types
    Frost Mage, Grove Spirit, Shadow Mage, Twilight Hag
    Pretty fun, I think. Although a bit fragile looking so definitely nothing you'd see on the frontline. The models are kind of plain but compensate with the fluid and mesmerizing animations.
    Wormpeople-Types
    Cultist Master, Lost Priest, Timeless One, Timeshifter Spirit
    Those are so cool. Enough details to do some great magic with textures and just a very interesting design to look at in general. Also three very distinct looking models.
    Which ones do you think could work well?
    For which faction?
    What abilities and playstyle could they have?
    And how could their theme change entirely with clever texture work?
    I think there is a lot of potential here, many of these could become some amazing additions to the L and XL roster, leading to even more variety.
  8. Metagross31 liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Thx for your feed back. For the Deck question -> Its like Volin said, you can also use the webpage and see your deck there https://t1421.de/
    I dont see the Construct as a punishment for players, I and the Anonym Sponsor of this card wanted to reward and inspire new player to play the event.
    The Construct might be ~9k BFP, but there is a lot for of prizes in booster and in cards for the other players. Top 10 + Bonus Rank + Random Draw.
    So dont be frustrated or sad that you may miss this Promo in this event. 🤝
     
  9. RadicalX liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Great greetings, people of the Sky,
    in the sixth round of BOT its all about switching your orb colours -> but don´t worry's, you don't have to do that by hand.
    Have fun on the colour changing Rainbow Road!!!


    Final Ranking and Stream recording:

    The challenge:
    You will play on a Community map version of the Dwarven Riddle called "Battle of Tactics 6"
    On this one-player map, you don't have to build orbs. The Rainbow crystal will grant them to you.
    But it´s a Rainbow Crystal - that means your orbs will switch constantly the colours.
    That switch order is:
         Fire -> Nature -> Frost -> Shadow -> Fire -> ...
    The switch will be after:
         Tier 1 = 30 sec
         Tier 2 = 45 sec
         Tier 3 = 60 sec
         Tier 4 = 20 sec
    And access to the higher:
         Tier 2 = 5 min
         Tier 3 = 10 min
         Tier 4 = 15 min
    Do not lose the crystal, or else you will lose the game.
     

    Rules:
    1. You are not allowed to play colourless cards. (like Rogan, or Moon)
     

    Rankings:
    Main Ranking:
         Finish the map as fast as you can
    Crystal-Stamp-Rankings:
         On the map are 8 Crystals. Each destruction of them has its own ranking
         (If you want to see the exact time of your Crystal destruction, you can upload your Reply on my website: www.t1421.de 
          There will be no ranking, it´s only to help players to optimise their runs)
    Crystal-Tier-Rankings
         Most Crystals destroyed in the T1 Time frame
         Most Crystals destroyed in the T2 Time frame
         Most Crystals destroyed in the T3 Time frame
         Most Crystals destroyed in the T4 Time frame
    Style-Ranking:
         Deck with the most number of orb restrictions
         (Deck dose not mean you have to play the card)
     

    In conclusion:
    Map:                      Community map: "Battle of Tactics 6" (copy of Dwarven Riddle)
    Difficulty:               Standard
    Goal:                      Finish the map as fast as possible
    Until when:            03.03.2024 23:59 CET
    Winner Stream:      08.03.2024 19:00 CET via my Twitch (https://www.twitch.tv/ultralord_t1421)
    Replay:                   PM in the Forum: @Ultralord or DM via Discord: Ultralord / t1421
    Replay name          BOT6_[Your Username].pmv
    You can send in multiple replays, the last one which I receive will be used for the event.
    Replays can be found in your Documents folder (C:\Users\xxx\Documents\BattleForge\replays\)
    How to play the map:
    If you have problems downloading/starting the map, you can try to clean up your map folder and try again:
    Close BattleForge, delete all files in C:\Users\xxx\Documents\BattleForge\map\, and try again.

    Prizes:
    Main Ranking:
    1st Place 5 General Boosters                       + Rogan Kayle (Promo)
        
    2st Place 4 General Boosters                        + Fallen Skyelf (Promo)
                     
    3st Place 3 General Boosters                        + Lyrish Knight (Promo)
                                   
    4st Place 2 General Boosters                        + Mountaineer
                                                
    5st Place 1 General Boosters                       + Raven Archwalker
                                                              
    6st - 10st Place 1 General Boosters              + One of: Lost Warlord(R), Rageflame (R), Skycatcher (B), Bandit Minefield, Mana Wing,
                                                                                           Promise of Life (G), Core Dredge (B), 3x Wrathgazer
                                                             
    Crystal-Stamp-Rankings:
    The player who destroyed A crystal the fastest will get (so a total of 8):
    1 General Boosters                                       + 4 Crystals + Moon
                                                            
    Crystal-Tier-Ranking:
    (tie beaker is finishing time)
    The player with the most crystals destroyed in the T1,T2,T3,T4 Timeframe will get:
    2 General Boosters                                       + One of: Mark of the Keeper, Nether Warp(B), Juggernaut, Battleship
                                               
    Style-Ranking:
    (tie beaker is finishing time)
    The player with the most restricted Deck gets:
    4 General Boosters                                     + Forest Elder (B), Dreadnought, Shadow Worm, Moloch
                    
    A new Star is rising:
    The fastest player with a PvE Rank below or equal Level 10  will receive a Promo Construct.
                                                                        
    Random Draw:
    For every 10 Players in the event, there will be 5 General Boosters in the random draw.
    So 10 Player = 5 Boosters, 20 Players =10 Boosters, etc.
     --> And more?
     
