Greetings Skylords! Many of you, as the Alpha is drawing closer and closer, are asking if there are going to be Streams, who is going to Stream, how often etc. etc. I decided to let anyone set up an EASY and basic Twitch account with a working Stream using the OBS (Open Broadcast Software) First, here are some links: Twitch - use this to set your channel, I believe all settings in there are clear, if not, ask down below OBS - use this to download software to your computer The first thing you need to start Streaming is a working account (or access to an existing account) on Twitch. That should not really be a problem. The next thing is to sync the OBS with the existing account. Every time you Stream, you need to have a Stream Key set in the OBS. The key can be found in the Dashboard when you hover over your profile in the Twitch site. Upon accesing the dashboard, you will see this The key is essential, and should be kept private as long as you don't want someone else to be able to use your Stream channel (this is good when you have an open channel, where everyone from a certain group - for example Alpha members - can Stream). Other than that, KEEP YOUR KEY PRIVATE! Now it is time to set OBS to work. First of all, you need to input the Stream Key that you just got. In OBS, go to Settings -> Broadcast settings. There, you will see this Now, that your key is bounded to your OBS, when all is set up, you should be able to Stream directly to your channel on Twitch However, you first need to set what do you want to Stream and how. For that, you need to create a "Scene". Each Scene has its sources (games, windows, monitors, texts or just images). We will get to that in a second. Let's say that I have no Scene created yet. I don't want to erase my existing Scenes, so I will create a new one. Ignore the others Now, we have a blank Scene with no Sources. Sources are individual layers of the final Stream that we will now create in order to choose what will be broadcasted and how these layers will be layed on top of each other. Every Source can be turned off during the Stream as well - for example if I created a countdown, I can !MANUALLY! make it dissapear in the middle of Streaming because it disturbs the viewers. Every Source is set up differently. Every Source can be re-set, moved, deleted or its layer can be switched during live Streaming. Before I get into details, I will briefly explain what each Source is good for: Window Capture - choose a single (active at the moment) program running. That program will be Streamed - example - in my Drawing test, I chose Inkscape to be Streamed Monitor Capture- the whole monitor will be Streamed. the only difference that may be is the positioning of layers (will get to that soon). Does not work for fullscreen games Image - not much needed to say... an image being Streamed - can be used for HUDs or decorations Image slideshow - much like a Power Point presentation, works the same, images are chosen from a folder or individually one by one Text - very usefull, can be edited in the middle of the Stream, can be changing, can be chosen from an existing UTF8 compatible file Video Capture Device - a box containing of anything that your preset Webcam records Game Capture - works well with fullscreened applications, mostly games That is all the Sources that can be used for every Scene, however, there is also something called Global Sources - I haven't used it much, but it works like a preset Source that will be included in every Scene from the beggining untill the end of a Stream -------------------------- Gonna have to finish it there, it took me too long and I am going to sleep now. Will finish it on Friday In the meantime, submit any questions you have