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Everything posted by Metagross31
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Isn't the same true for Firedancer?
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I don't know for sure if any new ones are currently planned, but I would guess, that there will eventually be new ones at some point, especially with new campaign maps coming out soon. You can also suggest new ones e.g. here: Or here:
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The two biggest benefits I see of having the DP20 value on the cards are: 1. Visual consistency: It makes all unit cards, which can attack look similar. 2. Ease of comparison: If you see the damage per hit and attack speed of one card vs. another and the attack speeds don't match, you would have to so the math in your head to figure out which one is stronger. With DP20, even if it is inaccurate, you can compare those two cards more easily. This is even more true for comparing ranged vs. melee (where the melee DP20 is an average anyways). I personally prefer to have a lower value for cards like Battleship. If I see something like 2k dp20 and test it 1v1 and the damage is low, it makes intuitively sense. And if I then see, that it has a multishot-like ability, I would test it in AoE/multitarget situations and see, that it is much better there. If it was the other way around and said something like 7k dp20, but doesn't hit nearly as hard as e.g. Abomination, I would think the card is bugged or I am doing something wrong. Maybe we could split the descriptions of cards like Battleship/LSS to list their version of Multishot as a passive ability, similar to Windweavers? (Sorry Corsair for yet another ability 😅)
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The news about Restoring Lyr and a new PvP map sound really awesome! I hope I will soon have a bit more time for the project again, so I can play the game a bit more and host some more events. Let's hope IRL things calm down a little bit in the near futer 🙂
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I did not say we don't need your help, I just wanted to inform you that currently noone is working on that. If you want to improve some texts/translations, feel free to do so and share them in the forums, maybe it could make its way into the game. Just beware though, that substantial changes to the text that affect the content of passages instead of just style/fixing errors might require translations to FR/RU as well.
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It mostly depends on what standards you apply. If you just want to make a small side project and use the automated map-decorator for textures/small deco objects and not use too many map scipts, its fine. But if you want to introduce custom mechanics via scripts, make all the map art yourself and really polish even the finest details and make sure the difficulty is balanced well in all difficulty settings, it really does take a long time.
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You can become a translator/proofreader without joining the core dev-team. As far as I know, there is currently no effort ongoing to rework existing (lore-)texts, unless there are clear errors in there, which could impact gameplay (e.g. wrong card descriptions, but not writing style in the card legends).
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Hey all, thanks again for participating in the event and big thanks to @Ultralord for hosting such a nice stream and to @R4bitF00t for creating the map for us to play on. The map will obviously stay available as a community map, so even if you missed out on the event, you can still play it! Here are the final rankings again: And here are the winners of the ranodm draws: I also sent out the rewards via ingame mail. If you did not receive your reward yet, please let me know as soon as possible, so we can sort things out. This concludes all business with this event, see you all in the next one!
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https://www.twitch.tv/Ultralord_T1421
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Hey all, sorry for the long silence, I had a lot going on IRL in the past week. Since you all have been waiting so patiently, and the winner reveal stream is still in preparation, here is already a teaser for the rankings: Note, that the top 5 of each category will not yet be revealed, to keep a bit of tension 🙂 So if you did not find your time/score yet in this list, there is a high chance you made it at least to the top 5! Stay tuned for more info on the stream and your rewards!
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For official maps this button should not be clickable and greyed out as in Ult's screenshot.
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Skylords Reborn PvP AI programming contest - Phase 2
Metagross31 replied to Metagross31's topic in Events and Tournaments
Just a quick update on the mini-tournament we had so far: In March, Ultralord's "FireBot" reached the top of the rankings, but at that point he was still the only contestant. In April, we saw more bots enter with a preliminary version. This time it was a tie for the first place between Ultralord's "FireBot" and Bergerb's "CsRushB". Stay tuned for the results of May's mini-tournament! -
Transcendence combos quite well with decks, which use a lot of units in T4, such that you want an aoe damage buff rather than a single target buff like Unholy Hero. Examples for this would be Deathray, Rifle Cultist spam or even Emberstrike decks. Especially for Deathrays this works well, since they require lots of healing when using their ability and Transcendence buffs that too. Deathray+Overlord+Transcendence+Regrowth could form the core of such a strategy. Tranquility is a more PvP oriented spell. Without it, Amii decks have a hard time fighting large melee units in T2 like Vileblood or Lost Reaver. Tranquility allows you to chain-CC them while also increasing the damage they take. It can also work as a cheap buff+heal to support tactics like burrower split attacks.