    And there are also cards in the random draw for all players.
    (Players below or equal Level 10  will have priority)
        Gladiatrix (G), Scythe Fiends, Shrine of War, Magma Fiend, Nightguard (P), Shrine of Greed. Satanael (R), Death Ray
        Ice Guardian, War Eagle, Shrine of Martyrs, Ice Tornado, Dryad (G), Parasite, Shrine of Memory, Sanctuary(B),
        Corsair (G), Sandstorm (B), Nightshade Plant (G), Abomination (P), Lost Grigori (P), Lost Evocation (R), Crystal Fiend (B),Matter Mastery (P)



     

    Big thank-you to:
    SLR-Team                                    For 40 Booster for Main-Ranking and the Boosters in the random draw
    @Metagross31                        For the support in planning this event and giving feedback
    @Kapo & @Little_Ducky     For map testing and giving feedback
    Anonymous                                For Construct (Promo),
                                                       Mountaineer, Raven Archwalker, Shadow Worm, Moloch 
    @Kapo                                    For proofreading and the Fallen Skyelf (Promo)
    @Maze                                   For the SMJ-API for my website and the images in this post
    @ElementG                             For 3x Wrathgazer
    @hauclir                                 For Lyrish Knight (Promo), Skycatcher, Rageflame

    I hope you will have fun with this event 🙂 
    Since this is not an official event, I´m very crateful for every supporter ❤️ 
    If you want to support this or an upcoming BOT, feel free to contact me.
    And if you want to host your own event, contact the Event Organizers @Metagross31 and @Minashigo Hiko
    See you in the forge fellow Skylords 

    Ultralord 
     

    Some information about the map:
    FAQ:
     
  10. Hirooo liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Great greetings, people of the Sky,
    in the sixth round of BOT its all about switching your orb colours -> but don´t worry's, you don't have to do that by hand.
    Have fun on the colour changing Rainbow Road!!!


    Final Ranking and Stream recording:

    The challenge:
    You will play on a Community map version of the Dwarven Riddle called "Battle of Tactics 6"
    On this one-player map, you don't have to build orbs. The Rainbow crystal will grant them to you.
    But it´s a Rainbow Crystal - that means your orbs will switch constantly the colours.
    That switch order is:
         Fire -> Nature -> Frost -> Shadow -> Fire -> ...
    The switch will be after:
         Tier 1 = 30 sec
         Tier 2 = 45 sec
         Tier 3 = 60 sec
         Tier 4 = 20 sec
    And access to the higher:
         Tier 2 = 5 min
         Tier 3 = 10 min
         Tier 4 = 15 min
    Do not lose the crystal, or else you will lose the game.
     

    Rules:
    1. You are not allowed to play colourless cards. (like Rogan, or Moon)
     

    Rankings:
    Main Ranking:
         Finish the map as fast as you can
    Crystal-Stamp-Rankings:
         On the map are 8 Crystals. Each destruction of them has its own ranking
         (If you want to see the exact time of your Crystal destruction, you can upload your Reply on my website: www.t1421.de 
          There will be no ranking, it´s only to help players to optimise their runs)
    Crystal-Tier-Rankings
         Most Crystals destroyed in the T1 Time frame
         Most Crystals destroyed in the T2 Time frame
         Most Crystals destroyed in the T3 Time frame
         Most Crystals destroyed in the T4 Time frame
    Style-Ranking:
         Deck with the most number of orb restrictions
         (Deck dose not mean you have to play the card)
     

    In conclusion:
    Map:                      Community map: "Battle of Tactics 6" (copy of Dwarven Riddle)
    Difficulty:               Standard
    Goal:                      Finish the map as fast as possible
    Until when:            03.03.2024 23:59 CET
    Winner Stream:      08.03.2024 19:00 CET via my Twitch (https://www.twitch.tv/ultralord_t1421)
    Replay:                   PM in the Forum: @Ultralord or DM via Discord: Ultralord / t1421
    Replay name          BOT6_[Your Username].pmv
    You can send in multiple replays, the last one which I receive will be used for the event.
    Replays can be found in your Documents folder (C:\Users\xxx\Documents\BattleForge\replays\)
    How to play the map:
    If you have problems downloading/starting the map, you can try to clean up your map folder and try again:
    Close BattleForge, delete all files in C:\Users\xxx\Documents\BattleForge\map\, and try again.

    Prizes:
    Main Ranking:
    1st Place 5 General Boosters                       + Rogan Kayle (Promo)
        
    2st Place 4 General Boosters                        + Fallen Skyelf (Promo)
                     
    3st Place 3 General Boosters                        + Lyrish Knight (Promo)
                                   
    4st Place 2 General Boosters                        + Mountaineer
                                                
    5st Place 1 General Boosters                       + Raven Archwalker
                                                              
    6st - 10st Place 1 General Boosters              + One of: Lost Warlord(R), Rageflame (R), Skycatcher (B), Bandit Minefield, Mana Wing,
                                                                                           Promise of Life (G), Core Dredge (B), 3x Wrathgazer
                                                             
    Crystal-Stamp-Rankings:
    The player who destroyed A crystal the fastest will get (so a total of 8):
    1 General Boosters                                       + 4 Crystals + Moon
                                                            
    Crystal-Tier-Ranking:
    (tie beaker is finishing time)
    The player with the most crystals destroyed in the T1,T2,T3,T4 Timeframe will get:
    2 General Boosters                                       + One of: Mark of the Keeper, Nether Warp(B), Juggernaut, Battleship
                                               
    Style-Ranking:
    (tie beaker is finishing time)
    The player with the most restricted Deck gets:
    4 General Boosters                                     + Forest Elder (B), Dreadnought, Shadow Worm, Moloch
                    
    A new Star is rising:
    The fastest player with a PvE Rank below or equal Level 10  will receive a Promo Construct.
                                                                        
    Random Draw:
    For every 10 Players in the event, there will be 5 General Boosters in the random draw.
    So 10 Player = 5 Boosters, 20 Players =10 Boosters, etc.
     --> And more?
     
    And there are also cards in the random draw for all players.
    (Players below or equal Level 10  will have priority)
        Gladiatrix (G), Scythe Fiends, Shrine of War, Magma Fiend, Nightguard (P), Shrine of Greed. Satanael (R), Death Ray
        Ice Guardian, War Eagle, Shrine of Martyrs, Ice Tornado, Dryad (G), Parasite, Shrine of Memory, Sanctuary(B),
        Corsair (G), Sandstorm (B), Nightshade Plant (G), Abomination (P), Lost Grigori (P), Lost Evocation (R), Crystal Fiend (B),Matter Mastery (P)



     

    Big thank-you to:
    SLR-Team                                    For 40 Booster for Main-Ranking and the Boosters in the random draw
    @Metagross31                        For the support in planning this event and giving feedback
    @Kapo & @Little_Ducky     For map testing and giving feedback
    Anonymous                                For Construct (Promo),
                                                       Mountaineer, Raven Archwalker, Shadow Worm, Moloch 
    @Kapo                                    For proofreading and the Fallen Skyelf (Promo)
    @Maze                                   For the SMJ-API for my website and the images in this post
    @ElementG                             For 3x Wrathgazer
    @hauclir                                 For Lyrish Knight (Promo), Skycatcher, Rageflame

    I hope you will have fun with this event 🙂 
    Since this is not an official event, I´m very crateful for every supporter ❤️ 
    If you want to support this or an upcoming BOT, feel free to contact me.
    And if you want to host your own event, contact the Event Organizers @Metagross31 and @Minashigo Hiko
    See you in the forge fellow Skylords 

    Ultralord 
     

    Some information about the map:
    FAQ:
     
  11. Kamelot liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Great greetings, people of the Sky,
    in the sixth round of BOT its all about switching your orb colours -> but don´t worry's, you don't have to do that by hand.
    Have fun on the colour changing Rainbow Road!!!


    Final Ranking and Stream recording:

    The challenge:
    You will play on a Community map version of the Dwarven Riddle called "Battle of Tactics 6"
    On this one-player map, you don't have to build orbs. The Rainbow crystal will grant them to you.
    But it´s a Rainbow Crystal - that means your orbs will switch constantly the colours.
    That switch order is:
         Fire -> Nature -> Frost -> Shadow -> Fire -> ...
    The switch will be after:
         Tier 1 = 30 sec
         Tier 2 = 45 sec
         Tier 3 = 60 sec
         Tier 4 = 20 sec
    And access to the higher:
         Tier 2 = 5 min
         Tier 3 = 10 min
         Tier 4 = 15 min
    Do not lose the crystal, or else you will lose the game.
     

    Rules:
    1. You are not allowed to play colourless cards. (like Rogan, or Moon)
     

    Rankings:
    Main Ranking:
         Finish the map as fast as you can
    Crystal-Stamp-Rankings:
         On the map are 8 Crystals. Each destruction of them has its own ranking
         (If you want to see the exact time of your Crystal destruction, you can upload your Reply on my website: www.t1421.de 
          There will be no ranking, it´s only to help players to optimise their runs)
    Crystal-Tier-Rankings
         Most Crystals destroyed in the T1 Time frame
         Most Crystals destroyed in the T2 Time frame
         Most Crystals destroyed in the T3 Time frame
         Most Crystals destroyed in the T4 Time frame
    Style-Ranking:
         Deck with the most number of orb restrictions
         (Deck dose not mean you have to play the card)
     

    In conclusion:
    Map:                      Community map: "Battle of Tactics 6" (copy of Dwarven Riddle)
    Difficulty:               Standard
    Goal:                      Finish the map as fast as possible
    Until when:            03.03.2024 23:59 CET
    Winner Stream:      08.03.2024 19:00 CET via my Twitch (https://www.twitch.tv/ultralord_t1421)
    Replay:                   PM in the Forum: @Ultralord or DM via Discord: Ultralord / t1421
    Replay name          BOT6_[Your Username].pmv
    You can send in multiple replays, the last one which I receive will be used for the event.
    Replays can be found in your Documents folder (C:\Users\xxx\Documents\BattleForge\replays\)
    How to play the map:
    If you have problems downloading/starting the map, you can try to clean up your map folder and try again:
    Close BattleForge, delete all files in C:\Users\xxx\Documents\BattleForge\map\, and try again.

    Prizes:
    Main Ranking:
    1st Place 5 General Boosters                       + Rogan Kayle (Promo)
        
    2st Place 4 General Boosters                        + Fallen Skyelf (Promo)
                     
    3st Place 3 General Boosters                        + Lyrish Knight (Promo)
                                   
    4st Place 2 General Boosters                        + Mountaineer
                                                
    5st Place 1 General Boosters                       + Raven Archwalker
                                                              
    6st - 10st Place 1 General Boosters              + One of: Lost Warlord(R), Rageflame (R), Skycatcher (B), Bandit Minefield, Mana Wing,
                                                                                           Promise of Life (G), Core Dredge (B), 3x Wrathgazer
                                                             
    Crystal-Stamp-Rankings:
    The player who destroyed A crystal the fastest will get (so a total of 8):
    1 General Boosters                                       + 4 Crystals + Moon
                                                            
    Crystal-Tier-Ranking:
    (tie beaker is finishing time)
    The player with the most crystals destroyed in the T1,T2,T3,T4 Timeframe will get:
    2 General Boosters                                       + One of: Mark of the Keeper, Nether Warp(B), Juggernaut, Battleship
                                               
    Style-Ranking:
    (tie beaker is finishing time)
    The player with the most restricted Deck gets:
    4 General Boosters                                     + Forest Elder (B), Dreadnought, Shadow Worm, Moloch
                    
    A new Star is rising:
    The fastest player with a PvE Rank below or equal Level 10  will receive a Promo Construct.
                                                                        
    Random Draw:
    For every 10 Players in the event, there will be 5 General Boosters in the random draw.
    So 10 Player = 5 Boosters, 20 Players =10 Boosters, etc.
     --> And more?
     
    And there are also cards in the random draw for all players.
    (Players below or equal Level 10  will have priority)
        Gladiatrix (G), Scythe Fiends, Shrine of War, Magma Fiend, Nightguard (P), Shrine of Greed. Satanael (R), Death Ray
        Ice Guardian, War Eagle, Shrine of Martyrs, Ice Tornado, Dryad (G), Parasite, Shrine of Memory, Sanctuary(B),
        Corsair (G), Sandstorm (B), Nightshade Plant (G), Abomination (P), Lost Grigori (P), Lost Evocation (R), Crystal Fiend (B),Matter Mastery (P)



     