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The map is only a community map and not supposed to be part of the upcoming new campaign maps. Also, it is currently not possible to add custom voicelines to community maps as far as I know. But I am glad to hear that you like it 🙂
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Which steps are you doing to get it to run again? Maybe some settings can be changed or it can be automated so you don't have to do it every time.
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Maybe see if the game/launcher automatically changed the maxshader option again.
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Official PvE Event #13: A Town in Need is a Town Indeed
Metagross31 posted an event in Community Calendar
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Hello Skyladies and Skylords, Welcome to another Official PvE Event! Quick Overview: Map 1-player community map Town in Need Difficulty Advanced Goal Destroy the Twilight caves as quickly as possible or score as many point as possible while defending Date 01.05.2024 until 14.05.2024 23:59 CEST Prizes Boosters and cards Rules and Goals: In this event, the user @R4bitF00t will reveal his new community map Town in Need. On this map, you have to save a small town from an imminent attack by the Twilight. You can do this in one of two ways: Build a strong enough army to overrun the Twilight's camps before they can launch their attack on the town. Defend the town with the aid of the Kobold Engineers provided by the map. Depending on which way you beat the map, you will enter a separate ranking. How the ranking works: All entries, which choose the attacking way of beating the map will be ranked by speed. The lower your final time on the map is, the higher you will be ranked. All entries, which choose the defensive way of beating the map will be ranked by score. The higher your score at the end of the game, the higher you will be ranked. In order receive points for your score, you have to use the Kobold Engineers provided by the map to reconstruct the defensive buildings in the town and to collect the power crystals on the southwestern part of the map. Doing these things will grant you the following amount of points: Fully reconstruct the Tavern: 10 points Fully reconstruct the Monument: 20 points Fully reconstruct the Palace: 30 points Fully reconstruct the Stronghold: 40 points Fully reconstruct the Worldbreaker Gun: 100 points Fully reconstruct the Juice Tank: 0 points, but enables collecting power crystals Collect Power Crystals: 8 points per crystal Note, that scoring ends as soon as the timer for the final attack runs out! For a more detailed explanations on how the map works, see below. Prize Pool There are different prize pools for attacking and defending entries. You may submit multiple replays, but you will only be rewarded once for your highest ranking. The prize pool for both rankings consists of: 1st Place: 4 General Boosters + 3 Rebirth Edition Boosters + Bedrock 2nd Place: 3 General Boosters + 2 Rebirth Edition Boosters + Bedrock 3rd Place: 2 General Boosters + 1 Rebirth Edition Boosters + Bedrock 4th-5th Place: 2 General Boosters 6th-50%th Place: 1 General Booster Additionally, there will be a random draw of 5 Rebirth Edition Boosters as well as 5 Bedrock cards. How to participate? Everyone with an in-game account can participate in the event, there is no need to sign up separately. To enter, you just have to send in your best replay, including the player name and whether you played the offensive or defensive way as well as you final score or time, to Metagross31 on Discord (metagross31) or the forum (@Metagross31) BattleForge automatically saves a replay of your last game. You can find your replays here: Documents=>BattleForge=>replays To save me some time, please rename the replay according to the following name format: <offensive/defensive>_<score/time>_<your_name>.pmv (e.g. "defensive_120_Majora.pmv" or "offensive_20:35.6_Dutchy.pmv"). You can send in your replays until 14.05.2024 23:59 CEST. How to play community maps: What is the map about? Here is a quick rundown of the map's mechanics: Our Video Editor @Ultralord also created a cool trailer for the map, check it out on YouTube! How will the winners be revealed? Once the event is over, I will analyze the replays as soon as possible. @Ultralord has offered to host a stream in which he will show of some of the winning replays. The stream will happen on Mondat, 27th May 2024 at 19:00 CEST on Ultralord's Twitch channel (https://www.twitch.tv/Ultralord_T1421). Afterwards, I will share the rankings in this forum thread and send out the rewards via in-game mail. Future events If you are interested in helping with these kinds of events for the community, or want to host one yourself, don't be afraid and simply reach out! Send @Metagross31 a PM on the forum, or direct message via Discord (metagross31). We are happy to assist you with upcoming events and with sponsoring towards your prize pool! We hope you have a lot of fun with this event and are looking forward to seeing all your replays! If you have any questions, please do not hesitate to ask.