    Big thank-you to:
    SLR-Team                                    For 40 Booster for Main-Ranking and the Boosters in the random draw
    @Metagross31                        For the support in planning this event and giving feedback
    @Kapo & @Little_Ducky     For map testing and giving feedback
    Anonymous                                For Construct (Promo),
                                                       Mountaineer, Raven Archwalker, Shadow Worm, Moloch 
    @Kapo                                    For proofreading and the Fallen Skyelf (Promo)
    @Maze                                   For the SMJ-API for my website and the images in this post
    @ElementG                             For 3x Wrathgazer
    @hauclir                                 For Lyrish Knight (Promo), Skycatcher, Rageflame

    I hope you will have fun with this event 🙂 
    Since this is not an official event, I´m very crateful for every supporter ❤️ 
    If you want to support this or an upcoming BOT, feel free to contact me.
    And if you want to host your own event, contact the Event Organizers @Metagross31 and @Minashigo Hiko
    See you in the forge fellow Skylords 

    Ultralord 
     

    Some information about the map:
    FAQ:
     
  12. Ultralord liked a post in a topic by Metagross31 in Official PvE Event #12: Faction Fusion: Embrace the Shift - UNTIL 14.02. 23:59 CET   
    Hey all,
    the rewards for the 12th official PvE Event "Faction Fusion" have just been sent out.
    If you did not receive your reward or you think you received the wrong one, please contact me as soon as possible, so we can set things straight.
    Thank you again for participating, we received an overwhelming amount of entries!
    The next events are already in the making and one is just around the corner.🌈
    See you in the next event!
  13. Majora liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Great greetings, people of the Sky,
    in the sixth round of BOT its all about switching your orb colours -> but don´t worry's, you don't have to do that by hand.
    Have fun on the colour changing Rainbow Road!!!


    Final Ranking and Stream recording:

    The challenge:
    You will play on a Community map version of the Dwarven Riddle called "Battle of Tactics 6"
    On this one-player map, you don't have to build orbs. The Rainbow crystal will grant them to you.
    But it´s a Rainbow Crystal - that means your orbs will switch constantly the colours.
    That switch order is:
         Fire -> Nature -> Frost -> Shadow -> Fire -> ...
    The switch will be after:
         Tier 1 = 30 sec
         Tier 2 = 45 sec
         Tier 3 = 60 sec
         Tier 4 = 20 sec
    And access to the higher:
         Tier 2 = 5 min
         Tier 3 = 10 min
         Tier 4 = 15 min
    Do not lose the crystal, or else you will lose the game.
     

    Rules:
    1. You are not allowed to play colourless cards. (like Rogan, or Moon)
     

    Rankings:
    Main Ranking:
         Finish the map as fast as you can
    Crystal-Stamp-Rankings:
         On the map are 8 Crystals. Each destruction of them has its own ranking
         (If you want to see the exact time of your Crystal destruction, you can upload your Reply on my website: www.t1421.de 
          There will be no ranking, it´s only to help players to optimise their runs)
    Crystal-Tier-Rankings
         Most Crystals destroyed in the T1 Time frame
         Most Crystals destroyed in the T2 Time frame
         Most Crystals destroyed in the T3 Time frame
         Most Crystals destroyed in the T4 Time frame
    Style-Ranking:
         Deck with the most number of orb restrictions
         (Deck dose not mean you have to play the card)
     

    In conclusion:
    Map:                      Community map: "Battle of Tactics 6" (copy of Dwarven Riddle)
    Difficulty:               Standard
    Goal:                      Finish the map as fast as possible
    Until when:            03.03.2024 23:59 CET
    Winner Stream:      08.03.2024 19:00 CET via my Twitch (https://www.twitch.tv/ultralord_t1421)
    Replay:                   PM in the Forum: @Ultralord or DM via Discord: Ultralord / t1421
    Replay name          BOT6_[Your Username].pmv
    You can send in multiple replays, the last one which I receive will be used for the event.
    Replays can be found in your Documents folder (C:\Users\xxx\Documents\BattleForge\replays\)
    How to play the map:
    If you have problems downloading/starting the map, you can try to clean up your map folder and try again:
    Close BattleForge, delete all files in C:\Users\xxx\Documents\BattleForge\map\, and try again.

    Prizes:
    Main Ranking:
    1st Place 5 General Boosters                       + Rogan Kayle (Promo)
        
    2st Place 4 General Boosters                        + Fallen Skyelf (Promo)
                     
    3st Place 3 General Boosters                        + Lyrish Knight (Promo)
                                   
    4st Place 2 General Boosters                        + Mountaineer
                                                
    5st Place 1 General Boosters                       + Raven Archwalker
                                                              
    6st - 10st Place 1 General Boosters              + One of: Lost Warlord(R), Rageflame (R), Skycatcher (B), Bandit Minefield, Mana Wing,
                                                                                           Promise of Life (G), Core Dredge (B), 3x Wrathgazer
                                                             
    Crystal-Stamp-Rankings:
    The player who destroyed A crystal the fastest will get (so a total of 8):
    1 General Boosters                                       + 4 Crystals + Moon
                                                            
    Crystal-Tier-Ranking:
    (tie beaker is finishing time)
    The player with the most crystals destroyed in the T1,T2,T3,T4 Timeframe will get:
    2 General Boosters                                       + One of: Mark of the Keeper, Nether Warp(B), Juggernaut, Battleship
                                               
    Style-Ranking:
    (tie beaker is finishing time)
    The player with the most restricted Deck gets:
    4 General Boosters                                     + Forest Elder (B), Dreadnought, Shadow Worm, Moloch
                    
    A new Star is rising:
    The fastest player with a PvE Rank below or equal Level 10  will receive a Promo Construct.
                                                                        
    Random Draw:
    For every 10 Players in the event, there will be 5 General Boosters in the random draw.
    So 10 Player = 5 Boosters, 20 Players =10 Boosters, etc.
     --> And more?
     
    And there are also cards in the random draw for all players.
    (Players below or equal Level 10  will have priority)
        Gladiatrix (G), Scythe Fiends, Shrine of War, Magma Fiend, Nightguard (P), Shrine of Greed. Satanael (R), Death Ray
        Ice Guardian, War Eagle, Shrine of Martyrs, Ice Tornado, Dryad (G), Parasite, Shrine of Memory, Sanctuary(B),
        Corsair (G), Sandstorm (B), Nightshade Plant (G), Abomination (P), Lost Grigori (P), Lost Evocation (R), Crystal Fiend (B),Matter Mastery (P)



     

    Big thank-you to:
    SLR-Team                                    For 40 Booster for Main-Ranking and the Boosters in the random draw
    @Metagross31                        For the support in planning this event and giving feedback
    @Kapo & @Little_Ducky     For map testing and giving feedback
    Anonymous                                For Construct (Promo),
                                                       Mountaineer, Raven Archwalker, Shadow Worm, Moloch 
    @Kapo                                    For proofreading and the Fallen Skyelf (Promo)
    @Maze                                   For the SMJ-API for my website and the images in this post
    @ElementG                             For 3x Wrathgazer
    @hauclir                                 For Lyrish Knight (Promo), Skycatcher, Rageflame

    I hope you will have fun with this event 🙂 
    Since this is not an official event, I´m very crateful for every supporter ❤️ 
    If you want to support this or an upcoming BOT, feel free to contact me.
    And if you want to host your own event, contact the Event Organizers @Metagross31 and @Minashigo Hiko
    See you in the forge fellow Skylords 

    Ultralord 
     

    Some information about the map:
    FAQ:
     
  14. Ultralord liked a post in a topic by Zyna in Patch #400045 - 27 January 2024   
    Final Hotfix - 11 February 2024

    General Changes
    Added a new "Leader" tab to the Forge Menu. It allows spawning bosses from randomly generated scenarios.
    Card Fixes
    Resolved an issue with Altar of Chaos not using its stored lifepoints for damage calculations.  
  15. Ultralord liked a post in a topic by Emmaerzeh in Old Battleforge wallpapers, magazines and memorys   
    Here are some old Battleforge Wallpapers and Magazines.
    Kind regards
     
    r-Hagon-BF-1.pdf r-Hagon-BF-2.pdf fire_cardoverview_en.pdf frost_cardoverview_en.pdf nature_cardoverview_en.pdf shadow_cardoverview_en.pdf battleforge-magazin_en.pdf battleforge-magazin_de.pdf
    r-Hagon-BF-3.pdf
  16. Ultralord liked a post in a topic by WindHunter in Patch #400045 - 27 January 2024   
    Card Balance Changes
     

    Global Balance Changes
    Neutral Units are now limited on a per-player basis: 
       - Each player will now be able to play one copy of each neutral units. Neutral buildings are still limited on a per-team basis.
    We have been increasing neutral unit synergies and releasing new neutral cards, but an issue is that if one player is running a neutral archetype, say Ravenheart & Raven Archwalker, the other members of the team are also restricted in their deckbuilding choices. We think this is contrary to the spirit of the game, and since there are no balance considerations preventing a change, we are loosening the restriction while keeping the uniqueness of neutral units intact.

    Balance Changes
    While changes are split here between PvE and PvP sections, many of the changes have important consequences for both game modes. Our PvE and PvP balance teams work closely together to ensure that the impact of all changes are evaluated for both game modes. Below, we have listed both the changes and our reasoning behind them. 
    [ Tier 1 ]
     Envenom:
    1. Base damage: Restored one missing tick on both affinities
    2. Infused Intoxication: Scaling damage: Each time the 80 dmg threshold is reached, the poison damage increases by 10, stacking up to 6 times up to a maximum of 95 damage per second, and refreshing the spell duration.
    This change should allow the card to remain near its current state in PvP by allowing the player to micro their unit away before the poison stacks out of control, while providing a powerful new tool for Nature T1 in PvE as powerful singular units steadily kill themselves by stacking the poison damage higher and higher.
     Mumbo Jumbo:
    1. Power cost: 40p ➜ 50p
    2. Targeting: Units only ➜ Units and buildings
    3. Debuff strength (both affinities): 25% ➜ 35%
    Improve Mumbo Jumbo's usability in PvE by allowing it to target buildings. This will be especially useful with the infused affinity (r) which increases damage taken by 35%. This should help Nature T1 focus down troublesome towers and spawners.
    [ Tier 2 ]
     Earthkeeper:
    1. Damage: 540 dp20 ➜ 660 dp20
    2. Back Up, power cost: 25p ➜ 0p
    Improve use cases for Back Up by removing activation cost and give the card slightly more in-combat power by giving it a 22% damage boost.
     Lost Reaver:
    1. Mob:
       A. Targets: Hostile and friendly units ➜ Hostile units
       B. Corpse cost: 1500 ➜ 2000
       C. Crawler health: 310 ➜ 440 life points
    2. Corpse Gathering maximum amount: 1500 ➜ 2000
    Lost Reaver's ability seems made for PvE, but it has anti-synergy because it damages other friendly units and even its fellow crawlers. We have increased the corpse cost to make it slightly harder to use in PvP, while increase crawler health for better survivability. Additionally, and most importantly, we have removed the ability's friendly fire, which will allow players to spawn multiple crawler groups at a time without worrying about them killing each other instead of the enemy.
     Lost Shade(p):
    1. Tainted Union
       A. Remove existing reflect effect.
       B. New effect, "When surrounded by at least 2 other Lost Shades, each individual unit will deal 61/61/61/68 damage per second and take 15% more damage."
    Lost Shade(p)'s reflection effect has never quite worked, the more shades are in the union, the less damage is actually reflected. Instead of attempting to salvage an affinity effect we think is unfitting to the unit, we have instead decided to make the tainted affinity the true opposite of its frosty counterpart. Tainted Shades will receive more damage but deal more in turn, making them a high risk-high reward option.
     Vileblood(g):
    1. Gifted Liquids (g) healing per wave: 300 life points equally spread ➜ 160 life points, up to 800 in total
    Now works similar to Forest Elder's healing ability, with a separated single-target and multi-target healing amount. There are 6 total healing waves, meaning this changes the spell from 1800 total healing to 960 single-target healing to up to 5 targets. 
    [ Tier 3 ]
     Ethereal Storm:
    1. Charges: 8 ➜ 16
    2. Power: 150p ➜ 130p
    3. Duration: 21 / 21 / 21 / 26 ➜ 25 seconds on all upgrade levels
    4. Now only damages hostile units.
    5. Blessed affinity (b): All enemies in range take full damage, even when frozen (everything does full damage).
    6. Infused affinity (r): Enemy units take 20% more damage.
    7. Remove all stages except 1:
       A. Only one stage, baseline (0 Revenants) and stage 1 (1 Revenant).
       B. Baseline: 40 damage / Stage 1: 100 damage
    The existing scaling effect is bugged, so we are simplifying the mechanic. There is now a base effect and an improved effect if one Revenant is present. This gives LS a consistent damage spell for itself but with reduced effectiveness in helping allies due to a lack of Revenants unless the player also casts Lost Evocation. The affinity effects provide missing things in the faction, such as the ability to ignore freeze's damage reduction.
     Lost Banestone:
    1. Underworld Gate:
       A. Remove existing effect
       B. Add affinities, Tainted and Blessed
       C. Now spawns an own Lost Shade Revenant of the respective affinity
       D. Duration: Infinite ➜ 20 seconds
       E. Cooldown: 60 seconds ➜ 40 seconds
    2. Tainted Underworld Gate (p):
       A. New effect: "Activate to curse the targeted enemy unit. Every second, the targeted unit will lose 40 life points. Additionally, if the target dies, it explodes dealing 300 damage to every enemy in a 10m radius and a Lost Shade revenant with an affinity toward Shadow will spawn out of its corpse with a lifetime of 25 seconds."
    3. Blessed Underworld Gate (b):
       A. New effect: "Activate to curse the targeted enemy unit. Every second, the targeted unit will lose 40 life points. Additionally, if the target dies, Lost Banestone is fully repaired and a Lost Shade revenant with an affinity toward Frost will spawn out of its corpse with a lifetime of 25 seconds."
    4. Glacial ➜ Everlasting
       A. Remove affinities, now one effect
       B. Radius: 25m ➜ 30m
       C. Now suspends the duration of any friendly revenants in the area.
    With its new aura and the ability to generate unbound defenders, Lost Banestone will allow players to transition their T2 offensive units into T3 defenders. This fits in line with the new Revenant-based playstyle we envision for the faction. This will also remove the exploit where Banestone can permanently stop enemies on some cPvE maps from spawning, such as Bad Harvest and Siege of Hope. While this exploit is well known and used, these maps are perfectly completable without them, and they trivialize defending by functionally turning the map off.
     Promise of Life:
    1. Affected units can no longer be healed.
    2. Blessed Revive (b):
       A. Spawn delay: 15 seconds ➜ 10 seconds
       B. Ice Shield strength: 800 ➜ 1500
    Improve blue affinity without impacting the current workaround to spawn extra legendary units. Additionally, add a new effect to both affinities preventing units affected by Promise of Life from being healed. This should especially help in multiplayer, where well-intentioned allies heal units you want to die. 
     Stone Launcher:
    1. Orb cost: 1 Nature, 1 Frost, 1 Hybrid (T3) ➜ 1 Nature, 1 Frost, 1 Neutral (T3)
     Twilight Slayers:
    1. Orb cost: 1 Nature, 1 Fire, 1 Hybrid (T3) ➜ 1 Nature, 1 Fire, 1 Neutral (T3)
    [ Tier 4 ]
     Green Peace:
    1. Protect the Environment! allied buff duration: 20 seconds ➜ 30 seconds
    2. Protect the Environment! (r) damage buff: 50% ➜ 60%
     Infernal Chain:
    1. Orb cost: 2 Shadow, 2 Neutral (T4) ➜ 4 Shadow (T4)
    2. Power cost: 150p ➜ 100p
       A. Spell now costs 50p to cast once applied to the unit.
    3. Ability Rework:
       A. Target: Single-target ➜ Up to 5 enemy units
       B. Bugfix: Allow Infernal Chain's healing to regenerate squad members
    3. Blessed Bond (b) ➜ Tainted Bond (p):
       A. Remove 50% damage reduction for caster ➜ Add healing effect (55 per second) for each bond established
       B. Affected enemies now return 12% of current void power as power from the void
    4. Gifted Bond (g): 
       A. Healing: 75 per second ➜ 55 per second per bond
       B. Stuns affected targets after 5 seconds for 15 seconds.
    Two dedicated Shadow orb decks already have a lot going for them, 3 dedicated Shadow orb decks have both Death Ray and Plague, and Shadow Worm fails to provide a sufficient reason to go Pure Shadow on its own. The changes allow multiple bonds, with healing occurring per bond. This is intended to synergize with Shadow Worm's life loss from Mass Disintegration. Each affinity has a different role: the shadow affinity provides in the field void return, and the nature affinity grants a crowd control effect. 
     Lost Evocation:
    1. Power cost: 150p ➜ 140p
     Lost Spirit Ship:
    1. Torpedo Changes:
       A. Splash Radius: 15m ➜ 10m
       B. Knockback: Remove S & M-knockback
    2. Life points:  3930 ➜ 3630
    3. Power cost: 240p ➜ 230p
    4. Recycling:
       A. Target: Own buildings ➜ Own buildings and Revenants
       B. Cooldown: 10 seconds ➜ 5 seconds
       C. Ability description simplified
    5. Crystal Rework:
       A. Gifted Crystal (g): Damage effect removed, it now only heals
       B. Infused Crystal (r): Grants a +40% movement speed increase to friendly Lost Souls units
       C. Ability description simplified
    Lost Spirit Ship (LSS) is the major damage dealer for Lost Souls, which relies on units to deal damage. Therefore, we would be unable to remove its high damage without providing heavy compensation in other places. Instead of doing a full stat realignment of Lost Souls units, we are focusing on LSS.
    While the changes might look like LSS was significantly nerfed, this is less true than it first appears. First off, the card has the same stat efficiency as previously due to the cost decrease. The splash reduction is a direct nerf, but the removal of S & M-knockback is actually a buff. LSS would frequently knock back units, particularly S-squads, so far that it and other splash cards could no longer damage them. Additionally, there is a hitbox bug with flying S-units which makes it so that when they are knocked back their "click-box" extends over a massive radius. This issue was a major problem for LSS which is supposed to move around the camp to stay safe and to damage enough targets, as the player could no longer click a location to move, but now only press "attack" on the displaced S-unit."
    The crystal is being changed to either heal or increase movement speed, with the pointless spawn zone effect being removed. By allowing it to vacuum up Revenants, we add strong synergy with both Lost Warlord's new ability and Lost Evocation. This means that LSS will scale in strength the more a player invests into Lost Souls.
     Lost Warlord:
    1. New passive, "Undying": 
       A. Blessed Undying (b): The unit's revenant form spawns with an Ice Shield that absorbs up to 3000 damage. The Ice Shield refreshes every 25 seconds. 
       B. Infused Undying (r): The unit's revenant form deals 50% more damage.
    2. Onslaught rework:
       A. Remove affinity
       B. Provides ground presence.
       C. New effect - "Activate for Lost Warlord to project a revenant of himself to a destination within a 40m range. This revenant provides ground presence, has no abilities, and lasts for 25 seconds. Reusable every 30/25/25/25 40/35/35/35 seconds."
    With these changes, we hope to make Lost Warlord into the ultimate Lost Souls card, with a heavy focus on Revenants that synergizes with Nether Warp for quick movement of armies. We view this violation of fundamental game principles to be justified by the card's high orb restrictions and the recognition that by T4, the exploits enabled by teleporting ground presence are largely moot. The blue affinity is being buffed to have a refreshing Ice Shield for when players use cards like Lost Banestone and Revenant's Blessing to extend Revenant life times. This should help to equalize the two affinities.
     Overlord:
    1. Blood Share:
       A. Life point cost: 1000 life points ➜ 1500 life points
       B. Healing: 1500 life points ➜ 1500 life points, up to 7500 in total
       C. Cooldown: 5 seconds ➜ 30 seconds
       D. Ability cost: 0p ➜ 20p
    This change makes Overlord's "Blood Share" work similar to Forest Elder's "Forest Charm" in that it heals the group and the individual in different amounts. The goal here is to allow Overlord to function more fully as a sustain tank for the units it is protecting, as it already does for itself. This will help it to support army-based Shadow compositions, such as Shadow Worms, which is important because Overlord is the only melee Shadow unit in T4.
     Twilight Pestilence:
    1. Power cost: 150p ➜ 120p

    Miscellaneous Changes
    Added Nature faction classes to generic NPC Nature buildings: Mark of the Keeper, Primal Defender, Stranglehold, Healing Well, Living Tower, Root Nexus, Healing Gardens, Howling Shrine, Mindweaver, Gateway of Nature, Temple of Nature, Wheel of Resilience, Wheel of Juvenescence, Wheel of Strength, Earth Crystal, and Fortress of Nature. Added Fire faction classes to generic NPC Fire buildings: Makeshift Tower, Rocket Tower, Blaster Cannon, Pyromaniac, Volcano, Tower of Flames, Gateway of Fire, Temple of Fire, Flame Crystal Added over 20 new Shadow NPC enemies for use in community maps. Includes units, towers, and spawn buildings. Units - Dreadcharger, Forsaken, Skeleton Warriors, Wrath Blades, Nox Trooper, Harvester, Shadow Mage, Mutating Frenzy, Cultist Master, Rifle Cultists, Necrofury, Unstable Demon, Ashbone Pyro, and Grim Bahir. Buildings - Stone of Torment, Lifestealer, Soul Splicer, Time Vortex, Necroblaster, Church of Negation, Embalmer's Shrine, Incubator (small spawner), and Shrine of Greed (large spawner)  Worldbreaker Gun: Fixed animations not playing on U3. Fixed the normal maps of several map objects to correct their interaction with light. Nomad: Improved upgrade description to be more consistent.
  17. Metagross31 liked a post in a topic by Ultralord in Battle of Tactics #6: Rainbow Road - Until: 03.03.2024   
    Great greetings, people of the Sky,
    in the sixth round of BOT its all about switching your orb colours -> but don´t worry's, you don't have to do that by hand.
    Have fun on the colour changing Rainbow Road!!!


    Final Ranking and Stream recording:

    The challenge:
    You will play on a Community map version of the Dwarven Riddle called "Battle of Tactics 6"
    On this one-player map, you don't have to build orbs. The Rainbow crystal will grant them to you.
    But it´s a Rainbow Crystal - that means your orbs will switch constantly the colours.
    That switch order is:
         Fire -> Nature -> Frost -> Shadow -> Fire -> ...
    The switch will be after:
         Tier 1 = 30 sec
         Tier 2 = 45 sec
         Tier 3 = 60 sec
         Tier 4 = 20 sec
    And access to the higher:
         Tier 2 = 5 min
         Tier 3 = 10 min
         Tier 4 = 15 min
    Do not lose the crystal, or else you will lose the game.
     

    Rules:
    1. You are not allowed to play colourless cards. (like Rogan, or Moon)
     

    Rankings:
    Main Ranking:
         Finish the map as fast as you can
    Crystal-Stamp-Rankings:
         On the map are 8 Crystals. Each destruction of them has its own ranking
         (If you want to see the exact time of your Crystal destruction, you can upload your Reply on my website: www.t1421.de 
          There will be no ranking, it´s only to help players to optimise their runs)
    Crystal-Tier-Rankings
         Most Crystals destroyed in the T1 Time frame
         Most Crystals destroyed in the T2 Time frame
         Most Crystals destroyed in the T3 Time frame
         Most Crystals destroyed in the T4 Time frame
    Style-Ranking:
         Deck with the most number of orb restrictions
         (Deck dose not mean you have to play the card)
     

    In conclusion:
    Map:                      Community map: "Battle of Tactics 6" (copy of Dwarven Riddle)
    Difficulty:               Standard
    Goal:                      Finish the map as fast as possible
    Until when:            03.03.2024 23:59 CET
    Winner Stream:      08.03.2024 19:00 CET via my Twitch (https://www.twitch.tv/ultralord_t1421)
    Replay:                   PM in the Forum: @Ultralord or DM via Discord: Ultralord / t1421
    Replay name          BOT6_[Your Username].pmv
    You can send in multiple replays, the last one which I receive will be used for the event.
    Replays can be found in your Documents folder (C:\Users\xxx\Documents\BattleForge\replays\)
    How to play the map:
    If you have problems downloading/starting the map, you can try to clean up your map folder and try again:
    Close BattleForge, delete all files in C:\Users\xxx\Documents\BattleForge\map\, and try again.

    Prizes:
    Main Ranking:
    1st Place 5 General Boosters                       + Rogan Kayle (Promo)
        
    2st Place 4 General Boosters                        + Fallen Skyelf (Promo)
                     
    3st Place 3 General Boosters                        + Lyrish Knight (Promo)
                                   
    4st Place 2 General Boosters                        + Mountaineer
                                                
    5st Place 1 General Boosters                       + Raven Archwalker
                                                              
    6st - 10st Place 1 General Boosters              + One of: Lost Warlord(R), Rageflame (R), Skycatcher (B), Bandit Minefield, Mana Wing,
                                                                                           Promise of Life (G), Core Dredge (B), 3x Wrathgazer
                                                             
    Crystal-Stamp-Rankings:
    The player who destroyed A crystal the fastest will get (so a total of 8):
    1 General Boosters                                       + 4 Crystals + Moon
                                                            
    Crystal-Tier-Ranking:
    (tie beaker is finishing time)
    The player with the most crystals destroyed in the T1,T2,T3,T4 Timeframe will get:
    2 General Boosters                                       + One of: Mark of the Keeper, Nether Warp(B), Juggernaut, Battleship
                                               
    Style-Ranking:
    (tie beaker is finishing time)
    The player with the most restricted Deck gets:
    4 General Boosters                                     + Forest Elder (B), Dreadnought, Shadow Worm, Moloch
                    
    A new Star is rising:
    The fastest player with a PvE Rank below or equal Level 10  will receive a Promo Construct.
                                                                        
    Random Draw:
    For every 10 Players in the event, there will be 5 General Boosters in the random draw.
    So 10 Player = 5 Boosters, 20 Players =10 Boosters, etc.
     --> And more?
     
    And there are also cards in the random draw for all players.
    (Players below or equal Level 10  will have priority)
        Gladiatrix (G), Scythe Fiends, Shrine of War, Magma Fiend, Nightguard (P), Shrine of Greed. Satanael (R), Death Ray
        Ice Guardian, War Eagle, Shrine of Martyrs, Ice Tornado, Dryad (G), Parasite, Shrine of Memory, Sanctuary(B),
        Corsair (G), Sandstorm (B), Nightshade Plant (G), Abomination (P), Lost Grigori (P), Lost Evocation (R), Crystal Fiend (B),Matter Mastery (P)



     

    Big thank-you to:
    SLR-Team                                    For 40 Booster for Main-Ranking and the Boosters in the random draw
    @Metagross31                        For the support in planning this event and giving feedback
    @Kapo & @Little_Ducky     For map testing and giving feedback
    Anonymous                                For Construct (Promo),
                                                       Mountaineer, Raven Archwalker, Shadow Worm, Moloch 
    @Kapo                                    For proofreading and the Fallen Skyelf (Promo)
    @Maze                                   For the SMJ-API for my website and the images in this post
    @ElementG                             For 3x Wrathgazer
    @hauclir                                 For Lyrish Knight (Promo), Skycatcher, Rageflame

    I hope you will have fun with this event 🙂 
    Since this is not an official event, I´m very crateful for every supporter ❤️ 
    If you want to support this or an upcoming BOT, feel free to contact me.
    And if you want to host your own event, contact the Event Organizers @Metagross31 and @Minashigo Hiko
    See you in the forge fellow Skylords 

    Ultralord 
     

    Some information about the map:
    FAQ:
     
  18. Ultralord liked a post in a topic by Kapo in Official PvE Event #11: Amii Training Camp - UNTIL 10.01. 23:59 CET   
    Thanks to @Ultralord for the awesome stream yesterday! If you missed it, here is the YouTube link to it:
     
    Also, these were the top players:


    You want to know how you stacked up? Here is a list of all times:
    Difficulty 6

    Difficulty 5

    Difficulty 4

    Hope you had fun in the event, and see you in the Forge!
    Kapo
  19. Mynoduesp liked a post in a topic by Ultralord in Skylords Reborn TV Table   
    Great Greetings People of the Sky 🙂
    i need to fix my TV Table and decided, when i spend time to paint it -> then make something cool.
    And so here it is the SLR TV Table:

     
    You can fine the making of it on my YT Chanel under this link:
     
    Or find the making as a slide show here:
     
    Maybe some of you got inspired and make something too 🙂
    See you in the forge, fellow Skylords
  20. Metagross31 liked a post in a topic by Ultralord in Skylords Reborn TV Table   
    Great Greetings People of the Sky 🙂
    i need to fix my TV Table and decided, when i spend time to paint it -> then make something cool.
    And so here it is the SLR TV Table:

     
    You can fine the making of it on my YT Chanel under this link:
     
    Or find the making as a slide show here:
     
    Maybe some of you got inspired and make something too 🙂
    See you in the forge, fellow Skylords
  21. Volin liked a post in a topic by Ultralord in Skylords Reborn TV Table   
    Great Greetings People of the Sky 🙂
    i need to fix my TV Table and decided, when i spend time to paint it -> then make something cool.
    And so here it is the SLR TV Table:

     
    You can fine the making of it on my YT Chanel under this link:
     
    Or find the making as a slide show here:
     
    Maybe some of you got inspired and make something too 🙂
    See you in the forge, fellow Skylords
  22. Hrdina_Imperia liked a post in a topic by Ultralord in Skylords Reborn TV Table   
    Great Greetings People of the Sky 🙂
    i need to fix my TV Table and decided, when i spend time to paint it -> then make something cool.
    And so here it is the SLR TV Table:

     
    You can fine the making of it on my YT Chanel under this link:
     
    Or find the making as a slide show here:
     
    Maybe some of you got inspired and make something too 🙂
    See you in the forge, fellow Skylords
  23. Kapo liked a post in a topic by Ultralord in Skylords Reborn TV Table   
    Great Greetings People of the Sky 🙂
    i need to fix my TV Table and decided, when i spend time to paint it -> then make something cool.
    And so here it is the SLR TV Table:

     
    You can fine the making of it on my YT Chanel under this link:
     
    Or find the making as a slide show here:
     
    Maybe some of you got inspired and make something too 🙂
    See you in the forge, fellow Skylords
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